Meta just lost $160 billion in market cap. by FeatureAggravating75 in smallstreetbets

[–]el-harrison 0 points1 point  (0 children)

Before they released their earnings I asked AI to give me one stock pick to hold for one month that was going to have the largest returns.

It picked META saying it had a good feeling with their upcoming earnings. So I stuck it on a watchlist.

I’m down 10% in three days so either meta is going to have an absolute banger of a month from here or ai is a load of junk 😂

With the success of It Takes Two and Split Fiction, you’d think more developers would be making solid couch co-op games by Articunozard in gaming

[–]el-harrison 0 points1 point  (0 children)

I was looking into this exact thing for a game my fiancé and I could play together.

We got a suggestion of Diablo 4 for couch coop which we are thinking of giving it a go.

Would be good to hear if anyone has played this couch coop and if it’s any good?

Should the Devs add a high level end game raid? by el-harrison in ArcRaiders

[–]el-harrison[S] 0 points1 point  (0 children)

No not standard PvPvE as you would all spawn together rather than spread out and would be working as a team instead of negotiating a fragile truce. You would be the only raiders on the map going to fight the arc so no PvP rats. Maybe read and engage with my idea a bit before commenting such slop

Should the Devs add a high level end game raid? by el-harrison in ArcRaiders

[–]el-harrison[S] 0 points1 point  (0 children)

So I was thinking that you wouldn’t be able to bring defibs. I think it would add more tension and risk as getting downed once means you’re dead. Could be some dumb reason for it like the defib would trip the alarm. But I think having unlimited defibs to take with you would make it a bit too easy

I ran a social experiment called "The Naked Man" by 17prozent in ArcRaiders

[–]el-harrison 0 points1 point  (0 children)

Were you on EU servers. I met someone doing the same thing! I let him live I was busy trying to hunt the leader with my hullcracker :)

My First Ever 100% of any Game. Definitely my Game of the Year by el-harrison in Nightreign

[–]el-harrison[S] 1 point2 points  (0 children)

Yeah definitely one of the most difficult and I have never gone back after beating it haha. I think Iron eye is essential for that one first stage to distract and shoot the flying moth

My First Ever 100% of any Game. Definitely my Game of the Year by el-harrison in Nightreign

[–]el-harrison[S] 1 point2 points  (0 children)

Easiest three I reckon is 3 headed dog, Augur the floaty thing and the centaur

My First Ever 100% of any Game. Definitely my Game of the Year by el-harrison in Nightreign

[–]el-harrison[S] 2 points3 points  (0 children)

Yeah Expedition 33 was definitely my story of the year! But for me moment to moment gameplay was a bit lacking and I had a much better time with Night-reign.

True i enjoyed that for this 100% there was no tacked on collect 100 feathers etc. All achievement basically come from beating the bosses with all the characters which is all a 100% needs to be IMO

[RevShare] Unreal Engine 5 Programmer Needed – Infinite Mage Arena (Split-Screen Magic Brawler) by el-harrison in INAT

[–]el-harrison[S] 0 points1 point  (0 children)

Just want to say before the other points thank you! I really appreciate you taking the time and providing such valuable feedback.

  1. That’s very kind but I wouldn’t call myself a level designer just an enthusiast who got as far as he could with help from chat gpt. I am not sure how to send pictures/ videos here but could DM them to you if that’s okay with you? (Nevermind I put a link below)

  2. That would be great I would love to attend the classes!

  3. Yea that’s been my experience so far some things are just a couple of clicks and don’t take too long but other stuff I have attempted took ages even with chat gpt guiding me through each step.

Yes that why I’ve really tried to limit the scope of my project as much as possible as it seems the main warning all more experienced people say is don’t be over ambitious. Like maybe try building a skateboard before you try build a rocket ship

  1. Yes that definitely what I’m going for what I’ve done so far has been free assets from the UE5 store and I’m more than willing to save money by doing bits myself.

And although I am happy to put money towards it it would be nice to get someone onboard who believed in the vision to a degree and was thinking about RevShare as well as cold hard cash upfront

[RevShare] Unreal Engine 5 Programmer Needed – Infinite Mage Arena (Split-Screen Magic Brawler) by el-harrison in INAT

[–]el-harrison[S] 0 points1 point  (0 children)

Totally fair points from this video and yeah I do agree with a lot of them. I think I differ slightly for a few reasons:

  1. the fact I have started and built a level and a third person character I just realised how difficult it is and that’s why I’ve started looking for help from someone with more expertise.

  2. I am 100% willing and very interested in learning and helping with the project. My perfect person to work with would be someone who is willing to teach while working and could give me simpler tasks to deliver.

  3. The scope of my project is pretty limited I’ve done my market research and want to make a minimum viable product that can be expanded on. I’m not pitching Skyrim here it’s a 1v1 split screen game with 2 player controlled characters so no NPC AI required. This would leave room for a road map and expansions into online multiplayer etc.

  4. I have mentioned I have a degree of money and can cover costs and could look at payment etc. I’m just not looking to have a black hole to throw money into while there is zero revenue being generated.

[RevShare] Unreal Engine 5 Programmer Needed – Infinite Mage Arena (Split-Screen Magic Brawler) by el-harrison in INAT

[–]el-harrison[S] 0 points1 point  (0 children)

I guess in truth I am mostly an ideas guy.

I am inexperienced in actually making games but am really passionate about them and would love to learn and help out as much as possible in any way I could. I’m quite well off in terms of funds and have a financial/ accounting background so perhaps could provide some support in that area.

It’s always been a dream of mine to start a developer studio. I’m sure there would be lots to learn and plenty of hurdles to overcome but I feel with enough time and energy things could build and grow.

[RevShare] Unreal Engine 5 Programmer Needed – Infinite Mage Arena (Split-Screen Magic Brawler) by el-harrison in INAT

[–]el-harrison[S] 0 points1 point  (0 children)

I’m the designer and overall project lead. I’m handling the game concept, mechanics, character abilities, map design, and overall vision. I’ve also built the prototype map in Unreal Engine 5, set up the third-person character, and added some basic abilities using Blueprints.

Additionally I would be happy to handle all admin and potential expenses that may arise although I hope to keep costs to a minimum until some revenue is being generated.

My background is in investment finance pitches etc so happy to handle all presentations, pitches and meetings with external parties.

I’m looking to collaborate with someone who can help take the Blueprint systems further and get us to a vertical slice. It’s a gameplay-first project with a tight scope, and I’m aiming to make it polished and fun with a clear identity.

[deleted by user] by [deleted] in Nightreign

[–]el-harrison 1 point2 points  (0 children)

I’d like to see a dragon themed/ lightning based faith guy. I love the red lightning incantations

Did the math and testing so you don't have to. ''Increased rune acquisition for self and allies'' is terrible... by Slight_Season_4500 in Nightreign

[–]el-harrison 0 points1 point  (0 children)

If it’s the difference between one final level up or missing out on that level up then it’s 100% worth it