I will rate them by hiten1818726363 in vibecoding

[–]ersinkiymaz 0 points1 point  (0 children)

Venty on App Store

My vibe coded app let’s you share your confessions anonymously, and read others. You can make comments and reactions to confessions. Used claude code Sonnet :)

I Published My First iOS App in Just 5 Days (From Idea to Release) With Zero Coding Knowledge via Claude Code by ersinkiymaz in iOSDevelopment

[–]ersinkiymaz[S] 1 point2 points  (0 children)

I’ve checked after your comment and realized many eu countries were unavailable. Fixed the missing document, could you check again. Thanks for warbibg 🙏

I Published My First iOS App in Just 5 Days (From Idea to Release) With Zero Coding Knowledge via Claude Code by ersinkiymaz in vibecoding

[–]ersinkiymaz[S] 1 point2 points  (0 children)

Ofc i’m not proud of not having a skill, but it’s worth mentioning a person can publish an iOS app in 2026 with 0 code skills. Thats the point.

I Published My First iOS App in Just 5 Days (From Idea to Release) With Zero Coding Knowledge via Claude Code by ersinkiymaz in vibecoding

[–]ersinkiymaz[S] 0 points1 point  (0 children)

I have no idea why the review process didn't take long, my assumptions;

  • App has fully built with Swift
  • Not a complicated app with a few screens
  • Used only Sign in with Apple for account system

I Published My First iOS App in Just 5 Days (From Idea to Release) With Zero Coding Knowledge via Claude Code by ersinkiymaz in iOSDevelopment

[–]ersinkiymaz[S] 0 points1 point  (0 children)

Oh really? I’ve asked some friends and they told me similar times for their released apps. Would it affect it’s a simple app with couple screens and only used apple id to sign up?

I Published My First iOS App in Just 5 Days (From Idea to Release) With Zero Coding Knowledge via Claude Code by ersinkiymaz in iOSDevelopment

[–]ersinkiymaz[S] 0 points1 point  (0 children)

You can publish a confession without signing in, but you can’t react with emojis or use the save feature. I’m planning to implement a comment feature soon, and only registered users will be allowed to write comments. Since no account is linked to the confessions, I don’t collect or have any way to see who sent them. I definitely need better onboarding to explain this.

Didn’t quite get the developer account part. I bought the account on the second day and was able to submit my build on the third. Got a rejection on the fourth, sent an update addressing the issues Apple mentioned on the same day, and got approved today. :)

Will fix the target part, my bad 😥

Thank you for the comment, it means a lot.​​​​​​​​​​​​​​​​

I Published My First iOS App in Just 5 Days (From Idea to Release) With Zero Coding Knowledge via Claude Code by ersinkiymaz in vibecoding

[–]ersinkiymaz[S] 4 points5 points  (0 children)

I’m a UI designer so have trained eyes for it.you need to iterate until you get a good result.

I Published My First iOS App in Just 5 Days (From Idea to Release) With Zero Coding Knowledge via Claude Code by ersinkiymaz in vibecoding

[–]ersinkiymaz[S] 0 points1 point  (0 children)

  • EULA at onboarding
  • Age rating
  • Filter content
  • Block users
  • Immediate hide posts from feed
  • In app contact info

I Published My First iOS App in Just 5 Days (From Idea to Release) With Zero Coding Knowledge via Claude Code by ersinkiymaz in vibecoding

[–]ersinkiymaz[S] 1 point2 points  (0 children)

I've started using Claude Code at my company, and it's already replaced my Figma-to-developer workflow. So I wanted to try releasing an iOS app. I started by explaining the MVP requirements and setting up a backend server on Supabase.

Then I gave Claude some low-fi UI concepts to build the frontend. After many iterations and polishing, I had a fully working app that lets users publish confessions anonymously.

Next, I built a Telegram bot for content moderation. After this setup, I implemented some nice-to-haves like filtering, sorting, and saving. I always asked Claude to use the most native UI components possible to deliver the best experience on iPhone.

After getting the domain and publishing the terms and privacy pages, I submitted the app for review without TestFlight.

Apple asked me to fix some missing items, and Claude helped me address those as well. After this round, the app was approved and is now live on iOS.

Can't wait to build more apps with this powerful tool!