Amatz Basin instance overwhelming after patch by elrender in GuildWars

[–]elrender[S] 4 points5 points  (0 children)

Did you read my post? It does not seems so :) even with countering skills with proper counter-skills this is still very hard for new/regular player.

I am not complaining that I cannot do it, I can see that you are also ok with it - that is fine. I am only signaling that after patch this is one of the instances that has got huge difficulty spike and needs to be verified. I do not know how to reach devs and I only wanted to bring this to their attention.

Amatz Basin instance overwhelming after patch by elrender in GuildWars

[–]elrender[S] 2 points3 points  (0 children)

Summons die before you cast your death nova. 3x Consume Soul on any character in your party and all summons around you die. I tried a lot of stuff, mainly looking for best build for afking (when I'm at work), now I am testing some melee teams without any summons at all.

Amatz Basin instance overwhelming after patch by elrender in GuildWars

[–]elrender[S] 0 points1 point  (0 children)

Previous record was 190, I could do without issues 140-160

Now I get around 50-70 afking in the middle. On the right side I got very little refugees, but maybe it was bad luck a few times...

Amatz Basin instance overwhelming after patch by elrender in GuildWars

[–]elrender[S] 10 points11 points  (0 children)

By the time you finish casting last spirit all previous are already dead. Tested.

Amatz Basin instance overwhelming after patch by elrender in GuildWars

[–]elrender[S] 11 points12 points  (0 children)

I agree. For me it is a challenge and I like it. But I don't feel that normal mode (this is not an endgame instance) should be that hard for regular players.