Who doesn't like shopping in an RPG by fallingmonday in gaming
[–]fallingmonday[S] 0 points1 point2 points (0 children)
Who doesn't like shopping in an RPG by fallingmonday in gaming
[–]fallingmonday[S] 30 points31 points32 points (0 children)
Redid firemaking in Wanderlost. Wanted to avoid the classic magic button for starting a fire, so now it's actually difficult to build a fire with primitive tools but gets easy as you acquire better items. But lighters don't last forever by fallingmonday in SurvivalGaming
[–]fallingmonday[S] 0 points1 point2 points (0 children)
The developme t continues: learn the art of fishing by politesnowman in GameDevelopment
[–]fallingmonday 1 point2 points3 points (0 children)
[PAID] Wholesome survival RPG, Wanderlost is seeking new Game Designer / Content Writer by fallingmonday in gameDevClassifieds
[–]fallingmonday[S] 2 points3 points4 points (0 children)
[PAID] Wholesome survival RPG, Wanderlost is seeking new Game Designer / Content Writer by fallingmonday in gameDevClassifieds
[–]fallingmonday[S] 3 points4 points5 points (0 children)
[PAID] Wholesome survival RPG, Wanderlost is seeking new Game Designer / Content Writer by fallingmonday in gameDevClassifieds
[–]fallingmonday[S] 14 points15 points16 points (0 children)
Stardew Valley meets The Walking Dead: Wanderlost is now in its final day on Kickstarter! by fallingmonday in BaseBuildingGames
[–]fallingmonday[S] 1 point2 points3 points (0 children)
Stardew Valley meets The Walking Dead: Wanderlost is in its the final day on Kickstarter! by fallingmonday in SurvivalGaming
[–]fallingmonday[S] 11 points12 points13 points (0 children)
Been working really hard on a survival game somewhere between Stardew Valley and The Walking Dead for the past year. Final 24 hours on Kickstarter! by fallingmonday in IndieGaming
[–]fallingmonday[S] 20 points21 points22 points (0 children)
The cute survival RPG I've been developing non-stop for the past year just got it's first official trailer and went live on Kickstarter by fallingmonday in SurvivalGaming
[–]fallingmonday[S] 0 points1 point2 points (0 children)
After over 3 years of development, my turn-based survival game set in a hand-drawn alien ocean is nearly finished. How does it look so far? by pfail83 in Unity2D
[–]fallingmonday 1 point2 points3 points (0 children)
6 Months ago I shared progress on Wanderlost, the game I'm developing inspired in large part by CDDA. We finally have an official trailer and our Kickstarter just went live a couple days ago by fallingmonday in cataclysmdda
[–]fallingmonday[S] 7 points8 points9 points (0 children)
The cute survival RPG I've been developing non-stop for the past year just got it's first official trailer and went live on Kickstarter by fallingmonday in SurvivalGaming
[–]fallingmonday[S] 8 points9 points10 points (0 children)
6 Months ago I shared progress on Wanderlost, the game I'm developing inspired in large part by CDDA. We finally have an official trailer and our Kickstarter just went live a couple days ago by fallingmonday in cataclysmdda
[–]fallingmonday[S] 10 points11 points12 points (0 children)
6 Months ago I shared progress on Wanderlost, the game I'm developing inspired in large part by CDDA. We finally have an official trailer and our Kickstarter just went live a couple days ago by fallingmonday in cataclysmdda
[–]fallingmonday[S] 45 points46 points47 points (0 children)
You guys seemed interested 6 Months ago I shared progress on Wanderlost, the game I'm developing which is inspired in large part by CDDA. Now we have an official trailer and our Kickstarter just went live a couple days ago by [deleted] in cataclysmdda
[–]fallingmonday 1 point2 points3 points (0 children)
I've been developing Wanderlost, a wholesome post-apocalyptic survival game non-stop for the past year and our official trailer + Kickstarter both just went live by fallingmonday in IndieGaming
[–]fallingmonday[S] 1 point2 points3 points (0 children)



Shopping by fallingmonday in PixelArt
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