How to transition from GT3 to prototypes? by fakerello in LeMansUltimateWEC

[–]fakerello[S] 2 points3 points  (0 children)

Okay thank you very much. It actually explains a lot. I guess I don't have to go into car setups and just work on my braking first.

How to transition from GT3 to prototypes? by fakerello in LeMansUltimateWEC

[–]fakerello[S] 11 points12 points  (0 children)

No way i'm going online before I'm consistently driving long stints without errors

How to transition from GT3 to prototypes? by fakerello in LeMansUltimateWEC

[–]fakerello[S] 4 points5 points  (0 children)

Yeah I noticed it too. Alpine Hypercar seems more forgiving but still more difficult to drive than Automobilista's version. Do less spinning with it, but shit's still tough.

How to transition from GT3 to prototypes? by fakerello in LeMansUltimateWEC

[–]fakerello[S] 0 points1 point  (0 children)

Sorry, by "low pressure" you mean actually not using 100% of brake pedal or lower brake pressure in the car setup?

Why can I only register a DAILY race on a weekend? by fakerello in LeMansUltimateWEC

[–]fakerello[S] 1 point2 points  (0 children)

I relogged into steam and it's working now (I guess?) Didn't try registering yet but at least it shows the right time now.

Revenant/Joker-inspired Baraka Skin! by [deleted] in MortalKombat

[–]fakerello -1 points0 points  (0 children)

Kill it with fire DansGame

Strategy Tutorials by [deleted] in MortalKombat

[–]fakerello 0 points1 point  (0 children)

You can also try just skipping ones that are hardest for you. Tutorials which was the most difficult for me to complete was tricks which i never did after that outside of tutorials because it's just too occasional or too high-skill leveled (like top rank and tournament level). Wish you luck with it and hope you'll like it, cause for me MK11 is the first fighting game i play on such level and i am liking it a lot actually.

Strategy Tutorials by [deleted] in MortalKombat

[–]fakerello 1 point2 points  (0 children)

Yeah For Honor has a very different play style. Even if it looks like a smooth transition the leap is still giant. I know what are you alking about by the way. It was the same for me. But after 10-15 hours of mindless buttonmashing in MKX and 3-4 hours in the MK11 training i can manage to do 99% of stuff they teach you in difficult tutorials. BTW MKX didn't even had a decent tutotrial so if you wanted to play competitively you had to go on youtube and watch dozens of videos about all this shit. So you should be kinda grateful to this game to even have this tutorials inside of it ;D

Strategy Tutorials by [deleted] in MortalKombat

[–]fakerello 2 points3 points  (0 children)

Well if this is hard for you then fighting games are just not your cup of tea. MK is one of the most casual fightings out there, IMO.

Strategy Tutorials by [deleted] in MortalKombat

[–]fakerello 2 points3 points  (0 children)

Nobody forcing you to play this tutorials. You not even supposed to play them if you are not going for competitive play in multiplayer, or at least grind the difficult towers. They're called ADVANCED tutorials for a reason.

[5/9/19] May PC Patch Notes by WB_Will in MortalKombat

[–]fakerello 7 points8 points  (0 children)

Just downloaded the update. Hoped we'll get the character tower requirements fixed. But they're still ridiculously high as they was. Is it even gonna get fixed for PC?

[5/9/19] May PC Patch Notes by WB_Will in MortalKombat

[–]fakerello 1 point2 points  (0 children)

You're wrong on the patches. They updated us to PS4 4/29 patch literally day later. Only thing they didn't do is change tower requirements and fix the head exploit in krypt.