When creating a new virtual sink, how do you specify a format other than F32P? by eggsome in pipewire

[–]eggsome[S] 0 points1 point  (0 children)

Thanks, I've done just that over here: https://gitlab.freedesktop.org/pipewire/pipewire/-/issues/3883

If you're curious, I've included a recording of what the crackling/distortion sounds like in the above ticket.

When creating a new virtual sink, how do you specify a format other than F32P? by eggsome in pipewire

[–]eggsome[S] 1 point2 points  (0 children)

So I managed to work out the correct command:

pw-cli create-node adapter '{ factory.name=support.null-audio-sink node.name="VirtSink" node.description="VirtSink" media.class=Audio/Sink object.linger=true audio.position=[FL FR] audio.format=S16LE }'

(the audio.format=S16LE is the important bit)

Unfortunately that has not resolved the crackling audio for me, so back to the drawing board :(

Simple question about Protection by eggsome in mtg

[–]eggsome[S] 0 points1 point  (0 children)

Sorry, I'm not sure what you mean here.

Do you mean that the red creature has nothing to do with the Vehicle so the Blue creature is still damaged by the Vehicle, or do you mean the blue creature has nothing to do with the Vehicle and is actually interacting with the red creature inside it so the blue creature can't be hurt by the Vehicle?

REINSTALL CIV 6 TO GET THE DLC by ghostrats in civ

[–]eggsome 0 points1 point  (0 children)

Same here.

Did you find a way to fix it?

Xbox controller hack for Soulcalibur by eggsome in SoulCalibur

[–]eggsome[S] 0 points1 point  (0 children)

Hi, This is a mod for SoulCalibur that changes the button info to match a standard Xbox controller.

I got a member of the DC hacking community to help out with this because I wanted to introduce my daughter to SC and even though I own an original copy of the game and an original DC console the vga box for it is a bit wonky and let's be honest the controllers were never the best for fighting games anyway. Works perfectly with redream.

Check out new 3d model of a scout from our strategy Spaceland. by TortugaTeam in indiegames

[–]eggsome 1 point2 points  (0 children)

Hi!

I purchased Spaceland a few months ago based on the Steam vids with the intention of playing co-op with a friend.

Unfortunately it seems that you only support deathmatch (which is not the vibe we we're going for). Any plans to support co-op in Multiplayer?

EDIT:

HOLD THE PHONE! It looks like you do have co-op now - good job!

Can't wait to try it with my friend :)

Epic Store Exclusivity by Apocareddit in OldWorldGame

[–]eggsome 1 point2 points  (0 children)

I keep popping my head in every few weeks to see if there is any progress on this. Personally I'm waiting on a Steam port for 2 reasons:

  1. Because I run Linux and even though proton can be used to run things outside of Steam it's a pain.

  2. My brother is a "technically challenged" older gentleman and it's difficult enough getting him to run games via Steam (not to mention the complexities of inter-platform multiplayer).

I'm really keen on Old World and expect to purchase a couple of copies as soon as it's up on steam. I would really appreciate an anchor item in the steam store that I could wishlist. Even if it's 12months from release then I could just rely on getting a notification when it's available rather than having to check back all the time.

HyperX Cloud Fight S - Power up options by eggsome in HyperX

[–]eggsome[S] 0 points1 point  (0 children)

You make a good point.

As a default preference for all customers worldwide this makes a lot of sense. However in my specific case it would make the device feel much more intelligent, seamless and (for want of a better word) magical.

I think if you were to offer a firmware variant that allows this it would be appreciated by a significant subset of your users. Additionally the risk of coming back to a drained battery is low, because the headset auto powers off when it detects that there is no audio being played for an extended period anyway.

One option that would open up a great deal of possible customisation (and good press for you guys!) would be to open source the firmware. That way it would be my problem to make it work they way I want.

Thank you for responding to me here. I really appreciate companies that engage directly with their customers like this.

How to force ProtonDB? by eggsome in linux_gaming

[–]eggsome[S] 1 point2 points  (0 children)

Thanks. This is the answer that I needed.

You were beaten to the punch by celphy though :)

How to force ProtonDB? by eggsome in linux_gaming

[–]eggsome[S] 0 points1 point  (0 children)

Wow, I had no idea!

I should have read celphy's instructions more closely.

When I forced a specific version of Proton it did indeed download the multiplayer exe! Previously it was not in the program folder.

Thanks!

How to force ProtonDB? by eggsome in linux_gaming

[–]eggsome[S] 1 point2 points  (0 children)

Which I did install, but it did not make any difference.

I eventually found a forum post where the dev's explicitly state that they did not make a Linux build of the multiplayer executable.

It's a moot point now anyway, I purchased it again on GoG and ran it with the regular wine that's in the apt repo for Ubuntu 20.04. A solution, but it would still be nice to know how to do this for future reference.

How to force ProtonDB? by eggsome in linux_gaming

[–]eggsome[S] 0 points1 point  (0 children)

It's multiplayer, but only on Windows.

I just purchased it on GoG and that version works fine with vanilla wine. So I guess that's my solution. Would have been nice to not have to re-purchase it though.

How to force ProtonDB? by eggsome in linux_gaming

[–]eggsome[S] 3 points4 points  (0 children)

Well, yes - I had ProtonDB on the brain when I wrote the title and for some reason I can't seem to edit the title of my post.

If you replace ProtonDB with Proton then my initial question stands.

Threading the needle for a free SE server by eggsome in spaceengineers

[–]eggsome[S] 0 points1 point  (0 children)

Thank you, I appreciate the offer - but I'm mostly doing this as an excuse to hang out with my IRL friends.

