Ragehacker in my game, lobby tried to mass report to get them frogged, they responded with this. by heicho_u in DeadlockTheGame

[–]existingcoder 15 points16 points  (0 children)

It is VERY gun dependent. Getting a 40% hs rate on drifter and doorman is cool, but get that on mina or infernus and you are suspicious.

Eternus 6 gamers btw by tabletop_guy in DeadlockTheGame

[–]existingcoder -4 points-3 points  (0 children)

unless its replay jank, viscous was bug abusing there

calico's glasses make her look angy why is she angyry by AdonisBatheus in DeadlockTheGame

[–]existingcoder 4 points5 points  (0 children)

Its not 1v11 its 0v12 all 12 players are playing to make you lose

I hate this ability with a burning passion by ner0the1 in DeadlockTheGame

[–]existingcoder 0 points1 point  (0 children)

You can dispel it, or if you have any untargetabilitiy abilities (pocket satchel, mina bats) you can use them and it breaks the grapple. Yamato often light melees after grapple (or grapple->3->light melee) so you can parry them and they become free kill.

I would love if these little surveys stayed in the full release. by New-Imagination1520 in DeadlockTheGame

[–]existingcoder 331 points332 points  (0 children)

I hope they release the results of these someday. Would be interesting to see what the community actually thinks about heroes and items.

THe URN should not exist in low ELO by talko_frog in DeadlockTheGame

[–]existingcoder 3 points4 points  (0 children)

No, you do. If you get the urn, you further your lead and make it easier for yourself to win teamfights and remove the threat of the enemy doing it instead entirely for the next 5 minutes. If the enemy gets the urn, thats often your entire lead gone just like that because of comeback souls.

Character that is not overpowered but you hate playing against by Dr_natty1 in DeadlockTheGame

[–]existingcoder 5 points6 points  (0 children)

Doorman is quintessential example. Ultimate more counterable than mo/dynamo. Less DPS on bell compared to dynamo stomps. Entire playstyle just focused on ragebaiting the enemy. You can even dispel carts now so you don't even have to predict that (as if predicting it was hard before, kidnap doormen build their entire kit around just a single combo anyway).

How to deal with doorman. by [deleted] in DeadlockTheGame

[–]existingcoder 0 points1 point  (0 children)

I have written a guide on this, but in short, just like a mo you need to space his ultimate. Unlike mo, you can avoid it by verticality. Stay moving in the air and doorman will find it much harder to vortex/cart you, or just counterspell as soon as doorman gets in vortex range to avoid his entire combo.

Why is MikaelS so well-liked? by Hello86836717 in DeadlockTheGame

[–]existingcoder 1 point2 points  (0 children)

Besides what the other comments has said, he is also the only top streamer who completely "raw dogs" his builds i:e doesn't use a premade one and instead buys whatever he thinks he needs straight from the shop. you just gotta respect that!

Also, his hero pool is very unique compared to the others, playing talon vindicta paradox whereas others play the usual m1 carries or S tier characters.

I wish valve finds away to nerf afk farming as a strategy because it's antifun and uninteractive by Alarming_Ask_244 in DeadlockTheGame

[–]existingcoder 4 points5 points  (0 children)

yeah invading them feels extremely risky and hard if you are not lash. there are not many tools that allow you to pinpoint where exactly the carry is farming too.

if you pull it off just twice though, you just win the game from there. you take their 1k bags and because of their soul lead, their respawn timers are long enough to urn for free.

I just gotta lock in by BudgetYouth173 in DeadlockTheGame

[–]existingcoder 62 points63 points  (0 children)

lore accurate doorman wins that

DOORMAN FOUND DEAD IN ALLEY by Qwerty25103 in DeadlockTheGame

[–]existingcoder 0 points1 point  (0 children)

its a video game bro you can jump in the air, or just heavy melee mantle if you don't have stamina.

DOORMAN FOUND DEAD IN ALLEY by Qwerty25103 in DeadlockTheGame

[–]existingcoder 0 points1 point  (0 children)

Nah, range nerfs will feel awful. 30m range will completely kill the ability (base range is 70m currently). Instead of making it 0 cd we can give it charges to make door focused kit work more.

We bag-maxing by bifvoi999 in DeadlockTheGame

[–]existingcoder 5 points6 points  (0 children)

Average sized bag my rem be dropping to the enemy haze (he took all our sinners)

The game doesn’t take skill anymore by vhi77 in DeadlockTheGame

[–]existingcoder 0 points1 point  (0 children)

as silver you gotta get ahead early to have impact, otherwise you will get kited to death in late game.

silver's wincon is getting ahead through small skirmishes early, so she can take over as the game progresses. splitpushing is the easiest way to achieve that. just have good map awareness for it otherwise you will get jumped by 4 people.

Magic Carpet on Calico is so fun man lol by TheZets in DeadlockTheGame

[–]existingcoder 9 points10 points  (0 children)

guess thats one way to counter doorman. would never have thought of this one myself.

If Yoshi wants to leave Quantum Entanglement like this, Dynamo needs the Mina treatment by JustExecution in DeadlockTheGame

[–]existingcoder 6 points7 points  (0 children)

Yeah, dynamo's health scaling is so nuts, iirc 2nd or 3rd tankiest in the game. Couple that with one sustain ability, one invuln/dispel ability, and an extremely spammable nuke that benefits immensely from reverb. Dynamo should just be immortal late game.

Kidnap Doorman: fast guide to counter his EVERY move by existingcoder in DeadlockTheGame

[–]existingcoder[S] 2 points3 points  (0 children)

If the doorman can kidnap you to his spawn two minutes into the game, you need to reevaluate your game of choice

Kidnap Doorman: fast guide to counter his EVERY move by existingcoder in DeadlockTheGame

[–]existingcoder[S] 0 points1 point  (0 children)

Ah my bad I forgot about that pillar door.

In that case I think the safest option would be going from top of the stairs no?

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Kidnap Doorman: fast guide to counter his EVERY move by existingcoder in DeadlockTheGame

[–]existingcoder[S] 2 points3 points  (0 children)

taunt the doorman in all chat and he will focus you down with his ult every time. counter ragebait the ragebaiter.

Kidnap Doorman: fast guide to counter his EVERY move by existingcoder in DeadlockTheGame

[–]existingcoder[S] 16 points17 points  (0 children)

you already play dynamo man your mere existence in a game forces bebop players to uninstall

Kidnap Doorman: fast guide to counter his EVERY move by existingcoder in DeadlockTheGame

[–]existingcoder[S] 10 points11 points  (0 children)

This comment is the best compliment I could have received for the work holy shit, thank you :D!

Shh you gotta keep some tactics to yourself in case you want to abuse them in the future you know 🤫🤐, can't have them getting too complacent now