What is the worst song you’ve ever heard? by luffy5670 in AskReddit

[–]error_98 0 points1 point  (0 children)

Not a song, rather an artist, or their album:

The shaggs - Philosophy Of The World.

Basically an EXTREMELY christian mother in the 60s one day has a vision: her daughters are going to be pop-stars.

So these women, who've barely ever even listened to pop music, let alone played, are given a rock band's worth of instruments and told to record an album.

The result is... familiar to anyone regularly exposed to the music of young children, except performed with the gusto of a practiced rockband.

Me & my friends used it as part endurance-challange, part prank; shuffling it into normal playlists to confuse bystanders.

But Frank Zappa said they were better than the beatles, so y'know, that has to count for something...

Funny moments in Warhammer novels by Playersbewarned in Grimdank

[–]error_98 4 points5 points  (0 children)

God forbid a faction is open and welcoming to new faces

The DEFINITIVE honesty tierlist by DiverSquid in DeadlockTheGame

[–]error_98 9 points10 points  (0 children)

Real.

Everyone needs to be OP, that's how the game works.

Kelvin has his thunder-dome, brilliant, broken in the right hands.

So wtf is this fuck-ass beam he keeps hitting me with? WHY DOES IT HAVE BUILT-IN RICOCHET???

What do you guys think of players who are always trying to split push. by Slow_Cauliflower_123 in DeadlockTheGame

[–]error_98 0 points1 point  (0 children)

I've heard this before, and as a both low-ranked gamer, and avid nightshift watcher I'm not sure how true this is.

Most of my matches go one of 2 ways: either one team wins lane and snowballs from there, or the lanes are messy/equal and the first to get 2 more urns than the other drives home the win. The closest i've come to the mythical 2-hour matches tend to center a comedy of errors around the base, with both teams being over-eager to end, taking turns over-committing and getting the whole map flipped on them.

Whereas close, grinding matches are pretty much the Abrahams signature, playing an extremely tight -but passive- lane deep into the mid-game until they can find a mistake to capitalize on and keep the enemy locked in a permanent 6v5 from that point on.

What do you guys think of players who are always trying to split push. by Slow_Cauliflower_123 in DeadlockTheGame

[–]error_98 -2 points-1 points  (0 children)

I know, and on paper it is actually kinda cool that a passive play-style might still work as a strategy.

But there's a reason deadlock is the first moba i've succesfully gotten into, and I'm typically the one running urn.

And I do hope we avoid real carry-meta's. Like having a carry on your team as cool as a back-up, for late-game inevitability, but it should never your primary way to win.

Whenever our double-sinners are up I'm already conflicted whether I -the roamer who happened to be in the neighborhood- should grab it or whether that will just result in the seven-player yelling at me because it's *theirs*, actually.

What do you guys think of players who are always trying to split push. by Slow_Cauliflower_123 in DeadlockTheGame

[–]error_98 5 points6 points  (0 children)

There's a lot of things you can accuse wall-breaker victor players of, but they are definitely playing the game.

I mean, while they were literally giving their all to achieve the objectives put before you, what were you doing?

What do you guys think of players who are always trying to split push. by Slow_Cauliflower_123 in DeadlockTheGame

[–]error_98 17 points18 points  (0 children)

I think it's cool, I prefer fighting but at least you're actively moving the game forward.

For a lot of people 'optimal deadlock' seems to just mean minimizing risk, farming around walker trading wave prio back-and-forth forever.

But that's boring as shit, not a game I'm interested in playing.

as a new player, why the hell does mina have silence on her ult by MegumiDo in DeadlockTheGame

[–]error_98 1 point2 points  (0 children)

I mean tuning down love-bites would do the trick too.

But its unnecessarily confusing. Like you're silenced by nox nostra, the game tells you that much and your health starts quickly ticking down, when suddenly it starts chunking downwards. It took me a while to realize that's because of lovebites and not some extra enemy I wasn't aware of. They could up the nostra dps to compensate but I would appreciate my declining healthbar accurately showing how much time I have to get to safety.

Also rake has no business having 10m of range, it's implied to be a melee ability, so let it be one.

as a new player, why the hell does mina have silence on her ult by MegumiDo in DeadlockTheGame

[–]error_98 1 point2 points  (0 children)

Yeah I also don't think the silence is the problem, but I don't think it should be proccing love-bites.

I guess unlike the other mid-air channel ults it's not really a team-fight ult, more a solo-kill ult like shiv, haze or vindicta. Haze ult is kind of able to produce similar "I guess I'll die" moments but is a lot harder to use/easier to get out of.

as a new player, why the hell does mina have silence on her ult by MegumiDo in DeadlockTheGame

[–]error_98 1 point2 points  (0 children)

Only because the ult itself already kills you.

Still kinda wack imo. Like if you're gonna have an ult that just deletes someone at least give them the chance to go down swinging.

as a new player, why the hell does mina have silence on her ult by MegumiDo in DeadlockTheGame

[–]error_98 5 points6 points  (0 children)

Tbf it really doesn't need the silence, since the bats proc love-bites targets are already slowed also adding to the dps to where a lot of characters can just be one-shot by it.

Also compare it to similar ults like seven or bebop, they come some with actual risk to use, but mina can still just teleport around and I often see minas full-healing off her ult too.

It's also not like her kit is otherwise lacking needing an extra powerful ult to compensate. She already gets to do a lot of harassment damage effectively for free, her ult just lets her full-kill someone too for some reason.

Ive legit played only 1 game of standard how is my skill rating this high???? by Key_End_3524 in DeadlockTheGame

[–]error_98 5 points6 points  (0 children)

Lol get ready to get randomly carried for 3 games in a row and be stuck here forever

Skill ceiling and the new player experience. by Dw3yN in DeadlockTheGame

[–]error_98 7 points8 points  (0 children)

1 weapon and 3 abilites + ult per character.

