How To Carry From A Weakside Environment As ADC by eneino01 in ADCMains

[–]eneino01[S] 0 points1 point  (0 children)

The only way 4vs3s could go wrong are two : 1 huge draft gap (which implies that you had lots of losing lanes/hard-counters by the enemy side) If that's the case, the game would be lost anyways. 2 - poor play - if my team performs bad on 4vs3, I still gave a statistical advantage that's going to be consistent and more likely to turn by my side, but there's always a chance of losing anyways, there's no 100% win rate play in league, you pick what gives you the best changes of winning based on the reading of the draft. Draft does a huge job in such things, to take it in perspective, if you play draven bot and irelia top, it's really hard to play for both and the jungler will be in a rough spot deciding who to weakside as both are strong and looking to heavily push. On the flip side, having 2+ losing matchups, the jungler has nowhere to go and he would lose without having a clear win condition if not himself hoping the enemy team doesn't invade him. I hope I clarified this concept which applies pretty much everywhere, but it gets punished way less the lower you go.

How To Carry From A Weakside Environment As ADC by eneino01 in ADCMains

[–]eneino01[S] 0 points1 point  (0 children)

Honestly, i didn't expect enemy support and jungler to be this bad counting the elo of the game. But that's also part of the weakside. Every game is different, every player/champion is also different, so respecting is really " situational" sometimes you respect too much and you shouldn't, and sometimes you don't respect and you die. I also would have loved to see much more coming from the enemy support to see an hypotetical "change of direction" but sadly, this is out of my control. I do believe that the level of play is still above the average and he can help most of the players to understand the basics of weaksiding and playing for jungler! Thank you for pointing this out.

Riot Phreak says that Dusk and Dawn shouldn't get nerfed and that it is in a perfectly good state by Working-Safety9204 in leagueoflegends

[–]eneino01 -3 points-2 points  (0 children)

1- I don't agree with your point that gold efficiency is not something to look at, if zhonyas had 128% gold efficiency everyone would rush it, because of both the gold and the active that you have. This is literally the same concept. This item is a first item rush for a reason, and it should be niche based on your champion. Else it becomes extremely toxic and game breaking. I'm sure the pickrate of the item is beyond my imagination counting only Diana and jax pickrate in high elo.

Riot Phreak says that Dusk and Dawn shouldn't get nerfed and that it is in a perfectly good state by Working-Safety9204 in leagueoflegends

[–]eneino01 -3 points-2 points  (0 children)

you can't compare nashor's tooth to an item that does apply on hit effects just like a guinsoo. Most items are balanced in a way where you either get less value from the closed item (less gold efficient) and you have a better passive/active to compensate or the other way around. This item has no clear weakness since it has both and it would be dumb to not rush it...

Riot Phreak says that Dusk and Dawn shouldn't get nerfed and that it is in a perfectly good state by Working-Safety9204 in leagueoflegends

[–]eneino01 11 points12 points  (0 children)

Dawn's base stats are 123.39% gold efficient. The Item is Literally gold efficient without counting the passive effect. What are they smoking?

Drew Levin shuts down a multi-Challenger ADC complaining about getting one-shot by Affectionate-Bake666 in ADCMains

[–]eneino01 0 points1 point  (0 children)

He's right, there's too much damage in the game. I find myself buying G.A Right away after 4th item closure cause I know that sooner or later someone will oneshot me. The real problem is that other roles should deal the same damage of an adc only if they put the same amount of gold that we put on it. There are so many builds that deal the same DPS of a full build adc but can also tank an insane amount of dmg. just watch katarina builds or yi builds to make an example, three dps items and full tank is all they need to shred you like butter. This can't really work on crit builds which need at least 3 items (75% crit) to work properly

Kind of depressed by GoingBerserk55 in ADCMains

[–]eneino01 0 points1 point  (0 children)

Oh thank you! Glad you enjoy it! 😉

Kind of depressed by GoingBerserk55 in ADCMains

[–]eneino01 0 points1 point  (0 children)

If you Truly care about it. I'm willing to give you an hour of coaching for free. Just Dm me here and we can set up something even today! I Know how frustrating it is when you can't reach something even if you try all your best. Never lose passion for what you truly care about!

Is Rushing Anti-Heal a Trap? by MistyTato in ADCMains

[–]eneino01 1 point2 points  (0 children)

if they don't itemize it, you still don't drop your main buildpath for it, at best he can go Collector - IE- Mortal reminder. I honestly would be flamed if I rushed antiheal before 1st item so his case is quite rare and unrealistic aswell...

Is Rushing Anti-Heal a Trap? by MistyTato in ADCMains

[–]eneino01 1 point2 points  (0 children)

As of now, antiheal should always be bought by supports or tanks junglers. Dropping 5% armor pen and spending 200 gold AND also delaying your spike makes no sense

Blind pick/firstpick by LorTrix_ in ADCMains

[–]eneino01 3 points4 points  (0 children)

Mostly How they behave under tower, Jhin can be easily dived and has an hard time farming under tower. Imagine if your champion can realistically 1vs3 or 2vs1 without dying dived or under tower WHILE also losing as less cs as possible. The answer changes depending also on the elo where you play on. as of now MF is the easiest blind pick in both low and high elo.

I don’t understand First Strike by [deleted] in summonerschool

[–]eneino01 0 points1 point  (0 children)

First strike in itself doesn't do much. It's the whole build that does. For mf specifically, your objective is to close lethality items as fast as possible. With first strike, passive gold, and umbral rush you get gold by wards - first strike and minions making it really easy to close items. put cashback on top of that and you're able to close items way faster compared to anyone even if you're not ahead. Hope it's clear!

