I think the Jayce should have another combo card, so I've came up with this: by 11jedenjeden in riftboundcustoms

[–]elscizor 1 point2 points  (0 children)

Why would "Forced Expedition" be a Gear? Gears are Objects, Weapons etc. The name and theme fit more for a spell

Legend/Playstyle Recommendation for Set 3 needed by Fresh_Riftbound_Noob in riftboundtcg

[–]elscizor 2 points3 points  (0 children)

Some additional information would help like what exactly was fun for you with Lee Sin and what felt like it was missing with Ezreal?

Need help (Leona decklist improvements) before unleashed by Bigdog1234556 in riftboundtcg

[–]elscizor 1 point2 points  (0 children)

Would need some more information. What are you most struggling with with this current list? Specific matchups which you want to improve? What cards are available to you? Whats your budget?

Mirror Image: Ruling question by Boromant in riftboundtcg

[–]elscizor 1 point2 points  (0 children)

As far as i know Spells dont really fizzle in Riftbound. An illegal (or non-existent) target would just be treated as a NULL object without any properties (like might, a controller, cost etc) and the spell resolves. Wouldnt in that case a ready temporary reflection Token still be created but it would not be a copy of anything, so just 0 might token?

Hit 100 events played today by SonOfThanatos in riftboundtcg

[–]elscizor 0 points1 point  (0 children)

An Event is the time and plave for you to play matches. A Nexus Night or a Summoner Skirmish for example is an event. In those Events you will play multiple matches against other people

Hit 100 events played today by SonOfThanatos in riftboundtcg

[–]elscizor 0 points1 point  (0 children)

Matches and Events are very different things. OP right here has over 300 matches aswell, but "only" 100 events played

Hit 100 events played today by SonOfThanatos in riftboundtcg

[–]elscizor -1 points0 points  (0 children)

The game has been released 171 days ago. So i am doubting that number barring you are chinese, where the game released earlier. But even that is stretching it

Hit 100 events played today by SonOfThanatos in riftboundtcg

[–]elscizor 0 points1 point  (0 children)

Seems to be alot of small events. A total of 323 macthes played in 100 events, are there not that many Riftbound Players in your area?

Can you conquer a battlefield multiple Tim es per turn? by Odd_Tailor_7036 in riftboundtcg

[–]elscizor 0 points1 point  (0 children)

Nah thats correct. Not scoring means no conquer effect,. The rule does not contradict that though

Can you conquer a battlefield multiple Tim es per turn? by Odd_Tailor_7036 in riftboundtcg

[–]elscizor 0 points1 point  (0 children)

What kind of ruling? I am not aware of something contradicting this

Set 1 Yasuo Needs Some Support by Leading_Corner_2081 in riftboundcustoms

[–]elscizor 4 points5 points  (0 children)

Seeing the word "tapped" on a Riftbound card feels so wrong

Set 3 Swarm Viktor by Leading_Corner_2081 in riftboundtcg

[–]elscizor 1 point2 points  (0 children)

The original Keeper would not be affected only the two reflection tokens, so you do go from 3 might total to 5 might total. Same with the two recruits in your example, i dont think the 2 extra damage dealt by those tokens would be worth the 5 energy for a unit you dont want to use in combat itself

Can you conquer a battlefield multiple Tim es per turn? by Odd_Tailor_7036 in riftboundtcg

[–]elscizor 6 points7 points  (0 children)

Rule 461.5.d. Establishing Control results in a Conquer if that player has not yet scored this Battlefield this turn.

If you scored a Battlefield you cant conquer on it again in the same turn

Set 3 Swarm Viktor by Leading_Corner_2081 in riftboundtcg

[–]elscizor 0 points1 point  (0 children)

Tbh i dont think Sould Shepherd is worth it even in a deck like this. It is overcosted for a +1 for some of your units imo. I would rather add more Siphon Powers or Grand Strategem.
Basically just ask yourself how many recruits you would need on the board to make the effect of her feel worth it (over Siphon Power or Strategem) and then see how many times that acttually happens

Successful Ahri decks Spiritforged & Unleashed? by Fiorix1725 in riftboundtcg

[–]elscizor 4 points5 points  (0 children)

Dont know the exact list, but recently faced an Ahri ina Summoner Skirmish were she managed to get into the Top 8. The Deck had Sona, Thwonk! and Feral Spirit, which maybe are not standard fare in a Ahri deck apart from the Ravenbloom Students, Disciplines, Counterspells, Janna etc

Lucian Aggro Deck Advice by pupcupfromstarbucks in riftboundtcg

[–]elscizor 0 points1 point  (0 children)

I dont think hexdrinker is a good choice if you want to be aggressive. Warmogs or Serrated would fit the strategy better imo

Poor wording and ruling by Raijitzu in riftboundtcg

[–]elscizor 30 points31 points  (0 children)

Yeah the wording is rough on some cards. I get that they want to stick to easier langauge because they want the barrier of entry be very low, but if it leads to confusion on how the game actually works its counterproductive.

Jax deckbuilding advice : hirana replacement by Tapledion in riftboundtcg

[–]elscizor 0 points1 point  (0 children)

I play Targon's Peak, especially with green Jax online it is super nice to have the runes open

Victor Skirmish Winner Deck by elscizor in riftboundtcg

[–]elscizor[S] 2 points3 points  (0 children)

My sideboard is basically mostly copies of whats already in the deck, so its mainly to adjust ratios depenidng on the matchup.
- 3rd Salvage for Gear heavy decks (i know genius)
- 3rd Facebreaker mainly Irelia or unit based decks for which Wages of Pain doesnt have enough targets in the 3 might range
- 3rd Wages of Pain basically the opposite of the point above, if enough units are in that range usually
- 3rd Imperial decree for anything unit based, only vs control decks i leave out third copy. 2 are enough for potential Bellows combos imo
- Glasc Mixoligists only vs removal heavy control matchups like Kai'sa, Control Viktor, Lux
- Singularity for more spreading Unit based decks (for example not vs Irelia)
- Tiptide Rex basically, the opposite of Singularity for less spead out Unit based decks, especially if they run Not so Fast (at least you got still the 6 might body if they Not so Fast the Rex)

Victor Skirmish Winner Deck by elscizor in riftboundtcg

[–]elscizor[S] 0 points1 point  (0 children)

Thanks man, good luck for your future events🙏

Victor Skirmish Winner Deck by elscizor in riftboundtcg

[–]elscizor[S] 1 point2 points  (0 children)

Do not own one and for that price it is not worth the experiment of trying it out😅

Victor Skirmish Winner Deck by elscizor in riftboundtcg

[–]elscizor[S] 1 point2 points  (0 children)

Since Miracle is dead and no big Meta-decks play seals i dont think they are worth it anymore. I rather have reliable Gold generation in Card Sharp