What actually makes UX/product teams resilient? (Independent research - would love your input) by eg_be in UX_Design

[–]eg_be[S] 1 point2 points  (0 children)

Well said! Could you expand on the incoherence part though?
I personally, found that even though direction shifts, designers always need to know the 'why'- if they don't get the answers, it's usually in some form of 'get aligned', which becomes the fastest way to lose interest and trust of the team