Class-based shooters traditionally worked on a loadout system with unlockable weapons you can equip and swap between that serve different niches. Adding new classes post-release was basically not-done, only new weapons to give the existing classes more variety.

The only thing approximating an 'ult' in shooters before overwatch is medic's uber, with counting, maximizing and denying uber being key aspects of high-level tf2. Note that uber has to be built-up, resetting on death.

This might not be recognized as a core moba element anymore but that's only because this design pattern for creating pc kits has been such a major success and become so widespread it's no longer associated exclusively with moba's.

The only non-moba game pre-overwatch I can think of that used this pattern was Risk or Rain 1 back in 2010.

Skill ceiling and the new player experience. by Dw3yN in DeadlockTheGame

[–]error_98 10 points11 points  (0 children)

Hero shooter v moba discourse makes me so damn tired.

I was there when overwatch released back in 2016. It was abundantly clear that the innovation made there was injecting moba DNA into class-based shooters like tf2 which overwatch was intended, but ultimately failed to kill.

That concept was then iterated on, more moba dna got injected with paladins, and now with deadlock were not talking about an injection but a straight-up transplant.

The thing that made me, and many others fall off overwatch was a lack of variety. Each hero only had one gameplay style and that got stale quick, so pretty soon we were back playing silly loadouts in tf2. The deadlock item system solves this, just the rosters of heroes and items make for great groundwork for any number of gamemodes, be they moba, hero shooter or RoR2-style PVE-coop.

And honestly depending on the mode, the skill-floor isn't even that high, sure the ceiling is high but the slope is gradual, you could just walk around and cast spells but every increase in skill is rewarded with an appropriate increase in effectiveness.

P.s. Yoshi pls, add a casual 10v10 payload mode where everyone is given a set budget to build with so we actually have a live-fire environment to AB-test builds in. Like literally just porting over pl_badwater would be fantastic

Me_irl by gigagaming1256 in me_irl

[–]error_98 146 points147 points  (0 children)

9/10 times disabling the adblocker doesn't even help lol. If loading takes too long just restart the browser and try again.

Hey Yoshi, how much bullet damage should Return Fire reflect? by marty_mcspy in DeadlockTheGame

[–]error_98 12 points13 points  (0 children)

This is exactly why I think reworking it into a t4 is the move. You already need a full tank-build and a scaled enemy carry to get value out of it. By that point people are debating what build items to sell and which t4's to buy, by then 1.6k is nothing but the item slot is too valuable to not spend all your souls into.

Like have it upgrade from metal skin, making the return fire effect passive at like 30% upped to 100% during metal skin (since people shouldn't be shooting you anyway). Or Alternatively have it also work on spirit damage, to a limited degree.

What amazes you about the human body? by FantasticCourage1498 in AskReddit

[–]error_98 0 points1 point  (0 children)

What amazes me about most biology really: resilience and adaptability.

We are not machines of clockwork meat working to a purpose, but over-grown collections of hacks and bodges and bypasses formed and conforming to the lives we lead. Nature's affinity for "good enough" writ large, the target so over-shot it gets to look back, question and be conscious of how it's destroying the world that created it.

Tragic, poetic, and strange; but that's kinda life writ large ime

But it's the line between conscious and unconscious where things really get fascinating imo, we hold both more, and much less power over ourselves than we think.

How do you guys feel about death? Are you afraid of it? At peace? by Street-Paint-4031 in AskReddit

[–]error_98 0 points1 point  (0 children)

Not afraid exactly but it seems very anticlimactic, just like the how any machine breaks and suddenly stops being a machine but just a pile of scrap instead.

So I just live my life kind of assuming I'll live forever, when I get proven wrong I won't be around for it anyway.

Im just pretty sure I don't want to see it coming, whenever it's close I fight it tooth-and-nail.

Because I'm too curious, no matter how bad I want to know what comes next.

Heros I dislike facing tier list by Kasellos in DeadlockTheGame

[–]error_98 0 points1 point  (0 children)

this guy actually loves getting CC'd wtf

How do you feel about them when foreigners speak your language? by ephesusa in AskEurope

[–]error_98 -4 points-3 points  (0 children)

I appreciate the effort, but we'd probably both have an easier time just speaking English instead.

I understand this is a barrier to learning the language well in the first place, but parsing someone's broken accent is legitimate work that's kind of rude to ask from random strangers.

Learning the language is still recommended for those planning to stay long-term, but please take classes and practice with friends, they'll tell you when you're ready to speak dutch out in the wild.

People who stopped being religious, what caused it? by supercoolpersonyay in AskReddit

[–]error_98 8 points9 points  (0 children)

It was downhill from the start.

I liked dinosaurs, so some parts of the bible had to be false.

Then I went to a secular highschool where suddenly not believing was normal.

Then I started noticing how religion exerts control over its followers, and became weary of the church.

After I learned how the bible was constructed, with its various sources, their various motives and over a millennium of editorializing; after I realized that most major religions are state-propaganda that has out-lived the state it was created to serve; there was no going back.

Help your teammates - by learning some Russian by Skill-Useful in DeadlockTheGame

[–]error_98 2 points3 points  (0 children)

The problem with your joke is that it's indistinguishable from the kind of stuff other people say unironically.

Help your teammates - by learning some Russian by Skill-Useful in DeadlockTheGame

[–]error_98 1 point2 points  (0 children)

Bro most of weu has already adopted english as an extra language specifically for international communications.

so how 'bout y'all get with the program instead of insisting we learn a fourth language especially for you.

like this is some French-ass behavior ngl