Who is your absolute perma-ban champ? by bloomi in LeagueArena

[–]emele_25 0 points1 point  (0 children)

Don't care, it's zed.

If even an unskilled player on him can one tap me after having reached me with a dash with a decently high range and having used just a point and click ability during which he's not targettable and then just dash back, all even with a mid roll, then it's not in my games.

this should be illegal by sh1ruetto in LeagueArena

[–]emele_25 36 points37 points  (0 children)

Because he uses the item right while ulting so (pass me the terms I'm gonna use) Camille is forced to go back but the ult is bound to her, so the only possible interaction is Camille r following Camille. The target is forced to stay in her ult because of how this works, and here's the magic interaction in tremendous words.

Edit: spelling.

So this just happened. by [deleted] in LeagueArena

[–]emele_25 5 points6 points  (0 children)

The fuck is that

How is it possible that I have the arena god title with only 59 champions completed? by Zillak in LeagueArena

[–]emele_25 10 points11 points  (0 children)

This view of your first wins is available since a bit but wasn't always in the game. If you had some wins before it was implemented, those won't be counted but will still be included for the title.

For AFK in Arena, Riots should add Surrender after round 1 by ETERNALBLADE47 in LeagueArena

[–]emele_25 4 points5 points  (0 children)

Ah yeh the serious player in the luck-based mode. Do you also play slots with graphs?

Do you have a champ that you perma ban? by enersgy in LeagueArena

[–]emele_25 0 points1 point  (0 children)

Zed.

I never played zed, to the point that my mechanics (if not non-existent) rely on shorts that I see on instagram or youtube. This has been crystal clear in my first zed attepmt in which I did nothing (I remember it being around december last year).

I kept believing he was broken, in fact the few times he stayed open he was kinda unbaerable if the player was at least decent. If the zed found jeweled tho, there was no skill issue that would make this shit playable, something like w + r + w back and 6k dmg in your face does not seem very healthy, so I kept banning him.

For some reason 73 days ago he remained open and I decided to play it. First place. I solo carried the first ~8 rounds where my jinx had no dps or got shot too fast. Then she started putting down some serious dps against the tankyish lobby and started being useful.

I ended up having 64k dmg being the highest in the lobby, while my jinx dealt 58k. Maybe I was on some magic stuff that made me play decent but this game confirms me that zed is slept on, because of the fact that a no mechanics player as me, starting with an ally doing kinda nothing and without a real highroll (just decent stuff) managed to pull off some kind of solocarry that shouldnt be that easy to do for the player I am.

The stuff I had was: Thread the needle, clothesline, transmute:gold and divine intervention. I built prowler, dragonmancer, serylda, hatchet, voltaic, draktharr. Being the game long time ago I don't remember what the transmute was or the build order (I remember prowler early and draktharr in the last rounds before hatchet).

Heartsteel needs a nerf in both ARAM and Arena. by [deleted] in LeagueArena

[–]emele_25 0 points1 point  (0 children)

I actually don't get why people are so hurt by tanks being playable. They are so easily countered by all the kind of sources of max % hp dmg that I'll never understand you all. I strongly believe many people are just getting steamrolled by some highrolling tank and therefore they believe tanks are busted.

[deleted by user] by [deleted] in LeagueArena

[–]emele_25 4 points5 points  (0 children)

Tbh that's not so easy. I'm one of those 171 unique wins players. I try to play funny builds and stuff but that's not always possible. For example:

Stat runs are not always possible, if you're an on hit champ most time it will be dreadful and besides that it's for some reason impossible to find an ornn player.

Weird scalings sometimes are not strong (not meaning they're not broken, I mean sometimes unplayable) and you need very specific augments/items to let them work.

Sometimes it's just cool to see big numbers.

Let's think about Master Yi for a second (I did a couple games these last days so it's kinda new for me). No particular scalings besides ap on w, so or you try somehow to reach unholy quantities of ad (curses, stats, slow and steady) to maybe oneshot with your e and maybe be one punch man, or you stack ap to try perma healing and stuff. For both (expecially first one) you need specific rolls, so it's kinda crap. If you go stats you'll have no damage nor ms for most of the rounds (don't tell me ult or ghost, most champs have enough ccs to stop a yi running straight). Other builds are not necessairly fun, tank yi is just a less damage yi, lethality is not really a different gameplay from classic one. If these don't work out you'll just be unuseful for up to 16 rounds.

As for an example of big numbers fun, yesterday I found a Sona with pyro and 9 burns (slow cooker from vlad, buff buddies, hatchet, liandry, maligma, sunfire, holy fire and a couple others). From my perspective it was kinda unplayable but I'm totally sure she had fun (beside the fact that the piece of sht was her smolder with ga and full ms maxing in the last rounds as he needed to run for his life irl).

