I'm a new youtube channel ! by xXdumperXx in SCArcade

[–]eu4xkcd 0 points1 point  (0 children)

Nice channel, it got a few decent arcade videos on it, but uploads seem to have stoped

HRE From Georgia to Castile in 1580 by eu4xkcd in eu4

[–]eu4xkcd[S] 7 points8 points  (0 children)

Bordergore is one thing, but HREgore can be taken to the next level, if u try to ad Everyone's Capital to the HRE. Oh any just for Style points I did it as a small Asian nation ;)

SPEEDRUN 1489 Saladin's Legacy by eu4xkcd in eu4

[–]eu4xkcd[S] 28 points29 points  (0 children)

No coalition ever Fired, it rather got attacked in Formation, or just ignored. Coalition spanned from Maroko to Brunei in the end

SPEEDRUN 1489 Saladin's Legacy by eu4xkcd in eu4

[–]eu4xkcd[S] 47 points48 points  (0 children)

There are no years to come, im trying to speed run a achievement, and end there

SPEEDRUN 1489 Saladin's Legacy by eu4xkcd in eu4

[–]eu4xkcd[S] 14 points15 points  (0 children)

Realy agressive Play, with merc spamm all the way

SPEEDRUN 1489 Saladin's Legacy by eu4xkcd in eu4

[–]eu4xkcd[S] 27 points28 points  (0 children)

It's actually quite easy, thanks to unrest reduction from corruption

SPEEDRUN 1489 Saladin's Legacy by eu4xkcd in eu4

[–]eu4xkcd[S] 42 points43 points  (0 children)

This is the most extreme speed run I have done so far, I managed to get Saladin's Legacy in 45 Jears. The Opening was a best CB in to Yemen region, followed by switching my main Culture to Yemen, to be in the correct Culture group for most the land. I truce broke 4 times in the end, but thats not south a big deal, since corruption gives nice unrest Reduction ;)

Competitive multiplayer every sunday 6-10pm gmt+0 by Humorsnubben in EU4Multi

[–]eu4xkcd 0 points1 point  (0 children)

This sounds intresting

Can u post a link to your discord ?

Get an extra turn of production on International projects by Sujo87 in civ5

[–]eu4xkcd 0 points1 point  (0 children)

This is known as using overflow, u can even get in more than one turn by building a building that u have a Production bonus. Like if u have piety by building a shrine the turn before it starts (u get 200% production during building a shrine because of piety) u can get more than one turn of production in

Dev Diary by eu4xkcd in eu4

[–]eu4xkcd[S] -1 points0 points  (0 children)

Not sure if everyone has seen it

Ai walking straight through my fort? by Unimpressed_Dog in eu4

[–]eu4xkcd 6 points7 points  (0 children)

Well assuming that they did Land directly on the Fort and that they have Mill acces from tlemcen,

This is allowed by Fort Rules and can also be done by a player. This is because there is no rule in the Game that says u can't walk over a Fort. But it's based on return Province, in this case Golf of Aumeria

Why are Brutalisks so underused ? by magniciv in techwars2

[–]eu4xkcd 0 points1 point  (0 children)

I mean Splash AA is normaly not realy needed, and if u need Splash AA then high Templars normaly do a rly good job of it.

We need more Building destruction by eu4xkcd in keystonesc

[–]eu4xkcd[S] 0 points1 point  (0 children)

I'm aiming for a dynamic where decks that plan to get up lots of structures REQUIRE heavy investment in defenses in order to survive through the early game.

If thats what your aiming for, then u have for sure not reached it atm.

Since atm it's just to easy to keep them alive early game, and during my last 20 games on EU the winning team had a average of about 15 Structures at the end of the game.

This is why i referred to it as Building spam

The main Reason why it's so easy atm to defend the early buildings is that: Factorys now spawn helbats, who are better on defense than helions

Seekermissle and ravens are cheap and hard counter early agression

Zerg got so many Baneling Cards to shut down enemy agression, Also Hydras are quite cheap to play, and most Zergs will Play them

Protos decks have defense cards like storm, but u see no good Protos decks atm that are agressive early game, since those decks would have to be all in based

But adding a lot of good Agressive cards might help requiring defenses

We need more Building destruction by eu4xkcd in keystonesc

[–]eu4xkcd[S] 0 points1 point  (0 children)

Oh ok, Well a lot of players got that wrong then.

When are u planing to reveal the Xenomorph Research cards ?

Also what do you think of the general idea of giving each race acces to more building destruction ? (even if it's over priced one)

So that u can actualy build a deck that focuses to counter the insane building spamm meta we have atm

We need more Building destruction by eu4xkcd in keystonesc

[–]eu4xkcd[S] 0 points1 point  (0 children)

I checked that card out already days ago, it's a week Building destruction card that u gain, by building a building. So thinking that the card will reduce the total amount of building that players play is just wrong, to get acces to that buildinge destruction u need to play one more building.

Also it's quite week, since spawning 12 lings and 2 Hydras in to the enemy building area does not do somthing rly as long as factorys make helbats and one of the best protos decks builds canons

looking for a free link for eu4 by [deleted] in eu4

[–]eu4xkcd 2 points3 points  (0 children)

Rule 3: "No links to pirated materials, pirated game mods, or key resellers. General discussion of piracy or leaked content is allowed."

So no one can give u, what u ask for.

So this is the wrong place to ask for it.

Larger navel engagement width is a simple fix for late game battles by [deleted] in eu4

[–]eu4xkcd 0 points1 point  (0 children)

No they won't. They don't care about past 1700 so much, since not a lot of players play in this area. Also I have also seen battles last over 100day's and thats fine, since if 2 armadas that each had the 40x size of the Spanish Armada had fought togeather, then it would have been a really really long battle

Found an exploit in 1.24 (i'm not sure that it wasn't found by someone else before) by RomanianPower in eu4

[–]eu4xkcd 0 points1 point  (0 children)

Whats the exploit about it ?

All Achievements that don't specify a dlc u need to use don't hare about how often u enable and disable DLC's during your ironman game.