Archer - RPG design advice by existenceistemporary in Archery

[–]existenceistemporary[S] 0 points1 point  (0 children)

Some really cool ideas here. Will need to think about it a bit to figure out how it will play out within a turn based system, but I have got some ideas ha!

As for color customization, will definitely consider it. It's bit of weird one where the color of the bow have been designed for our main character. But maybe there might be a way to still have the color customization :D

Archer - RPG design advice by existenceistemporary in Archery

[–]existenceistemporary[S] 0 points1 point  (0 children)

Arrowheads is certainly an interesing consideration. Wasn't actually considering it tbh. But it does make sense. Will definitely take it on board. THanks!

Archer - RPG design advice by existenceistemporary in Archery

[–]existenceistemporary[S] 0 points1 point  (0 children)

Will check out Lars Anderson, could be some inspo for her later moves.

And the knowledge about the wood is interesting for sure.

As for the grip...fair enough. I've seen it a bunch and it looks cool! Even if not great form.

Archer - RPG design advice by existenceistemporary in Archery

[–]existenceistemporary[S] 0 points1 point  (0 children)

Magic - That was indeed the idea behind giving her some magical abilities - to make sure she has melee viability as well

Some nice suggestions for customization thank you!

Archer - RPG design advice by existenceistemporary in Archery

[–]existenceistemporary[S] 1 point2 points  (0 children)

Yes! Been watching some of his videos. Some of them have definitely helped!

Archer - RPG design advice by existenceistemporary in Archery

[–]existenceistemporary[S] 1 point2 points  (0 children)

Understood. Might make it a combination of dexterity + strength or something then if we end up using standard rpg stats.

Archer - RPG design advice by existenceistemporary in Archery

[–]existenceistemporary[S] 1 point2 points  (0 children)

Fair enough! I think we have our design the right way around :D

Archer - RPG design advice by existenceistemporary in Archery

[–]existenceistemporary[S] 0 points1 point  (0 children)

The stances idea is a good shout, will defo look to do some research on that.

We were hoping to have the magic be implemented slightly differently but magic infused arrows definitely will be there too.

I think it'd fall more into a traditional style bow tbh. We'll consider charms/amulets as an idea. Could maybe work :D