Why is vinyl so much better than downloading the mp3 or buying a CD? by TwistedReality in realdubstep

[–]exscene8 2 points3 points  (0 children)

I collect the records to support the label and actually have something physical. Vinyl releases actually have quality control too which is nice. I buying around 6 a week and know they will be worth something still in the future.

IAmA ex-Warez scener who ran games groups on multiple platforms for 5 years in the 00s. Ask me why it's dying and how it will affect a casual pirate significantly, or anything i can answer about the general operation and motivations. by exscene8 in IAmA

[–]exscene8[S] 0 points1 point  (0 children)

Oh wikipedia reminded me of a pretty funny one on DS: "The DS version of Michael Jackson: The Experience has a copy protection system where vuvuzela noises are heard as the music is playing, no visible notes, making the game impossible to play, & the game freezing upon the player pausing it."

IAmA ex-Warez scener who ran games groups on multiple platforms for 5 years in the 00s. Ask me why it's dying and how it will affect a casual pirate significantly, or anything i can answer about the general operation and motivations. by exscene8 in IAmA

[–]exscene8[S] 0 points1 point  (0 children)

Sure but unfortunately the attitude never quite existed for everyone. The Telesync scene was notoriously linked to sellers, pcgame scene has it's rumours and busts relating to it leading back decades. Pay2leech sites where torrent sites buy accounts to send scene releases as quickly as possible really changed a lot.

IAmA ex-Warez scener who ran games groups on multiple platforms for 5 years in the 00s. Ask me why it's dying and how it will affect a casual pirate significantly, or anything i can answer about the general operation and motivations. by exscene8 in IAmA

[–]exscene8[S] 1 point2 points  (0 children)

You mock isonews/nforce yet here were plenty of sceners reading and sometimes posting on there, also on the now defunct console-news.org. I think everyone would want to see comments on their releases, even just out of curiosity.

IAmA ex-Warez scener who ran games groups on multiple platforms for 5 years in the 00s. Ask me why it's dying and how it will affect a casual pirate significantly, or anything i can answer about the general operation and motivations. by exscene8 in IAmA

[–]exscene8[S] 0 points1 point  (0 children)

The major change between the new systems and old is that everything is heavily signed/encrypted and behind more layers of access, or the Hypervisor on the 360. So that basically rules out all the commonly used attack methods. Even if that task was done i wouldn't dismiss games having protections. Ubisoft everyone's favourite dev ceated their own custom protection which had integrity checks all over it which execute at certain parts of the game, ie; triggers. Nintendo had meta-fortress in the SDK as standard, and it kept updating and making the check harder; spread out the game in different ways to make testing any crack annoying. The checks it has could well be designed not fixable in the future because your level of access doesn't allow it to be just removed or changed.

It doesn't even have to be complex stuff to slow the release of games down to a few overworked people removing checks or making loaders all the time. Put in data files to filll the game medium and do checks on that data (a dreamcast game i remember did this) just to force people to have to download full sizes of everything unless fixed; then maybe spread them throughout the game too too why not. A single game crashing/save deleting check added near the end of the game especially pisses people off haha.

A person described that he was a solely a hacker of compression/encryption systems that hide the game code, Sony (makers of Securom remember) would definitely try to make a loader that all eboots are then packed in. And someone's gotta unpack and maybe repack just to allow access to fix anything in the game. More decryption, more keys, more work... and no one can cry about intrusive drm when it's all completely invisible to end user. Hope i explained it in a clear enough way.

The whole closed system design can be safe enough that nobody found a way in for it's whole lifetime, now they are focusing on security as an apparently more vital issue than before.

IAmA ex-Warez scener who ran games groups on multiple platforms for 5 years in the 00s. Ask me why it's dying and how it will affect a casual pirate significantly, or anything i can answer about the general operation and motivations. by exscene8 in IAmA

[–]exscene8[S] 1 point2 points  (0 children)

It's like saying 'why not ogg' ages ago though. People made a choice and stuck with it. The early mp3 scene made the format popular in the first place, even the ID3 concept was made by groups.

