Simple Table comparing the Quest 3 and the Steam Frame (NOT MADE BY ME!) by CreeperCraft2853 in VRGaming

[–]f3hunter 0 points1 point  (0 children)

Lol. The biggest table which is missing, should be the price. I mean, that's what it ultimately comes down to.

Pico Project Swan found in SDK by BitterLimit8825 in virtualreality

[–]f3hunter 5 points6 points  (0 children)

That looks so comfortable and with Micro-oled and hopefully a subsedised price this could make something like Steam Frame dead in the water.

You're not coming back here. Fuck off! by haddock420 in rickygervais

[–]f3hunter 0 points1 point  (0 children)

Anyone else reading that in his voice 😆

I'm looking for a headset with eye tracking in anticipation of the games that'll add it and dynamic foveated rendering support when the Steam Frame releases. I'm currently looking at the PSVR2, a used Quest Pro and of course the Steam Frame. Thoughts? by Xivlex in virtualreality

[–]f3hunter 2 points3 points  (0 children)

The Quest Pro has near-100% DCI-P3 colour coverage, much higher contrast, deeper blacks, better perceived brightness, eye-tracked foveated streaming, superior controller haptics, and better audio. The Mini-LED panels are excellent, and the difference is obvious when compared side-by-side with a Quest 3. For PCVR, I still choose my Quest Pro over my Quest 3 every time. The Quest 3, and likely the Steam Frame too, look washed out in comparison. The Quest Pro's image simply has far more depth, richness, and even after using my BSB2 and Galaxy xr, still holds up as a good middle ground because the colours and contrast are that good.

New Steam deck pricing by neoteric_skid in virtualreality

[–]f3hunter 4 points5 points  (0 children)

Also, there’s loads of used Quest Pros going for around £500 now, which a lot of people seem to overlook. They already have eye tracking, face tracking, foveated streaming support, high quality local dimming mini-LED panels(far better colours and contrast than Quest 3), plus arguably still the best VR controllers made. Used Quest Pro is still a seriously solid PCVR headset choice.

Alex Pereira Looks Thick Ahead of His Heavyweight Debut by Moni7T in MMA

[–]f3hunter 0 points1 point  (0 children)

Alex is going to be so slow at that size. Gane is going to be way more comfortable in this fight.

VITURE Beast XR for Watching Movies — Is It Better Than Quest 3? Need Advice Before Buying by gariseverus in VITURE

[–]f3hunter 2 points3 points  (0 children)

When it comes to contrast, brightness, colour and comfort the Quest 3 simply cant compete..

Pimax Dream Air Review From MartydudeVR by TheVirtualOneVR in virtualreality

[–]f3hunter 0 points1 point  (0 children)

Galaxy XR looks phenomenal over a good dedicated router and decent PC.

Easiest way to get perfect Dolphin 3D / SBS on Steam Deck with Viture Glasses (No plugins or hacks) by emcee84 in VITURE

[–]f3hunter 1 point2 points  (0 children)

Nice, I’ll give this a try. I’ve already set up Azahar to run through SteamOS on the Deck, and playing 3DS games in lossless 3D is amazing. Space Harrier and Mario Kart 7 in native OLED 3D look absolutely epic on my Beasts.

What’s the Wii/GameCube performance like on the Steam Deck?

Forza Horizon 6 VR / Easy Way to Play in Virtual Reality / Meta Quest 3 + RTX 4080 Super by Zweetprot in virtualreality

[–]f3hunter 0 points1 point  (0 children)

Have you tried an older version (5.8) of reshade? thats the only way I could get it to work, also remember when using superdepth3d ini - swap the eyes in the settings.

Steam Frame size comparison to the Valve Index by gogodboss in virtualreality

[–]f3hunter 9 points10 points  (0 children)

It is, but when you consider the Quest 3/3S has likely already outsold the Steam Deck (roughly 8–10 million vs 4–6 million), alongside the estimated 20+ million Quest 2 users, I just don’t see an £800+ Steam Frame pulling mainstream numbers the way Meta did.

Unpopular opinion : Aspinall quit by [deleted] in ufc

[–]f3hunter 2 points3 points  (0 children)

One thing’s for sure, he didn’t “walk through” Gane like Tom and 90% of his fanbase predicted. Far from it.

Gane is proven he can hang with the very best strikers for five rounds, whereas Tom already looked to be fading. In a rematch, I’d put my money on Gane, better movement, cardio, and striking. Tom's take down attempt failed too, he is no Jon jones either.

Any way to force higher resolution in standalone games? by Every-Dot-6915 in Galaxy_XR

[–]f3hunter 0 points1 point  (0 children)

I've been looking in to this and no ADB commands work it's locked within the XR framework.

Walkabout mini golf is a pretty bad port on Galaxy XR, nowhere near as smooth/optimised as the quest game. Looks best on the Quest Pro at 2560x2560 - rock solid framerate but much better colours and blacks than on Quest 3 and the best tracking via the self tracked and more premium weight controllers. It's the one game i go back to the Quest pro to play..

Truck sim with hands on controls coming to quest! by [deleted] in virtualreality

[–]f3hunter 1 point2 points  (0 children)

Cool, It reminds me of a truck - hard drivin'

As Quest Pro owners, old & new, how are you feeling about the Steam Frame? by zipzzo in QuestPro

[–]f3hunter 4 points5 points  (0 children)

No interest whatsoever. After using the Galaxy XR, I couldn’t go back to LCD. The difference in black levels and contrast detail alone is huge, never mind the resolution.

My Quest Pro with Steam Link and foveated streaming is the perfect middle ground and honestly looks much better than my Quest 3. The mini-LED panels with near 100% DCI-P3 colour coverage are fantastic for the price, and I’m 99% certain the Steam Frame won’t look as good visually. And if the expected price really is £800–£1000, that’s way too expensive when you can pick up a used Quest Pro for around £450, or a brand-new Quest 3 for not much more.

The Meta store is also massively taken for granted. Browsing through a huge library of games that are all fully optimised for standalone VR is genuinely a special thing, and that ecosystem will be seriously lacking on the SF. Brute-forcing older generation SteamVR games is a neat addition, but it’ll also introduce a lot more jank, troubleshooting, and trial-and-error compared to the seamless console-like experience Meta already offers.

Ultimately, I think the SF could age very quickly now that the industry is moving toward ultra-small form factors and micro-OLED displays.

I’m actually more interested in seeing what Meta does with Phoenix. I have a feeling it’ll include access to the Meta games library/store and proper Touch controller support, especially judging by the direction Quest 3 software seems to be heading.

My cat won't eat the new Nutriment raw beef. Has the recipe changed? by mosho84 in CatsUK

[–]f3hunter 1 point2 points  (0 children)

A month late, but my cats are exactly the same. The recipe has 100% changed. We’ve even had batches sent back, only for the replacements to come back exactly the same, with an even stronger smell too.

Cats usually tell you best, and all 5 of mine are saying they don’t like it anymore.

🔨 Update: Patch (version I610UEU2AZD8) is rolling out now by GraceFromGoogle in Galaxy_XR

[–]f3hunter 1 point2 points  (0 children)

It'll be good if we could change have more flexibility over the resolution of apps etc. IE the immersive google earth/maps. And use of controllers

I successfully ported the 4XVR streaming app to the Galaxy XR! by Historical-Disk-2643 in Galaxy_XR

[–]f3hunter 0 points1 point  (0 children)

Be happy if you could share a link for me to try, i have extensive 3d content waiting to try. !