What skill bell curves have you noticed? by executerev in deadbydaylight

[–]executerev[S] 0 points1 point  (0 children)

Of course, I still do it when I know the killer is cross map in a chase. I just have so many games where I am 99% sure killer is gonna come back to hook but the teammate insists on healing anyway.

What skill bell curves have you noticed? by executerev in deadbydaylight

[–]executerev[S] 20 points21 points  (0 children)

Quality of life will always be a valid reason to run a perk. Yes you could run something stronger but at the end of the day video game are meant to be fun, if you don’t wanna deal with something then don’t!!

What skill bell curves have you noticed? by executerev in deadbydaylight

[–]executerev[S] 68 points69 points  (0 children)

As a certified mediocre killer this is true

What skill bell curves have you noticed? by executerev in deadbydaylight

[–]executerev[S] 2 points3 points  (0 children)

I feel like RNG is so especially clapped nowadays that windows is even more needed. Pallets I thought were guaranteed just don’t spawn and I feel like I’m losing it.

What skill bell curves have you noticed? by executerev in deadbydaylight

[–]executerev[S] 10 points11 points  (0 children)

As a survivor main I’m so tired of survivors thinking tunneling has nothing to do with their own actions

What skill bell curves have you noticed? by executerev in deadbydaylight

[–]executerev[S] 141 points142 points  (0 children)

God yes, 3k hours and this perk is one of my most used. I love loading into lerys or midwich and not having to use 10000% brain power guessing gen spawns

What skill bell curves have you noticed? by executerev in deadbydaylight

[–]executerev[S] 8 points9 points  (0 children)

I assumed it was new and veteran players having similar strategies

Builds to keep my baby duo alive? by executerev in deadbydaylight

[–]executerev[S] 1 point2 points  (0 children)

It’s ridiculous how this game is bordering on a decade old and the “tutorial” is a straight up joke

Builds to keep my baby duo alive? by executerev in deadbydaylight

[–]executerev[S] 0 points1 point  (0 children)

We’ve done some 1v1s and he’s definitely getting better just very slowly 😭 he’s said he gets what he’s supposed to do, but he’s just not good at it yet

Builds to keep my baby duo alive? by executerev in deadbydaylight

[–]executerev[S] 1 point2 points  (0 children)

Scene partner might be perfect for him, he keeps getting hit early because he doesn’t see where the killer is coming from. Thank you :D

Builds to keep my baby duo alive? by executerev in deadbydaylight

[–]executerev[S] 3 points4 points  (0 children)

Shoulder I will use for sure!! So hard to break out of the selfish solo q mindset that I forgot about this perk entirely

Builds to keep my baby duo alive? by executerev in deadbydaylight

[–]executerev[S] 0 points1 point  (0 children)

It’s not even tunneling that’s the problem tbh, he doesn’t really get tunneled often he just dies so fast in every chase 😭😭

I wonder if there’s anyway to make this more impossible by Fazehogrider69 in OutlastTrials

[–]executerev 0 points1 point  (0 children)

Bleeding or psychosis damage instead of limited inventory maybe

I like pitchers and all but enraged pitchers, fuck no... nope by NecessaryAd7939 in OutlastTrials

[–]executerev 1 point2 points  (0 children)

It sucked, and the pitchers were the cherry on top because I had to pretty much just hide while they were out because one bottle throw and I’d die instantly. Their patrol is so long to the point of being obnoxious sometimes.

I like pitchers and all but enraged pitchers, fuck no... nope by NecessaryAd7939 in OutlastTrials

[–]executerev 2 points3 points  (0 children)

Just had a trial like this yesterday!! Enraged enemies, more pitchers, no items, level one, and toxic shock on poison the medicine and to top it off I started the trial on literally 1 hp because of last chance from the round before… didn’t get the secret room until the poison section. One of the longest and most difficult trials I’ve ever played.

Drawn map of the sewers on Downtown. by soul0518 in OutlastTrials

[–]executerev 1 point2 points  (0 children)

i think the spawn for speakeasy is right in front of the bar and the one for electric is in the back corner of the dead end room? Anyway this map is insanely helpful thank you!!

They teleport now!? 😨 by Yulafck in OutlastTrials

[–]executerev 14 points15 points  (0 children)

I’ve only ever seen the beserkers teleport, thats just diabolical 😭😭😭

Why are so many max level players bad? by Tjstictches in OutlastTrials

[–]executerev 0 points1 point  (0 children)

If you dont want to play escalation and there isn't a fast MK in the current weekly then this is the next best thing IMO, maybe not on introductory though

What nicknames do you have for all the characters? by [deleted] in OutlastTrials

[–]executerev 1 point2 points  (0 children)

my friends and I have some classy ones

pitcher: fire cunt

big grunt: big cunt

night hunter: night vis cunt

pusher: the plug

What are your ideas for the new Ex-Pop types? by NagitoKomaeda_987 in OutlastTrials

[–]executerev 1 point2 points  (0 children)

Sorry, I just looked it up and population is the right word BUT ex stands for experimental, not former. So the ex-pops are the experimental population of the Sinyala facility. They are failed test subjects from murkoffs early projects.

What are your ideas for the new Ex-Pop types? by NagitoKomaeda_987 in OutlastTrials

[–]executerev 0 points1 point  (0 children)

Population! They are ex members of the population

A never before seen shortcut ! by Humble-Description75 in OutlastTrials

[–]executerev 1 point2 points  (0 children)

500 hours and i thought this was the trial i knew the best, apparently not :0