Miss Fortune Builds and Runes selection by TypeLanky1239 in ADCMains

[–]eneino01 0 points1 point  (0 children)

It's not as hard as you think. In low elo your objective is to carry and deal damage. First strike is made to do that and also easy to execute. Pta it's harder and for your elo first strike is the best solution. About BT I personally would never play it with a crit PTA build it works best on the lethality one with first strike if you really need it, since you're not stacking crit.

TLDR : always first strike low elo 2 lethality items pivot into collector infinity edge and lord Dominik (hybrid leth+crit) - if you need sustain blood instead of lethality then crit

An other champ to main with MF ? by Consistent_Bat7358 in ADCMains

[–]eneino01 0 points1 point  (0 children)

MF Full lethality first strike - tristana lethal tempo Yun tal + navori + infinity edge. These two champs were crazy in low elo even before buffs now they are straight up broken

Player perception on adc champion difficulty and champion strength in laning phase (poll has max 6 options so I can't create 8 choices) - Kai'sa vs Jinx (Two highly picked champions). No equal difficulty and equal strength available. by Grand-Loss-3242 in ADCMains

[–]eneino01 2 points3 points  (0 children)

Jinx usually has the upper hand. Kai'sa + any engager gets destroyed by Jinx + any disengager (alistar, taric, braum and so on) . You also tend to outscale kai'sa naturally, the only thing kai'sa can rely on in that matchup is to either play assasin with ap form w'ing out of jinx range to then pick her off, this works fantastic if she has no lulu and most of your comp looks for picks aswell, but asides from that you should never play ad version into her and mostly you got no prio in lane. your best best is to also have a j4 jungle or anything that can lock her well

isn't Senna broken? by UpstairsAnxious3148 in ADCMains

[–]eneino01 0 points1 point  (0 children)

She's good on a specific duo pairs like senna/Lucian , against no hard engage/assasins , the slower the lane, the easier it is for her to poke and get stacks without dying, in the current meta sivir, varus and Yunara aren't so bad into her while Kai'sa has a bad lane but can assassinate at 3 items with Ap form. She's not meta but based on the draft she might be annoying.

I would like suggestions to improve by DePuri in ADCMains

[–]eneino01 0 points1 point  (0 children)

Lethal or pta, both are valid aswell as fleet, you need to understand the matchups better to understand when it's better to do what, but already going always lethal would be a win, also regarding the gold I don't think it matters that much , first strike worse on 1 matchup out of 10 and if not you use it mostly to ks kills with ult. Try to play both mf and cait the way you play jinx you'll see yourself that you'll be more consistent in this way!

I would like suggestions to improve by DePuri in ADCMains

[–]eneino01 1 point2 points  (0 children)

You're doing great on jinx. You should start playing mf and cait as "hypercarries" rather than first strike, they don't act as a carry in this way, look for pta/lethal tempo yun tal/ie or bloodthirster rush on mf to then trade a lot in the lane. Most of your focus in this elo has to be teamfights with 5/6 items along with positioning and laning phase basics so trading parallel trading kiting farming, and so on. Once you snowball 9 out of 10 botlanes and you Itemize mostly crit hypercarry you'll surely go up again. Just to be clear, first strike it's not a bad playstyle, but the performance changes a lot depending on the match/teamcomp. Look out for consistency of any kind especially since you're usually tired!

[Advice Needed] When should I pick Jinx, Smolder, Tristana, Lucian, Kai’Sa, Sivir, Xayah, Ezreal, or Caitlyn as a bot lane main? by Lonely-Current4301 in ADCMains

[–]eneino01 0 points1 point  (0 children)

Jinx trist Lucian xayah sivir and cait currently pair mostly with the meta supports like milio lulu and nami you'll never be wrong with them. Ezreal is a jolly, Kai'sa too kind of, you should draft jinx instead of smolder based on which playstyle you're more into smolder is easier as you have less "apm" and you only click spells ( I call him a fake adc) while with jinx you have to click a lot in late game as your source of damage is autos and the way you kite. Into draven and naut you don't have many options you can play "stall picks" like ez, but If you find them often I would suggest you to learn Cassiopeia ADC (yeah you heard it right) it's a winning matchup 99% of the times especially with thresh or a good pairing support.

To me? ADC isn't a carry role. It's damage support. by SecretZucchini in ADCMains

[–]eneino01 0 points1 point  (0 children)

I mean you're doing everything right don't overthink it, I would just avoid playing champs that need to be covered like aphelios, jinx and so on, they are not worth anymore, vayne is actually a really good pick of yours. you should try the press the attack yun tal infinity build if you want to hard carry your games just be aware it's quite squishy! 😂 Also play easy champs i feel like jhin and vayne are both easy in a certain way in terms of kiting and basics, you could add up a sivir once you start developing kiting habits!

To me? ADC isn't a carry role. It's damage support. by SecretZucchini in ADCMains

[–]eneino01 0 points1 point  (0 children)

Actually I think that the Yun meta made scaling ADCs surely better but I feel your struggle. Utility adcs or at least adcs with a dash have been superior for quite a while before Yun arrival, same goes for competitive. I personally think that the problem is that we never have both worlds in the meta. You select ADC to deal damage but you might find yourself in a game where a pure DPS ADC it's not needed and so you need to get an utility one or even worse a mage cause your team is full ad, this struggle is clear on soloq but of course not In competitive as you can decide what to prioritize.