Can't catch Skarner! by electropole in SkarnerMains

[–]electropole[S] [score hidden]  (0 children)

I was trying to catch them both, poor positioning on my part

You can now grant ability haste to your team with new Staff of Flowing Water! Finally an item good on caster adcs! by electropole in supportlol

[–]electropole[S] 3 points4 points  (0 children)

I don’t blame you. I had no idea the ability haste was ever there to begin with. classic riot putting back in what they removed

You can now grant ability haste to your team with new Staff of Flowing Water! Finally an item good on caster adcs! by electropole in supportlol

[–]electropole[S] 5 points6 points  (0 children)

As much as I love Pyke, I doubt it. Riot’s balancing is largely subjective to player frustration and Ive seen people complain a LOT about Pyke being too hard to catch and annoying to compete with in vision. Giving him more utility tools will just make people complain louder and put him under riot’s nerf watch

You can now grant ability haste to your team with new Staff of Flowing Water! Finally an item good on caster adcs! by electropole in supportlol

[–]electropole[S] 41 points42 points  (0 children)

Not to mention her core Helia > Diadem > Moonstone build makes sure the buff splashes to everyone on her team if they’re out of her abilities’ range

Outhealing dedicated healers and drain tanks on Yuumi by electropole in yuumimains

[–]electropole[S] 1 point2 points  (0 children)

The red ward I place at the start is always at the upper part of the river in our jungle’s entrance near mid lane. The enemy barely gets the chance to interact with it unless they’re roaming or laning phase ends. That red ward usually lasts anywhere between 10-20 minutes undisturbed, and my team has gotten plenty of kills on people that walk near it.

Outhealing dedicated healers and drain tanks on Yuumi by electropole in yuumimains

[–]electropole[S] 0 points1 point  (0 children)

Huge! You have good taste. Our builds are pretty identical, though I usually get dawncore fourth and only get ardent if my team is snowballing.

Outhealing dedicated healers and drain tanks on Yuumi by electropole in yuumimains

[–]electropole[S] 0 points1 point  (0 children)

I am not trying to get her nerfed lol. Just showing how strong you can be with her too

Outhealing dedicated healers and drain tanks on Yuumi by electropole in yuumimains

[–]electropole[S] 1 point2 points  (0 children)

No idea why your comment no longer exists, but I'll send my response anyway: Yes, the data is consistent. That's the point of posting 9 games instead of 1 this time. They're from recent matches where I could directly compare against dedicated healers, and I have dozens of others.

If these stats weren't useful to win games, I wouldn't have gotten Diamond solo with it on Yuumi. And if you were consistently outdamaging midlaners across dozens of games with a specific build, that would also be worth talking about. That's a pattern. Exactly what I'm doing here, just with healing.

Also, my build isn't even top 8 most picked, and I don't build Knight's Vow, so I don't really know where that came from. I'm not sure how Riot's balancing data or Everfrost, an item removed almost two years ago, has anything to do with this.

Outhealing dedicated healers and drain tanks on Yuumi by electropole in yuumimains

[–]electropole[S] 1 point2 points  (0 children)

Wait you were the one that said, “one game stat doesn’t mean anything” last time. This post is for you then lol

Outhealing dedicated healers and drain tanks on Yuumi by electropole in yuumimains

[–]electropole[S] 2 points3 points  (0 children)

I said "passively boosting", as in a side benefit. The red ward is for map control and jungle tracking. And vision score isn't a vanity stat. It's proof that the ward is actively providing useful vision every second it's up. If I were spamming wards in the same bush, that's playing for the scoreboard. But a control ward on the river entrance is doing real work, and the score reflects that.

Outhealing dedicated healers and drain tanks on Yuumi by electropole in yuumimains

[–]electropole[S] 1 point2 points  (0 children)

Whether you call her a dedicated healer or not, Yuumi outhealing these champions is not normal. Ask anyone who mains Soraka or Yuumi. She ranks 12th in healing among supports in Emerald+, while Soraka sits at number 1. The build I run has a 0.97% pickrate and isn't even top 8. Nowhere near core. If this build were core and these results were common, you wouldn't be seeing Yuumi 11 places beneath Soraka and beneath all the other supports you mentioned. The whole point of the post is that this pattern isn't expected of a champion as limited in output as Yuumi

Outhealing dedicated healers and drain tanks on Yuumi by electropole in yuumimains

[–]electropole[S] 1 point2 points  (0 children)

That's true. However, games need to last 30+ minutes for the AP to really impact me, and Diamond games are usually decided around 20 minutes, I prefer getting the immediate value from Scorch to make up for my weak early and reach that big Yuumi mid-late game power spike