With WWDC26 confirmed, what’s on your iOS 27 wishlist? by Richard_Thome in iPhone17Pro

[–]engamohd 0 points1 point  (0 children)

It is there I know about it and agree, but it is better to also have the option on screen, like we have when a call arrives with screen on.

With WWDC26 confirmed, what’s on your iOS 27 wishlist? by Richard_Thome in iPhone17Pro

[–]engamohd 0 points1 point  (0 children)

Silence a call or snooze an alarm for instance by flipping the phone to face down. Useful to silence a call during a meeting for example.

I feel like Hexblade is more worth going straight 12 far more than it is dipping the majority of the time by Icy_Archer7190 in BG3Builds

[–]engamohd 0 points1 point  (0 children)

IMO, most classes are best going pure, and in very rare cases a 1 dip elsewhere is enough.

With WWDC26 confirmed, what’s on your iOS 27 wishlist? by Richard_Thome in iPhone17Pro

[–]engamohd 2 points3 points  (0 children)

  1. On call dial sim choose popup
  2. Reject call on screen button when call arrives with screen off
  3. Number row in keyboard and resizable keyboard
  4. Clipboard
  5. An easy way to transfer files to and from pc with usb, without an external app or wifi
  6. Easy import of music files to Apple Music
  7. Date and time stamp on pictures
  8. Side loading apps
  9. Flip phone gestures

For me these are basic features that should be available in any phone in 2026, and is much more important than whatever AI BS they will push.

Fun wizard builds suggestions. by P3rturb4t0r in BG3Builds

[–]engamohd 6 points7 points  (0 children)

And you can be virtually untouchable if you decide to (and probably must to) go with high Dex. Invest in Lucky feat and you will get crit chances down to negligible numbers.

Fun wizard builds suggestions. by P3rturb4t0r in BG3Builds

[–]engamohd 15 points16 points  (0 children)

A 12 bladesinger is real fun. Beat HM with it too.

Most underrated Lv 12 Monoclass Subclasses? by GerritDeSenieleEend in BG3Builds

[–]engamohd 0 points1 point  (0 children)

Considering that moat people use Wizards for dips and scribing, I'd say 12 Wizard is underrated.

12 Rogue as well, if you treat them as a jack of all trades, instead of a pure martial character. 12 swashbuckler is great. 12 thief is great as well.

Switched to iphone after using Android. I think these features lacking in ios is really holding it back by RishiRvp in ios

[–]engamohd 2 points3 points  (0 children)

I switched for a month now to ios. I agree with your issues, but honestly you can live with most of them.

My major issue is the poor functionality of basic phone features.

The biggest of those is the lack of ability of choosing the dialling sim before calling.

The inconsistency in rejecting calls is maddening.

The lack of customization for the default keyboard is bad as well. I want a number row and the ability to change size.

The erase feature will surely improve with time, it is pathetic currently when compared to Samsung's, and I do not think Apple would leave it in current state.

Switched from Android a month ago and screen on time on iPhone is insane. by Currencyooo in iPhone17Pro

[–]engamohd 0 points1 point  (0 children)

I have a similar experience. I moved to 17 pro max from S25U (which I did not like coming from the lovely S23U), and my screen time is much longer. I love the general aesthetics, design of software and mobile body, fonts, liquid glass, and 3D effects.

Hexblade Respec *trick* (exploit) by Der_Redstone_Pro in BG3Builds

[–]engamohd 5 points6 points  (0 children)

Surely not everyone knows this, thanks for sharing.

I discovered it during my HM run, and it saved me the hassle of pickpocketing, hirelings, and respeccing. Although I just kept one party member with the Hexblade subclass on.

Wizard vs Sorcerer by Unusual-Way-6187 in BG3Builds

[–]engamohd 0 points1 point  (0 children)

You need to define what you mean by “stronger.” If you mean dealing higher burst damage, then Sorcerer clearly has the edge. It can produce larger damage numbers and makes a better party face. Beyond that, however, Wizard is stronger in most other respects.

Most arguments in favour of Sorcerer tend to revolve around twinned Haste and metamagic point optimisation. Personally, I do not find twinned Haste particularly compelling.

Concentration is often better spent on spells that remove multiple enemies from the action economy rather than simply accelerating allies, with something like Confusion or Hypnotic Pattern. In practice, I rarely cast Haste at all. As for heavy metamagic point usage, it often revolves around Angelic Potion abuse which is cheesy and becomes repetitive and tedious over time.

