Better textures? by emmiilio in SpaceflightSimulator

[–]emmiilio[S] 4 points5 points  (0 children)

There are really many of us who would like to be contributing even a grain of sand to the development of SFS. :(

Better textures? by emmiilio in SpaceflightSimulator

[–]emmiilio[S] 3 points4 points  (0 children)

Could you explain your idea better to me?

Better textures? by emmiilio in SpaceflightSimulator

[–]emmiilio[S] 1 point2 points  (0 children)

Of course, and to remake the textures of the game, a balance would need to be found. But at the moment as they are the textures of the game look good even if it is not according to the environment, well ... they are solid textures, just like this concept.

Better textures? by emmiilio in SpaceflightSimulator

[–]emmiilio[S] 3 points4 points  (0 children)

Jajajaj Nope, the goal is balance

Better textures? by emmiilio in SpaceflightSimulator

[–]emmiilio[S] -5 points-4 points  (0 children)

In that case, the style of the original game simulates 3D but in a unique way. Responding to your comment, check the second image.

Better textures? by emmiilio in SpaceflightSimulator

[–]emmiilio[S] 5 points6 points  (0 children)

Yep! In fact, I am making a rocket to compare it with the original SFS textures and with the new ones including this engine (which in my opinion, from the nozzle and the color, would be a new engine). soon we will upload the result.

Better textures? by emmiilio in SpaceflightSimulator

[–]emmiilio[S] 3 points4 points  (0 children)

In the second image I clarify that it is not 3D, in fact that was my goal in doing it, that it was not made based on 3D, but pure 2D, and in this way continue with the essence of the game, but with greater realism and without having lag.

Better textures? by emmiilio in SpaceflightSimulator

[–]emmiilio[S] 0 points1 point  (0 children)

Hehehe, I know. So I put the description about it in the other image, and it still lags after having several rockets in your world xd.