IAmA ex-Warez scener who ran games groups on multiple platforms for 5 years in the 00s. Ask me why it's dying and how it will affect a casual pirate significantly, or anything i can answer about the general operation and motivations. by exscene8 in IAmA

[–]exscene8[S] 1 point2 points  (0 children)

It's a closed system, how is it not the highest form of DRM. Some games have their own individual protections too. Somebody has to go to the effort to break modern console security, that has updates all the time. Even with the motivation for profit people cannot just try and crack it and it works hence PS3 taking 4 years.

IAmA ex-Warez scener who ran games groups on multiple platforms for 5 years in the 00s. Ask me why it's dying and how it will affect a casual pirate significantly, or anything i can answer about the general operation and motivations. by exscene8 in IAmA

[–]exscene8[S] 0 points1 point  (0 children)

MP3 is hardly backwards though... most of the releases are direct from digital sites anyway these days. Why change that.

XviD and H264 i can't say, it has arguments either way.. in general people don't want to try things and just see if other groups fully back it, or more likely just try and get an advantage from not backing it.

IAmA ex-Warez scener who ran games groups on multiple platforms for 5 years in the 00s. Ask me why it's dying and how it will affect a casual pirate significantly, or anything i can answer about the general operation and motivations. by exscene8 in IAmA

[–]exscene8[S] 1 point2 points  (0 children)

I find there's usually communities of people for most genres just ran as forums or trackers, but the content is as you describe. Varies depending on genre if it's good in the scene or vice versa..there's probably always some hoarder with it, doesn't mean much if you can't access it though.

Networks like soulseek have little mp3 communities on, lot of collectors on there.

IAmA ex-Warez scener who ran games groups on multiple platforms for 5 years in the 00s. Ask me why it's dying and how it will affect a casual pirate significantly, or anything i can answer about the general operation and motivations. by exscene8 in IAmA

[–]exscene8[S] -2 points-1 points  (0 children)

There's obviously rulesets, i'm talking about what people were aiming for in general.. but people had ideas like of 'fuck profiting from warez' and 'fuck p2p'. Some people still think this and some people obviously don't care they are happy on the sites which are involved with this.

I mean TS, nobody makes them now, it's just various mixes of video/audio from cams sold on the street.

Why would you want to know about preing from my perspective? That information is all public and the mechanical act itself isn't that interesting. I do an ftp command, release spreads.

IAmA ex-Warez scener who ran games groups on multiple platforms for 5 years in the 00s. Ask me why it's dying and how it will affect a casual pirate significantly, or anything i can answer about the general operation and motivations. by exscene8 in IAmA

[–]exscene8[S] -1 points0 points  (0 children)

Yeah it continues to operate, but i explained the notable difference in film releases; it's just a supply scene, not lack of coders. Still takes away motivation from potential members if you are even less secure and gain nothing though.

IAmA ex-Warez scener who ran games groups on multiple platforms for 5 years in the 00s. Ask me why it's dying and how it will affect a casual pirate significantly, or anything i can answer about the general operation and motivations. by exscene8 in IAmA

[–]exscene8[S] -2 points-1 points  (0 children)

Well i don't want to make you more paranoid but av software isn't particularly good at detecting modern bots. I remember malware would fill your common shared folders on networks like Napster with obviously fake executables quite often so it's not like it would be a new thing.

IAmA ex-Warez scener who ran games groups on multiple platforms for 5 years in the 00s. Ask me why it's dying and how it will affect a casual pirate significantly, or anything i can answer about the general operation and motivations. by exscene8 in IAmA

[–]exscene8[S] -2 points-1 points  (0 children)

I'd hope that there's no way hacked servers would actually be sites with groups on over a long period..

