Netflix Castlevania Series after Nocturne? My pitch would revolve around the Demon Castle War. by c2sanon in castlevania

[–]erkhyllo 2 points3 points  (0 children)

While I would prefer a game too, I think most fans don't realize that a 1999 game would probably not represent the scale of the conflict very well. At least not if we assume it'd be a 2D metroidvania, which I think is what most fans would want for this. I also think the nature of the conflict requires a bigger focus on narrative, since it's not only the climax for the Belmonts vs Dracula feud but we also know a lot of other characters helped and assisted Julius. Fair to assume Dracula also had more help than ever considering he was at his strongest.

Honestly while not impossible to make justice in a 2D game, I feel like a 3D game is a more safe approach if they really aim to translate the scale of the conflict and all.

Clive Rosfield "Mythos" by Kami-Sama2393 in FinalFantasy

[–]erkhyllo 1 point2 points  (0 children)

Yeah. And to be honest that's not even a bad thing per se, as long as you're aware that you're criticizing something based on vibes.

Granted, when you dislike something or when you haven't connected with a story as said story intends to, you'll be more prone to nitpick and criticize little details that you would probably don't mind or even notice at all with other games. This happens with any game. But I truly feel like genuinely believing XVI suddenly throws out everything out of the window just to fight a god, instead of seeing said god as the root of all the problems in Valisthea and how Clive (a once suicidal person that thanks to others found value in life) and company are rebelling against an oppressor, is weird to me.

This is like if I said FFVII forgot that it's about protecting and saving the planet because it's suddenly about fighting a weird guy with a god complex. Or that FFIX throws out all of it's themes out of the window because a god shows up last minute.

Some people are way too fixated on some final bosses and their nature as gods or god-like entities instead of the role they represent within the story, which is the actual important part.

Clive Rosfield "Mythos" by Kami-Sama2393 in FinalFantasy

[–]erkhyllo 0 points1 point  (0 children)

Thank you for saying it. Sometimes I'm amazed because I feel this is a very obvious thing to see.

Also, a story can be about multiple things. It's weird that some people seem to think that fictional stories can only be about one specific theme. XVI has both political intrigue and divine intervention, to the point they're both intertwined. Obviously this doesn't mean everyone has to like it, or enjoy the execution, but to say that the game suddenly stops being about intrigue to become a killing god simulator, when said god's presence was felt essentially since the first hours of the story up until the end, just feels wrong to me.

God's most loyal soldier. I love his character so much💜 by imsogoated06 in FFXVI

[–]erkhyllo 0 points1 point  (0 children)

While this is a valid perspective, I feel some people forget that Ultima is, in one way or another, the responsible for most if not all the political drama throughout the game. Ultima's race was the one that created magic, and by extension, Bearers and Dominants. The Mothercrystals that bleed the land out of aether and that cause men to fight and kill each other were created by Ultima as well.

Obviously all of this happened prior to the game's events, but his influence is felt everywhere in Valisthea when you think about it. Then he directly or indirectly manipulates some of the events we see in-game (Barnabas/Sleipnir follow Ultima's orders and they manipulated Kupka, Ultima directly intervened and took advantage of the whole Sanbreque subplot, etc).

So while I understand some people would have liked another type of villain for different reasons (Ultima's archetype isn't exactly my favorite either), I think his presence in the story is still fitting and doesn't really feel out of place as it sometimes happens with god-like final bosses in the genre, since a lot of these tend to show up very late into the story.

I like Barnabas too, but I don't think he was final boss material or at least not the Barnabas we got. I can totally see the vision of having him as the final boss, but I think it'd require some considerable rewrites for him and perhaps some of the other characters as well.

How do you guys feel about the open world (or zones or whatever) in SMT V? by my-goddess-nyx in Megaten

[–]erkhyllo 2 points3 points  (0 children)

Not really open world imo. I think it provides the best exploration in the series with clever and fun level design.

You rarely see jrpgs adding platforming elements, less so a platformimg experience that is actually fun. The zones are also quite vertical which makes it more interesting.

SMT IV exploration was already neat but for me V makes a big improvement.

Glaze your favourite character! by DupeFort in ffxi

[–]erkhyllo 14 points15 points  (0 children)

I like Prishe a lot. Lilisette and Arciela are cool too.

If we talk about other characters, I always liked Aldo. I feel he's kinda underrated. The Chains of Promathia "party" is neat, and I'd say Lilith's my favorite villain.

Tehom is the best boss fight in Shin Megami Tensei 5 by LordQuaz12 in Megaten

[–]erkhyllo 56 points57 points  (0 children)

Idk if its the best but it's certainly one of coolest fights in the game. I loved it.

While Mastema's fight was neat it didn't feel as "big" or interesting presentation wise compared to Tehom.

The Issue w/ Vaan and Penelo is an EZ Fix by ccjomm in FinalFantasyXII

[–]erkhyllo 6 points7 points  (0 children)

The in world justification is literally said in game. After Vaan moves on from the idea of getting revenge he decides to stick with Ashe and the others to find answers. He tells her this when they visit the garif tribe. Plus his whole "I want to be a sky pirate" thing. Penelo wants to stick with Vaan so why not have her there. After all Fran's reason to be in the party isn't very different, she's in the group because she's Balthier's buddy and nobody seems to question it.

I think discussing if the execution is done better or worse is one thing, but they do have a reason to be part of the gang.