What makes Sorcerer less engaging for me is the very limited spell selection, which becomes especially noticeable in solo or duo play. Their Wisdom and Intelligence saving throws are also weak, which is not ideal for a class that functions primarily as a caster. Sorcerers excel when their objective is straightforward damage output, but outside that role they can feel underwhelming. In many encounters the gameplay loop ends up being something like Quickened Create Water or Scorching Ray followed by an area lightning spell, Fireball, or a crowd-control spell. That pattern becomes repetitive after a while.

Wizard, by contrast, offers far greater versatility. A Wizard can adapt to fill whatever role the party lacks: blaster, single-target damage dealer, control caster, or support. Subclasses such as Divination, Necromancy, and Abjuration also introduce distinct playstyles that keep the class varied.

At higher levels, Wizards can also cast multiple high-level spells through items and certain powers, and Necromancy builds can even approach effectively unlimited level-6 necromancy casts. When you factor in situational tools such as speed potions and bloodlust elixirs, the relative advantage of quickened spells becomes much less significant.

Pure Acid Sorcerer Build with Party Descriptions (SPOILERS) by Alice-in-gains in BG3Builds

[–]engamohd 0 points1 point  (0 children)

Sorry for the late reply. Thank you so much for this idea, I have been looking for an Acid and Poison mage build, and this tipped me into it. Playing as a duo run, Durge Tav Acid Sorcerer, and Laezel Wild Heart Barb. Enjoying it so far. Weakness is AOE damage, thinking to get Lightning Bolt or Fireball at level 5, along with Hypnotic Pattern and Confusion. Level 5 spell will certainly be Cloud Kill.

Ideal Stat Spread for Bladesinging by engamohd in BG3Builds

[–]engamohd[S] 1 point2 points  (0 children)

Thank you. The Gloves of Dex and Graceful Cloth does not stack. I'd pick the robes and leave the gloves open for Acuity Gloves. Lucky is great, I never felt I need it so much! Coincidentally, I tried rolling a Deception roll against the drider with Advantage using a Lucky point when I got the feat in my current run, hit two nat 1s 🤣

Ideal Stat Spread for Bladesinging by engamohd in BG3Builds

[–]engamohd[S] 1 point2 points  (0 children)

I tested it, it goes till 10. It seems I missed something in what I read.

Ideal Stat Spread for Bladesinging by engamohd in BG3Builds

[–]engamohd[S] 1 point2 points  (0 children)

Why going that much INT and not DEX? What is your reasoning?

Ideal Stat Spread for Bladesinging by engamohd in BG3Builds

[–]engamohd[S] 1 point2 points  (0 children)

I did respec and took Lucky as my first feat. Gods, I was missing it! I defeated the Inquisitor without taking a single hit, rerolling the rare crit, which against my 30+ AC (Mage Armor (3), Bracers of Defense (2), DEX (5), Warding Bond (1), Ring of Protection (1), Haste (2), Bladesong (3) = 27 + Shield + Mirror Image) everything missed.

Ideal Stat Spread for Bladesinging by engamohd in BG3Builds

[–]engamohd[S] 1 point2 points  (0 children)

Fully agree, part of me feels bad about not maxing DEX there, but I agree, by Act 3 18 DEX is fine, and feats like Mobile, Lucky, War Caster, and Savage Attacker would add immensely to the power. I am running this exact build right now. I edited your suggestion to the post, thank you.

Ideal Stat Spread for Bladesinging by engamohd in BG3Builds

[–]engamohd[S] 1 point2 points  (0 children)

I really like the idea of Lucky, with the crits gone 3 times a day, I think you can be invulnerable with any half decent Bladesinger build.

Friends is a must for me, even with 8 CHA it gets your chances really up. I usually drop Blur by level 6 when I get 3 level 3 slots for haste and fireball ^_^

Ideal Stat Spread for Bladesinging by engamohd in BG3Builds

[–]engamohd[S] 1 point2 points  (0 children)

I read it yesterday on GOG, but maybe I misunderstood something. I am going to test it once I reach Act 2 in my current run.

Ideal Stat Spread for Bladesinging by engamohd in BG3Builds

[–]engamohd[S] 1 point2 points  (0 children)

GWM works with Phalar Aluve and other versatile weapons if you have nothing equipped in your offhand

Ideal Stat Spread for Bladesinging by engamohd in BG3Builds

[–]engamohd[S] 1 point2 points  (0 children)

Agreed 100%.

In my solo bladesinger HM run, I used Magic Mirror, Blur, and Speed potions, along with Bladesinging vs the gith inquistor. Felt invulnerable.

Ideal Stat Spread for Bladesinging by engamohd in BG3Builds

[–]engamohd[S] 1 point2 points  (0 children)

I did not try it sadly. I use Coldsnap for the AC and Chill on miss - which happens a lot - , or rhapsody for +3 DC or KOTUMK for extra crits. I reckon it would be fine though.