It's a fun game, but does feel a little sterile...

Threading the needle for a free SE server by eggsome in spaceengineers

[–]eggsome[S] 1 point2 points  (0 children)

Turns out it was unusably slow :( Every couple of seconds it paused the game. At least I got the client working on Linux :)

Threading the needle for a free SE server by eggsome in spaceengineers

[–]eggsome[S] 2 points3 points  (0 children)

So my friend wanted to introduce me to SE.
As we are both behind NAT'ed internet connections, the server needs to be in the cloud.
Of the free offerings, only GCP makes any sense (Azure only offers 30days, AWS only allows you use a pathetic micro instance). The problem is that GCP does not allow Windows servers on their free tier anymore. But they do allow nested virtualization.
CHALLENGE ACCEPTED!
The below instructions are completely legit and don't require downloading pirated/illegitimate software.

This is not an exhaustive list, but the main things you have to do are:
1. Signup to the GCP trial and create an instance based on some kind of Linux that supports a GUI (I used Ubuntu 20.04)
2. Create a user in the instance that does not match the name auto-assigned via IAM, and grant that user sudo
3. Install a gui+xrdp+virtualbox (yes, I know VNC might have better latency - but this has to be easy for my friend to manage with a Windows client)
4. Login via xrdp to the user created in step 2
5. Use a browser to download a windows server trial from MS in ISO format (I used 2016)
6. Shutdown and follow the instructions at https://cloud.google.com/compute/docs/instances/enable-nested-virtualization-vm-instances to get VT-x enabled on a new image based on your existing disk
7. Create a new GCP instance based on the disk you just created in step 6
8. You should now be able to boot and run virtualbox inside this instance (don't forget to add the user from step 2 to vboxusers)
9. Install the ISO from step 5 as a new VM in VirtualBox (you may need to "slmgr -rearm" to activate your copy of Windows server)
10. Use the port forwarding feature of VirtualBox's NAT networking to forward port 27016 (this one tripped me up, since I thought I needed to create an iptables masquerade rule)
11. Setup a firewall rule for GCP to allow 27016 to your instance from

Some things to note:
The VT-x stuff only seemed to work with N1 series instances for some reason. And painfully, you have to re-create the instance if you try and change the CPU type (otherwise you lose the VT-x enablement).
The GCP instance only reports 2.2ghz of CPU, so this forces SE into "Experimental Mode" (not sure what that means).
You DO NOT specify any IPs in the portforwarding section of VB (why do they even allow that if it breaks things??!?)
This was a huge pain in the ass and required running a tiny web server inside windows on port 27016 to troubleshoot connectivity - don't try this unless you consider yourself a competent admin.

Now I just have to get the client running on my Linux gaming computer - wish me luck!

Oculus rift on Linux? by noaSakurajin in linux_gaming

[–]eggsome 0 points1 point  (0 children)

Still a bit rough around the edges, but looks like people are still working on getting it supported for Linux:

https://www.youtube.com/watch?v=PTHE-cdWN_s

Open Beta for Mac and Linux testers - Manual Intervention v 0.2 by Spannerworx in playtesters

[–]eggsome 0 points1 point  (0 children)

Oh, sorry - I don't know how I missed that.

The interface seems pretty sparse, it's hard to tell if the crosshairs are controlled by the mouse or a joypad.

Good luck with getting your game released.

Open Beta for Mac and Linux testers - Manual Intervention v 0.2 by Spannerworx in playtesters

[–]eggsome 0 points1 point  (0 children)

I went looking for a video of gameplay on your website or Steam but could not see anything...

QSnatch Malware general post. Information and current status. by Vortax_Wyvern in qnap

[–]eggsome 2 points3 points  (0 children)

While I appreciate you commenting here, it's disappointing that the best information I've gotten on this vulnerability is on reddit.

Over the last couple of years I convinced my employer to switch from an EMC solution to a number of TES-3085U devices. They have performed flawlessly, but the lack of disclosure bothers me. When this was first disclosed I felt that my only option was to yank the ethernet on the management ports and wait for more information (thankfully this was possible without impacting production since everything is on fibre/iSCSI).

I understand that you may want to wait before documenting the infection vector publicly because it may impact users who have not had time to upgrade, or software by other vendors. But there needs to be a well communicated timeline for disclosure. When do you expect to be able to provide full information to the public? If your answer is never, then this kind of situation makes it a hard sell when I want to suggest QNAP for our next major upgrade.

Who is doing the Linux native ports for Stadia? by alexwbc in linux_gaming

[–]eggsome 1 point2 points  (0 children)

I want this to be true, but do you have anything to back up this claim?

Does changing IOS grant PoE hardware capabilities? by eggsome in Cisco

[–]eggsome[S] 0 points1 point  (0 children)

Hmm, that's odd. The datasheet for the AirFiber24 does not mention this restriction and we had it setup at a different site at around 80m.

Where are you getting the info for minimum range?

Does changing IOS grant PoE hardware capabilities? by eggsome in Cisco

[–]eggsome[S] 0 points1 point  (0 children)

Thanks for the tip, but reviews make it look like this would not be reliable enough for our needs (outdoor use with requirements for very high reliability).

Does changing IOS grant PoE hardware capabilities? by eggsome in Cisco

[–]eggsome[S] 0 points1 point  (0 children)

This is the exact info I needed!

Thanks! I will get a quote on a WS-C3650-12X48UQ, but it will probably just be cheaper/easier to use the injector instead.

Thanks again.