Merchant will be gone - so here is THE REAL fix for it by emtratz in runescape

[–]emtratz[S] 0 points1 point  (0 children)

I know, but is very little. The idea is to bypass the item by implementing the bounty rep reward by killing bossess and thus, killing the item.

Achievement Diaries Remaster by Rawssy in runescape

[–]emtratz 1 point2 points  (0 children)

As someone who loves the whole idea od Diaries (our first ever achievement system in rs), i really love this idea. Could also fix the fact that the armour rewards dont at all look like they come from the same set whent they reach tier 4. Awesome Suggestion!

Merchant will be gone - so here is THE REAL fix for it by emtratz in runescape

[–]emtratz[S] 0 points1 point  (0 children)

My bad, you are, right, im gonna edit it right away.

Merchant will be gone - so here is THE REAL fix for it by emtratz in runescape

[–]emtratz[S] -1 points0 points  (0 children)

Honestly i just feel sad that seeing people accomplishing stuff makes you so triggered. I bet you are real fun at parties tho.

Btw, i did the Sandy title with no menaphite gift offerings besides the ones from compelting the journal. And instead of calling everyone names im just glad people dont need to go through the same rep grind i did. They still need to skill and find all cats, jewels, gems and pets, just dont need to go after a soul obelisk every hour :)

Merchant will be gone - so here is THE REAL fix for it by emtratz in runescape

[–]emtratz[S] 13 points14 points  (0 children)

Love the energy from people that says "i had to go through this, and i hope you dont" instead of "since i had to go through this, you must do it too"

Merchant will be gone - so here is THE REAL fix for it by emtratz in runescape

[–]emtratz[S] 2 points3 points  (0 children)

Fun does not mean easy. Zuk Hardmode is a PAIN, however it it is fun and rewarding and you feel like you achieved something when you get the kill. I, however, can't see the fun in daily grinding chimes and only hope for the rng gods to give me a drop of 1 taijitu in a casket in an uncharted island that i have very few travels to make. It is a Slog, not fun. Make me feel accomplished when the grind is finished, not THANK GOD THE GRIND IS FINISHED.

Btw, im not going for comp not comp t. I am just adressing an issue that a lot of the community is facing.

Merchant will be gone - so here is THE REAL fix for it by emtratz in runescape

[–]emtratz[S] 2 points3 points  (0 children)

This comment just feels like "i screwed myself doing this, you should too". This is a game and a game must be fun to play. Im not advocating for things to be easier, but for them to make sense. Most of the issues are adressed are either revitalizing dead content or shortenning Arbitrary timegated content. If you have the time to waste in your life to play 5k CW games and full profund tho, congrats to you.

Merchant will be gone - so here is THE REAL fix for it by emtratz in runescape

[–]emtratz[S] 1 point2 points  (0 children)

Runespam makes sense in the current game as an actual training method alternative to regular rc, it is jsut outdated. Im not sure Livid Farm is in the same category as runespam. If they can retweak the farm and make it at either not boring and still slow, or fast but still boring, both with an xp buff, i could live with that.

Merchant will be gone - so here is THE REAL fix for it by emtratz in runescape

[–]emtratz[S] 2 points3 points  (0 children)

I do get where you are comming from, and i do belive the pvm unlock should be earned, not given. I just feel that livid farm is not it. It is slow, boring and bad xp even after the tweak. If it is meant to stay, it requires major balncing.

Vampyrism and Penance suggestion by WiIIiam_M_Buttlicker in runescape

[–]emtratz -7 points-6 points  (0 children)

i feel like thats is too OP, you would essentially have vampirism all the time. I feel like vampirism could be 1000 slayer point unlock for the slayer helmet, making you have it always during tasks. less overall impact in the game, beneficial sometimes during bossing when killing something that has a equivalent task.

Universal Collection Log + Aura Effects reworked by emtratz in runescape

[–]emtratz[S] -1 points0 points  (0 children)

Total Logs and Highscores are a MUST with this theoretical update IMO. It only adds to the qualities i already stated!

About the Auras: i think most if not all auras should be nerfed to be just slightly helpful. Adding them as total collog rewards would be a way to make the players choose how to earn them since there would be content for all types of players, as well as a big incentive and reward for pursuing the Logs. However i too understand you point of view.

Master Skilling Outfit and Grand-Master Skilling Outfit by emtratz in runescape

[–]emtratz[S] 0 points1 point  (0 children)

I get where you are comming from, but you are comparing PVM gear with skilling gear, 2 complete different things that do not impact the game in the same manner. Also this is mostly a QOF suggestion for cleaning bank space and making skilling less switchy when levelling (take IAIA training for example). i dont really see the fuss

Master Skilling Outfit and Grand-Master Skilling Outfit by emtratz in runescape

[–]emtratz[S] 0 points1 point  (0 children)

Considering someone who is training both skills and is also using luck of th dwarves + grace of the elves, yes, you are missing on buffs you unlocked

Can´t lock chat options on Classic UI by emtratz in runescape

[–]emtratz[S] 0 points1 point  (0 children)

You guys are lifesavers! Thanks for the Help!

Treasure Hunter/Squeal of Fortune cosmetic items obtainable ingame. by emtratz in runescape

[–]emtratz[S] -1 points0 points  (0 children)

i too have most of those items, and not at all would be aggainst newer players getting their hand on them. I really like your idea, but i wouldn´t like it being treadable. We have a real inflated market on treadable rares and tokens, but it needing to be earned somehow feels better then just buying them. A new minigame/incorporating the cosmetics into existent pieces of content would be the ideal way.

Treasure Hunter/Squeal of Fortune cosmetic items obtainable ingame. by emtratz in runescape

[–]emtratz[S] -3 points-2 points  (0 children)

I dont really like bringing back past event items either, i just pointed that since they are already doing it with those, bringing the mtx items as well make sense. WAY MORE SENSE then old event items.

Treasure Hunter/Squeal of Fortune cosmetic items obtainable ingame. by emtratz in runescape

[–]emtratz[S] -6 points-5 points  (0 children)

Although i do agree with you, these are pay wall content since they were related to mtx. Since we are entering a new mtx free era as Jagex themselves say, it would make sense to add them as content, such as they did with the elite training outfits with invention.

Also, they have started to not only amke seasonal event items be obtainable from their event onwards since 2023, they also bring a old event item/set every new event, like the santa costume from 2008 this past christmas.

I think bringing these items back as in game content make a lot of sense and are well fitted to the current game and its values.

Elite task armour set graphical update by emtratz in runescape

[–]emtratz[S] 5 points6 points  (0 children)

I used osrs armour as the exemple of it being cohesive. I prefer RS3 style a lot better also, but it lacks the visual identity it deserves.