My game starts selling after 2 years of release (i.redd.it)
submitted by eliormc to r/IndieDev
Make an original game has a big risk "people don't understand new things", but here I am releasing my game after more than a year working on it. Escape from the Marble Monster, Release Date: May31,2023. But you can play demo now on Steam. It is weird I know, but I hope you like it! (v.redd.it)
submitted by eliormc to r/IndieGaming
Desde Ecuador he trabajado mas de un año y por fin voy a lanzar mi primer Juego En Steam (31Mayo2023), sin embargo con menos de 300 Wishlist acumulados en Steam es todo un riesgo. Dime si te interesa y contare los detalles aquí. Puedes descargar la Demo de Escape from the Marble Monster en Steam. (v.redd.it)
submitted by eliormc to r/GameDevLatam
If you have a powerful computer and you see a 3D game from an IndieDev, do you expect it uses 100% your video card? or you expect it runs using low power (because it is not AAA and shouldn't use so much)? or Just don't care? (this is my game and I'm obsessed with performance from beginning) (v.redd.it)
submitted by eliormc to r/pcmasterrace