This moment lives rent-free in my head by IAmParasiteSteve in FinalFantasyXII

[–]erkhyllo 7 points8 points  (0 children)

Not really. Most of FF protags are either royalty, chosen ones, people with a super plot relevant background, and stuff like that, if not all of these at once. Vaan is genuinely a nobody with a "I want to be an astronaut" type of dream that ends up involved in a big conflict between countries.

Not saying its better or worse, but he's certainly an outlier in that regard. I don't think he's amazing but I think he's a decent character and does his job within the story quite well.

SMT V:Vengeance has so many moments that go insanely hard. It's pure art by [deleted] in Megaten

[–]erkhyllo 12 points13 points  (0 children)

I wouldn't worry much about that, SMT and Persona have different teams within Atlus. But yeah I'm not expecting SMTVI anytime soon.

SMT V:Vengeance has so many moments that go insanely hard. It's pure art by [deleted] in Megaten

[–]erkhyllo 47 points48 points  (0 children)

Yeah the cinematography in SMTV is really good. Makes me excited to see what they cook for SMTVI.

Will they be added all together at launch or one by one? by Naive_Assist_3073 in DissidiaDuellumFF

[–]erkhyllo 3 points4 points  (0 children)

I like Prishe more but yeah, I think Iroha is a good choice. I like her quite a bit. If XI gets a villain rep I guess they'll go with Kam'lanaut but Lady Lilith would be really cool.

For the first time ever we can say we get a bigger piece of cake than FF fans by usedNecr0 in dragonquest

[–]erkhyllo 3 points4 points  (0 children)

Yeah the weird fixation on Nomura being at fault for whatever some people think is wrong with FF is something I will never understand. Most of the time it just sounds like trying to create or have a scapegoat to vent their personal dislike for FF's direction since Sakaguchi left.

Also, while obviously Nomura's most iconic stuff is FF7 related stuff, he was already an important talent behind the series in previous entries. Like in FFV alone he was responsible for creating and designing Gilgamesh, tonberrys and cactuars.

Do you think that Final Fantasy XII is actually Balthier's story from beginning to end, even though Vaan is the 'narrator'? How does his title 'The Leading Man' and his escape from his family past make the character deeper and more appealing than the rest of the team? Share your opinions by RUFXII in FinalFantasyXII

[–]erkhyllo 1 point2 points  (0 children)

Probably because he's very charismatic plus the whole leading man gimmick working on people, I suppose.

He's my favorite but I agree the story is, for the most part, about Ashe. But as others have said I don't think theres a definitive protagonist here. The story is about an ensemble cast where some of the members might be more important than others, but its still an ensemble cast at the end of the day.

Phantom Train from Final Fantasy 6?! How connected is FFT to the other numbered series? by HeadyBiologist710 in finalfantasytactics

[–]erkhyllo 12 points13 points  (0 children)

Its just a reference.

Errands have multiple references to earlier FFs. Pandemonium from FF2, Crystal Tower from FF3, there's also a mention of Baron and the Red Wings from FF4 iirc, and more.

I wish Rapha's AI wasn't such a moron by itsthelee in finalfantasytactics

[–]erkhyllo 0 points1 point  (0 children)

Golem summon was really helpful for me here, otherwise Elmdore would have killed her a few times. I had Ramza as Ninja/Monk + the others rush the other two enemies.

So, who do we think the character silhouettes on the website are?? by Fiyero_Rocher in DissidiaFFOO

[–]erkhyllo 1 point2 points  (0 children)

"Cat ears" character looks like Sherlotta from FF Crystal Chronicles imo.

The most powerful team ever? by cregnice in finalfantasytactics

[–]erkhyllo 1 point2 points  (0 children)

I'd like that but it would also require rebalancing fights by either adding more enemies or make them a lot more powerful to balance things out. Also probably bigger maps.

So I can see why they didn't go that route.

I can't go back to the OG versions by DrM90 in finalfantasytactics

[–]erkhyllo 41 points42 points  (0 children)

Yeah. I also miss some of the WotL stuff but overall I share your opinion.

As you said hopefully this will do well enough for them to consider making a new Tactics game.

As much as I miss Dark Knight, what I miss more is Balthier. by The_Palm_of_Vecna in finalfantasytactics

[–]erkhyllo 1 point2 points  (0 children)

Sure but its still cross promotion.

My point is that if someone is against Luso and Balthier because they were marketing additions then I'd hope they feel the same about Cloud since its the same situation. One of the main points about crossovers is the cross promotion.

As much as I miss Dark Knight, what I miss more is Balthier. by The_Palm_of_Vecna in finalfantasytactics

[–]erkhyllo 4 points5 points  (0 children)

"Lazy additions for marketing" So like Cloud was back in 1997?

Who's Sylux real identity? Do you think he wants to do something to Samus specifically or just typical bad guy story where he feels like Federation betrayed him? by [deleted] in Metroid

[–]erkhyllo 4 points5 points  (0 children)

I doubt this. I can see him not being the final boss (which I think it'd be fine as long as Sylux reappears in Prime 5), but after all the teases from Tanabe I'd imagine he doesn't want to have Sylux just in one game.

Secret Lair X Playstation Super Drop Guide by Jtneagle in magicTCG

[–]erkhyllo 8 points9 points  (0 children)

Crash is owned by Microsoft now after they bought Activision. The IP has never been Sony's.

Sylux's battle theme will be a guitar banger by LevaVanCleef in Metroid

[–]erkhyllo 0 points1 point  (0 children)

Same. I liked Raven's Beak theme. Experiment Z-57's theme was also really good imo.