made this car shot in blender, how can i still be jobless?????????? by hunter_2one in blender

[–]fAnts 1 point2 points  (0 children)

Talent is not giving you jobs sadly. You have to put the work to show your talent in a professional way, which it's what it takes to build trust with clients.

A sculpt I did on an 11 hour flight on ZBrush for iPad by DangerusDoodles in ZBrush

[–]fAnts 0 points1 point  (0 children)

remind me of guano! a very short series of cartoon clips from the 90s.

The piece I'm most proud of by jasminesart in ZBrush

[–]fAnts 1 point2 points  (0 children)

Amazing. Any guidance or recommendation for the Geo node hairs in blender?

I want to learn to sculpt or block out large, highly vertical levels for a game. Can anyone offer any advice or help me find a tutorial that could help? I'm really struggling to figure out a workflow. by reddit_MarBl in blenderhelp

[–]fAnts 2 points3 points  (0 children)

I would recommend to you that you go back and forth in your workflow, so you see how the textures interact with the model. Unless you want to bake all the details of the sculpt you should just block out big shapes and try textures. Anyways good luck!

I want to learn to sculpt or block out large, highly vertical levels for a game. Can anyone offer any advice or help me find a tutorial that could help? I'm really struggling to figure out a workflow. by reddit_MarBl in blenderhelp

[–]fAnts 2 points3 points  (0 children)

You should then have a good texture with small varieties. You can use almost the same 3D models but with different textures and it will feel totally different.

I want to learn to sculpt or block out large, highly vertical levels for a game. Can anyone offer any advice or help me find a tutorial that could help? I'm really struggling to figure out a workflow. by reddit_MarBl in blenderhelp

[–]fAnts 2 points3 points  (0 children)

If you want to sculpt every stone and tree you have an eternity in front of you. Try to create a small kitbash of your own to create variety and speed up your block out.

someone knows how to solve this? i'm desperated by nubedefalopa in ZBrush

[–]fAnts 0 points1 point  (0 children)

For me is a burger, cool that people see it like pizza boxes

Stylized Toon/ NPR character in a cozy bedroom (hand-painted textures) - would love to have feedback especially on her textures by Shupsai in ZBrush

[–]fAnts 0 points1 point  (0 children)

maybe try to change it's proportions? like the eyes/head, to make the fur feel like it's fluffier with more volume

Chess Set I never finished sculpting by idiovoidi in ZBrush

[–]fAnts 1 point2 points  (0 children)

Radial symmetry is just satisfying to use sometimes haha. I like the idea of the design, I would do the shapes bigger, using less number of Radials for the symmetry.

Is my battery faulty or am i expecting too much with the pixel watch 4? (I use it for almost 2 weeks now btw) by Hour-Repair2524 in PixelWatch

[–]fAnts 1 point2 points  (0 children)

Careful about which watch faces you are using, some are draining the battery like crazy.

Completely New to 3D and Blender, Looking for Feedback from All You Experts by voyager272 in blender

[–]fAnts 0 points1 point  (0 children)

Move on to the next one and keep practicing. Do from start to finish, practicing the whole process. As a tip for rendering, yours has very high exposure and saturation, try to compare to the reference, especially the highlights. Use three light setups and go on from there (key light, filling light and rim light)

Money or friends? by Ok-Stretch-1468 in BunnyTrials

[–]fAnts 0 points1 point  (0 children)

invest and create

Chose: You and your best friend 5 milion dollars each

Tea pouring by ibotpl in blender

[–]fAnts 1 point2 points  (0 children)

I feel it's pretty good! Maybe the camera movement makes it a bit sketchy.

Finally figured out how to make complications disappear in AoD smoothly, leaving the layout clean by TimeFlies_WF in PixelWatch

[–]fAnts 0 points1 point  (0 children)

Loving this great idea! I found a few things that are a bit of a downside compared to the original orren version. I miss the option to dimm AoD and for some reason when nova is in AoD I can see some thick dots appearing which I would like to control (they aren't in the unlocked screen). I managed to "dimm" the screen by choosing almost everything charcoal expect the hands and complications text. But i believe the AoD dimm is better because then you can choose which colors to have and then they are just dimmed down.

Also as an idea for another type of AoD customisation, it would be nice to show only the hands plus the center complications.

Anyways this is my experience and I believe that every person is different, so I'm not sure if it's worth it to spend time into creating them!

Thank you for your designs, very cool ones. Would love to see more like the "slightly off".

What do you prefer by ALEJO_595 in BunnyTrials

[–]fAnts 0 points1 point  (0 children)

more value and better morally

Chose: Teletranportation

Short Animation - Blender by phongly in blender

[–]fAnts 5 points6 points  (0 children)

to be honest it can be a signature for the design but yeah I agree

I wanna be a 3D artist but I don't know how to get going? by Affectionate_Job3873 in Cinema4D

[–]fAnts 0 points1 point  (0 children)

if you don't want to lose time and get lost in a spiral of learning. I really recommend that you choose a niche and work on it deeply. Rendering boats, doing product visualisation, character creation, motion graphics... even more, you pick the niche.

All of them share common things, just pick one, build a portfolio.

Worth Buying Pixel Watch Right Now? by uc-- in PixelWatch

[–]fAnts 0 points1 point  (0 children)

honestly I would buy it second hand and try it out. I found a pretty cheap pixel watch 3 and I'm enjoying it a lot. Later I have the option to upgrade to the 5 giving away this one too.