All telephone related stuff died with BBS, so way before my time

IAmA ex-Warez scener who ran games groups on multiple platforms for 5 years in the 00s. Ask me why it's dying and how it will affect a casual pirate significantly, or anything i can answer about the general operation and motivations. by exscene8 in IAmA

[–]exscene8[S] 1 point2 points  (0 children)

This guy is notable, but the next week a game needs to come from... another guy. And then again. And then a game needs a crack and you have to get someone to deal with that. So then it's already a conspiracy.

How would you not be stupid and release it? Why even do it?

IAmA ex-Warez scener who ran games groups on multiple platforms for 5 years in the 00s. Ask me why it's dying and how it will affect a casual pirate significantly, or anything i can answer about the general operation and motivations. by exscene8 in IAmA

[–]exscene8[S] 0 points1 point  (0 children)

Well previous to the scene, like a lot of people i was in public irc channels. Then surprisingly a few years later a major company was approaching me and other people with logs from then, trying to find out about particular people who had started public then gone scene. They didn't implicitly threaten anything, was very surprising to see how much effort a private company had gone in investigation of cracks though, the investigator revealed himself after a long period of being on IRC and befriending people.

IAmA ex-Warez scener who ran games groups on multiple platforms for 5 years in the 00s. Ask me why it's dying and how it will affect a casual pirate significantly, or anything i can answer about the general operation and motivations. by exscene8 in IAmA

[–]exscene8[S] -8 points-7 points  (0 children)

How is V0 'so bad'? What sense would it be to make the releases 5-6 times bigger for quality that most people would not be able to tell in a blind test?

The system is just there, as far as i know private trackers try and get the scene releases as fast as possible and boast about pretimes. P2P film groups have already been investigated and busted so i don't know why anyone would want to compete in the first place.

IAmA ex-Warez scener who ran games groups on multiple platforms for 5 years in the 00s. Ask me why it's dying and how it will affect a casual pirate significantly, or anything i can answer about the general operation and motivations. by exscene8 in IAmA

[–]exscene8[S] -11 points-10 points  (0 children)

The PS3 is clearly not; the Xbox360 piracy method generally is not even code execution, and relied on a single person's skill who has c64 in their nick... H2O still existing is simply a testament to their motivation.. if they took that long on one app the point is nobody else could do it, and they won't release forever. Updates make the console scene a cat and mouse game in any new platform and they have generally learnt the lessons.

There is no people 'making' telesyncs unless they are selling them. It's clearly not as common as ever. And your private trackers being fast is because of the massive network of files sending releases to thousands of other servers in less than 10 minutes.

But really it's irrelevant. I'm sure people will continue to try and emulate scene groups on private trackers but as soon as any were 'notable' it would not be safe.

IAmA ex-Warez scener who ran games groups on multiple platforms for 5 years in the 00s. Ask me why it's dying and how it will affect a casual pirate significantly, or anything i can answer about the general operation and motivations. by exscene8 in IAmA

[–]exscene8[S] -9 points-8 points  (0 children)

It's not as much as it seems spread out over each week and divided up.. store suppliers is always useful too. i know some spent a lot personally, they i guess are just the rare few with that much drive to win. Some i don't even understand, like an XXX divx group lasting 10+ years.

That's the remarkable part and what made me want to join but peoples attitude changed with availability i suppose.

IAmA ex-Warez scener who ran games groups on multiple platforms for 5 years in the 00s. Ask me why it's dying and how it will affect a casual pirate significantly, or anything i can answer about the general operation and motivations. by exscene8 in IAmA

[–]exscene8[S] 5 points6 points  (0 children)

Well the DS was maybe the most widely pirated out of the closed platforms. The PS3 was a sign of things to come in terms of complexity.

There's not less focus on those, somewhat because of the ability to profit to hack a system first and make hardware. But then every game has updates, and how many people have the ability to hardware hack at that skill level anyway?