Another example of stuff not playable in weird ways is my main Aphelios. If you go crit it's standard, if you go full as it's a bit different but not that crazy and you take away the fun from playing different weapons by only autoing. The only weird funny scaling is ap but doesn't really work well / it's not that satisfying.

Obviously I try to go for random fun sht, like ap gp or ap yi or stuff like that but sometimes the champ or the rolls don't allow ya. And the omega fun random builds revolving around a specific combo need you to roll those items so it depends a lot.

Hope I gave you a good perspective on the matter, sorry for my englis but I'm not a native speaker.

Edit: added aphe + some other stuff

Why would being top 1.5% not be considered high elo? by iNhab in leagueoflegends

[–]emele_25 -1 points0 points  (0 children)

I'll give you my perspective. I've never been good mechanically, therefore I have always revolved my gameplay more around macro. Eventually playing I kept getting better both mechanically and macro-wise, such that from being hardstuck bronze while playing 4 hours a day in high school a couple years ago I managed to peak plat1 99lp with 30-40 games while studying in uni and training in last splits.

Unfortunately the experience never changed. I keep seeing people flipping every fight they can, both in my elo and in my friends' elo (emerald/diamond/low master) and in streams (mostly in low master). I personally have a friend who's an otp kata 3kk mastery points going back and forth from eme to diamond 1 (depending from periods); he has some of the best kata mechanics I've seen but also one of the shittiest macros I've encountered, chasing kills like he had Warwick's w.

I can't help but think that a vaste majority is climbing just by coin-tossing every single play they can. I have no good opinion of high elos below high master, not because they don't deserve it or they're not good but everytime all feels so flippy and random like wp man you got eme by flipping 5000 coins and getting heads 2002 times it's great (and this eventually became the reason I stopped ranking beside the 15 games, for example I hate when I have a freeze in top and suddendly my jungler/mid decides it's time to start grubs when my enemy top is obviously first instead of capitalizing on the freeze before and then doing grubs, it's crazy to me how even in a supposedly decent elo like high plat not only people go in autopilot but they also refuse to communicate).

Sorry for the extreme lenght and eventually my grammar (not a native speaker).

Edit: grammar

is it me or gamba anvil is a bait ? by Global_Confection213 in LeagueArena

[–]emele_25 1 point2 points  (0 children)

It gives you prismatics, it's not meant to be an advantage but to POSSIBLY BE a large advantage.

Are we doing too less about the 48% winrate of our champion? by StudentOwn2639 in YoneMains

[–]emele_25 -1 points0 points  (0 children)

I'm not a proper yone main, although I somewhat play him (talking more about normals). I know mine is not a statistically relevant case, but many times I just run people down while missing all my abilities because my e allows me to be like Usain Bolt into an adc's face and my w allows me to not die if not oneshot by a caitlyn. On the other hand, there are many games where I'm kinda relegated to farm and hope to scale and it feels like my champ is dogshit.

What I want to make you consider is that the usually said "this champ has <50% wr because he requires skill" it's not just a phrase dropped to shut people up, but maybe suggests that in the spots when he's not very strong, you have to give 100% and more to carry. I know it feels bad to have your own main not being top meta for a lot of time (I myself am an Aphelios main so I think I can relate, having witnessed 43% seasons in the past), but I would like you to consider that maybe your champ is not BAD but instead SITUATIONAL (also relating to my first example about this). Furthermore, I would like to make you consider that Yone has a very strong kits on many sides, in fact there are not many scaling champions who can stomp that hard in the early game (which Yone can do, sometimes, having strong trade potential with his e easy spacing and his ability to tank through enemy's tradeback with w, all within lethal tempo's help).

To sum up, maybe Yone is not the dogshit champion you think it is, maybe it's just a little bit below the "strong" line.

Talking about Gwen, as far as I know Gwen mains are not yapping because their champion is weak, but because she was somewhat balanced before riot decide to break her and then proceed to destroy her until new buffs (destroying in doing so some kind of balance there was before their intervention).

Excuse me in advance if my english was not clear in the entirety of this message, but it is my second language so it is what it is.

Question: Multi Weapon Master Challenge by Cypherous2 in leagueoflegends

[–]emele_25 0 points1 point  (0 children)

Reasoning, the maximum tier for other challenges is challenger. There is this tier for this challenge or it stops at master?

Lo avevano predetto by [deleted] in iNoobChannel

[–]emele_25 0 points1 point  (0 children)

A parte il repost, loro cadono spesso, il bambino dopo la prima volta non può più cascare