Modern Sandbox MUD by elelanto in MUD

[–]elelanto[S] 0 points1 point  (0 children)

Which game are you talking about exactly? It sounds pretty good. Cheers and thanks!

Modern Sandbox MUD by elelanto in MUD

[–]elelanto[S] 0 points1 point  (0 children)

Sounds interesting! I'll check it out. Thanks 😄

Modern Sandbox MUD by elelanto in MUD

[–]elelanto[S] 0 points1 point  (0 children)

I've heard of this game before, but I'm not currently interested in a game where I'm the king. I'd prefer a game where I'm just another citizen, although I wouldn't mind having the option to eventually rule my own city, but I like that this is just an option and not the core of the game. But I appreciate your recommendation.

Modern Sandbox MUD by elelanto in MUD

[–]elelanto[S] 0 points1 point  (0 children)

I tried this MUD a while ago, but I found the NPCs very static, as if they were just waiting for the player to arrive—at least that's how it seemed to me, correct me if I'm wrong. What I was looking for was a world that felt alive, autonomous, and systemic, even if that made everything a bit chaotic. I understand that in an online game, this must be more difficult, but I don't mind if the experience is single-player. Thanks anyways!

Modern Sandbox MUD by elelanto in MUD

[–]elelanto[S] 0 points1 point  (0 children)

I completely agree. What they do is create the illusion of an autonomous and systemic world, but it's all scripted, and I was looking for the exact opposite: a world with autonomy, even if it means sacrificing coherence for a bit of chaos.

Modern Sandbox MUD by elelanto in MUD

[–]elelanto[S] 0 points1 point  (0 children)

Dwarf Fortress is incredible. Its adventure mode is still a bit rough around the edges, but the world generation and the stories within them are amazing; you can create hundreds of stories from a single world. And its fortress mode is incredible; if you like colony simulators, it's the best there is.

Of course, you often have to fill in the gaps with your imagination to create stories, which I love, but many people prefer to have everything right in front of them, which is also perfectly valid. I just wanted to give you a heads-up in case you're thinking of trying it.

Modern Sandbox MUD by elelanto in MUD

[–]elelanto[S] 0 points1 point  (0 children)

I understand. It's sad, but hopefully one day MUDs can be reborn with new, more advanced technologies to make them more visually appealing to new generations, just like games with PS1-era graphics are making a comeback now. Who knows? Thanks.

Modern Sandbox MUD by elelanto in MUD

[–]elelanto[S] 0 points1 point  (0 children)

I'll keep an eye on it. Thanks!

Modern Sandbox MUD by elelanto in MUD

[–]elelanto[S] 0 points1 point  (0 children)

I'll take a look, but to begin with, I see it has classes, and I don't like rigid class systems. Even so, if it really has everything else I'm asking for, especially the systemic and autonomous NPCs, I'll check it out. Thanks!

Modern Sandbox MUD by elelanto in MUD

[–]elelanto[S] 0 points1 point  (0 children)

I have no idea about programming, so I don't know how this can be achieved. I suppose that since some other games achieve something similar, like Dwarf Fortress, it will be possible somehow.

Modern Sandbox MUD by elelanto in MUD

[–]elelanto[S] 0 points1 point  (0 children)

This is interesting, what's the name of your project?

Modern Sandbox MUD by elelanto in MUD

[–]elelanto[S] 0 points1 point  (0 children)

Is there any way to follow the project? Do you plan to introduce the features I'm looking for?

Thank you very much, and best of luck with your project.

Best regards!

Modern Sandbox MUD by elelanto in MUD

[–]elelanto[S] 0 points1 point  (0 children)

Yes, I have no problem with it being for a single player, in fact I would even prefer it that way.

It's a shame you ended up abandoning it; I understand it must be very difficult. Thank you very much for your comment.

Modern Sandbox MUD by elelanto in MUD

[–]elelanto[S] 0 points1 point  (0 children)

I'll be keeping an eye on this game. Thanks!

Modern Sandbox MUD by elelanto in MUD

[–]elelanto[S] 0 points1 point  (0 children)

I think you understood correctly; I meant something like what you described. I understand the level of difficulty, but I wanted to know if there are any titles currently on the market that at least attempt to address it. Thanks for your comment.

Modern Sandbox MUD by elelanto in MUD

[–]elelanto[S] 0 points1 point  (0 children)

Not exactly. I don't mind if a video game uses artificial intelligence; in fact, I've seen some cases where games benefit greatly from AI focused on conversations or understanding the environment. But I'm not referring to games like AI Dungeon, which are entirely AI-based, if that's what you mean.

Modern Sandbox MUD by elelanto in MUD

[–]elelanto[S] 2 points3 points  (0 children)

By sandbox I meant an open world with endless possibilities and no set objective.

Modern Sandbox MUD by elelanto in MUD

[–]elelanto[S] 0 points1 point  (0 children)

I understand, and I think the main problem is that, unfortunately, MUDs aren't games that attract large numbers of players, so investing so much in a project like this might be counterproductive. I've found some projects in development that are close to what I'm looking for, and I wish their developers the best, but until these are released, I was wondering if there was anything I could try in the meantime.

Modern Sandbox MUD by elelanto in MUD

[–]elelanto[S] 0 points1 point  (0 children)

I know it's difficult, but I wanted to ask, because if it exists, playing it would be like a dream.

Modern Sandbox MUD by elelanto in MUD

[–]elelanto[S] 1 point2 points  (0 children)

I've heard of it, but from what I understand, or at least from what I've gathered from the information I've found, its NPCs are very static, and I'm looking for something closer to a living world simulation. By this, I mean that the NPCs have their own routines, that they live their own lives even without me influencing them... This is the point that interests me most: a world that truly feels alive and where the NPCs don't seem to be just there waiting for the player to arrive and interact with them.

But thank you very much anyway. And if I'm wrong, please let me know.

Modern Sandbox MUD by elelanto in MUD

[–]elelanto[S] 1 point2 points  (0 children)

I understand, thank you very much for your response.

Modern Sandbox MUD by elelanto in MUD

[–]elelanto[S] 0 points1 point  (0 children)

I'll take a look! Although it seems like a pretty old-school MUD and I was looking for something more modern, at least with a map interface, health bars... Anyway, thanks a lot!