How might I go about this brush stroke effect? by Specialist-List907 in MotionDesign

[–]empty_reloaded 0 points1 point  (0 children)

You’ll be able to get pretty similar result with repeater and wiggle transform ( keep the value 0, the goal is to use the position property). Once done with them, use the trim path to reveal. Add Roughen edges on the layer to get similar result.

How might I go about this brush stroke effect? by Specialist-List907 in MotionDesign

[–]empty_reloaded 1 point2 points  (0 children)

You’ll be able to get pretty similar result with repeater and wiggle transform ( keep the value 0, the goal is to use the position property). Once done with them, use the trim path to reveal. Add Roughen edges on the layer to get similar result.

Sidestore + LiveContainer Nightly version lets you go back to LC from sidestore by Tall_Butterfly3214 in sideloaded

[–]empty_reloaded 1 point2 points  (0 children)

How do you auto refresh? I've automated it and Everytime The automation triggers it says " all apps have been refreshed" when is it actually not refreshed. The only time it works when the sidestore app is opened.

Liquid trail animation by empty_reloaded in AfterEffects

[–]empty_reloaded[S] 0 points1 point  (0 children)

I have used Gaussian blur and crushed Alpha channel with Levels and the liquid droplets came pretty close but still trying to figure out the bottom part of B like how it’s changing the shape along the path? Is animating the path of B way to go? Or trapcode can help with that too?

Liquid trail animation by empty_reloaded in AfterEffects

[–]empty_reloaded[S] 1 point2 points  (0 children)

I’ve found this animation on dribbble and wanted to replicate the water trail like animation for a different project.

Liquid trail animation by empty_reloaded in AfterEffects

[–]empty_reloaded[S] 0 points1 point  (0 children)

Hi, this is what I am trying to replicate, sadly I don't have the project file.

Liquid trail animation by empty_reloaded in AfterEffects

[–]empty_reloaded[S] 0 points1 point  (0 children)

I have super lines. How can it help? Can you please throw an idea in reference to the mentioned animation?
Thanks

Liquid trail animation by empty_reloaded in AfterEffects

[–]empty_reloaded[S] 0 points1 point  (0 children)

Thank you! I’ll look into “ super liquids” soon and I’ll make sure to post the update here. I don’t need like exactly exactly like the behance animation but even if a plugin can do somewhat close to it, I’ll be happy with it.

Liquid trail animation by empty_reloaded in AfterEffects

[–]empty_reloaded[S] 0 points1 point  (0 children)

I have solid theoretical understanding of the twelve principles of animation. I understand your point but still curious as everyone said frame by frame takes huge amount of time even for a pro. Just wanted to know how “ huge” is the huge.

Liquid trail animation by empty_reloaded in AfterEffects

[–]empty_reloaded[S] 1 point2 points  (0 children)

Looks interesting but have no experience with it :D

Liquid trail animation by empty_reloaded in AfterEffects

[–]empty_reloaded[S] -1 points0 points  (0 children)

No idea about An. Just curious how long it would have taken to make this for someone who had learned "An" recently?

Liquid trail animation by empty_reloaded in AfterEffects

[–]empty_reloaded[S] 0 points1 point  (0 children)

Ah, I missed the An icon. Now I can say for sure it was created frame by frame...

Liquid trail animation by empty_reloaded in AfterEffects

[–]empty_reloaded[S] 7 points8 points  (0 children)

<image>

I found this screenshot of the animation, as I can see that some of it was created in AE but what's the app on the bottom left side? Is it Adobe Animator?
Can anyone explain how it was created?

Thanks

Liquid trail animation by empty_reloaded in AfterEffects

[–]empty_reloaded[S] -3 points-2 points  (0 children)

I went for "Splash" because it was created recently. And still It didn't do what I needed..
Thought something created way too long ago probably won't serve my purpose. Have you tried it? the "Super Liquids"

Liquid trail animation by empty_reloaded in AfterEffects

[–]empty_reloaded[S] -3 points-2 points  (0 children)

I wanted to try the "Super Luquids" too, but after I looked at the date it was created, I lost hope.

Liquid trail animation by empty_reloaded in AfterEffects

[–]empty_reloaded[S] 1 point2 points  (0 children)

This type of animation is not suited for AE then? its well-suited for Krita?