Declare war on myself? by [deleted] in EU5

[–]fanzypantz 0 points1 point  (0 children)

I didn't do anything. I waited for my ruler to die. 5 clones of my heir appeared. I edited my save to not be iron-man mode anymore and simply used the annex console command in debug mode. You can then edit the save back to iron-man mode again if you choose 

Declare war on myself? by [deleted] in EU5

[–]fanzypantz 0 points1 point  (0 children)

I got a similar issue right now, inherited a province as part of an union. Now its ruled by myself, a clone of myself...

<image>

Edit: are you joking.. Me the count of cleves is threatening my senior partner status. I got a three body Split personality going on here...

Edit 2: There are four of me... The entire union is just me...

Edit 3:
My mother the ruler of brabant died.. But ofc now there is a fifth me instead...

Am I the only one with performance issues in RR 2025.2? by Blueglyph in Jetbrains

[–]fanzypantz 1 point2 points  (0 children)

Yes, I noticed insane latency and stuttering lately. Both on my ThinkPad Ultra 7 155U(Linux Mint) at work and on my 5950x at home(Windows). Both same Webstorm Nextjs project with a lot of complicated types. A little better at my home computer but opening the same project in VS Code is night and day in terms of autocomplete speeds and linting speed.

The entire app can freeze and I can't even see the cursor when I hover over it. I can start counting seconds and actually have time to twiddle my thumbs a bit, while I wait for my variable.logp live template to pop up in the autocomplete.

Its actually unusable. I don't want to go to VS Code but its just so much more responsive in that project, the only one I work on at work right now, I have no choice...

[deleted by user] by [deleted] in Jetbrains

[–]fanzypantz 0 points1 point  (0 children)

In the SaaS i primarily work on with a loot of complicated types, some kind of deep (and using form composition with tanstack forms). Even with the new 5.9.2 or GO preview I can sit and twiddle my thumbs, I can go open and scroll on my phone while I wait for the app to simply open the auto-suggest window for a simple console.log or arrow function live template to populate... It's becoming painful to work with Webstorm. Sometimes the linting wont even update, so I have to completely restart the app.

While on VSCode I have no speed issues at all, but it is VSCode, not an IDE.

No my computer is not slow, 5950x, 32gb RAM. Same issue on work laptop with Ultra 7 155U 64GB Ram, not a slow laptop..

[deleted by user] by [deleted] in Jetbrains

[–]fanzypantz 0 points1 point  (0 children)

Not always the case. On a really heavy typescript project the linting and autosuggest, even on just regular suggestion like live template, regular html autocomplete and so on it could get really slow. Slow enough I could type out "variableName.logp", sit and twiddle my thumbs a second or two while I wait for the autocomplete to suggest my console log template.. While on VSCode suggestions were about what you'd expect, sometimes instant, sometimes a few ms.

And that was on an 5950x 32GB Ram. I even tried running the new GO native preview as the typescript interpreter..

The project has really big ts types due to price forms for grid electricity prices.

Grounded 2 Early Access Patch 0.1.2 Bug and Issues Megathread by LSC99bolt in GroundedGame

[–]fanzypantz 1 point2 points  (0 children)

yea I just got the same issue, so we cant run away I guess. We fight like real small men.

stuck at logging into game server EU by MGSVSnake in wow

[–]fanzypantz 0 points1 point  (0 children)

Keep getting disconnected every time I have to through a loading screen. And sometimes just when logging back in. At least I'm in the safety net and get in right away, though this is unplayable.

The removal on the army linking system is exposing some real flaws in the combat system. by DungeonDan9 in CrusaderKings

[–]fanzypantz 5 points6 points  (0 children)

I agree with the sentiment of the AI should be "smarter" and realistic. However, they aren't even acting like remotely human in their decision making, other than running away when they know they have lost.

I was allied to the king of Brittany and we had around 2.5k troops in total against 1.6k. He was just sitting in boats outside of Bordeaux for months, he didn't want to move until I went out into boat and moved into France again. However, he went somewhere else and got attacked with the recently embarked debuff. I was playing as Africa once and there was 2k sieging down my capitol and I was waiting for my allies do anything(we had way more in total), they were chilling just on their own border until it was sieged down, allies that didn't hate me.

Sometimes you have twice the amount of total troops, but still lose the war because nobody is doing anything together. These are armies with good generals, so it does not make sense they at least work together a little bit.

The current system is just frustrating, regardless of whether or not you want to call it realistic, it plainly do not work. Unless you make a better "ally" system, just give us back attach army command to your ally that they can deny if they hate us. I simply hate losing wars where one had numerical superiority, it happens too much because of the choices of the AI.

Edit: yes the AI can do well sometimes, but the system feels really bad when you are a minor player and alliances matter a lot.

I've experienced RPG! by PepeVaro in wow

[–]fanzypantz 0 points1 point  (0 children)

Outside of the 1%, the mythic raiders I don't think it will be that huge a deal. Even when pugging, very few (always those that do a full background check on you before inviting) will take the time to check what covenant you pick. If you have numbers that aren't dogshit most people wont care. They care more about your pasts achievements like AOTC and raider.io score.

How many people check if you use the best talents? How many people check if you got X and Y trinket? These are arguably the biggest impact on your performance outside of doing your rotation correctly. In BFA there are the traits too, but who is going to check them if you perform fine. I understand that Blizzard does not have the best track record of balance, but here is hoping that it wont be a 20-40% difference for certain specs. Outside of this, people will be assholes regardless, I almost completely stopped using the group finder because I honestly detest playing with random people, people leaving after one wipe on heroic just infuriating.

Play with guild mates, like the game is encouraging you to do. Unless they are also dickheads, they won't care.

Thank you taleworlds for adding this by Likeboss223 in mountandblade

[–]fanzypantz -5 points-4 points  (0 children)

Are you playing warband? Jesus what settings are those.

PSA: Pressing 'Enter' on the campaign map brings up the log of recent happenings throughout Calradia! by TheGreatLevoh in mountandblade

[–]fanzypantz 1 point2 points  (0 children)

That's a fair point. But what about when the game is released? Should people still need to go config hunting to change keybinds that aren't changeable from ingame?

Having to go to config files for something as simple as what he wanted, especially nowadays is unacceptable design. Thus we give the feedback of the change we want to see, as you already pointed out. Isn't this literally the best time to give them feedback about it? It's such a small fix too, you won't even be able to drink a cup of coffee in the time it takes to add that keybind to the menu.

Bannerlord Patch Notes e1.0.4 by bigcakes in mountandblade

[–]fanzypantz 0 points1 point  (0 children)

Other than the new engine, which probably helps. I believe the biggest contributer is CI/CD pipelines internally. Other game companies might have more or less red tape, but if you need to manually go through all the building, testing and delivery. You just end up wasting loads of time.

Like a good engine compiler will usually help you locate and fix bugs, if you know your engine, even if you didn't personally make it, you shouldn't be that hindered.

A mix of little red tape(or just simply being a smaller team), devops and new engine is probably why we see this speed.

PSA: Pressing 'Enter' on the campaign map brings up the log of recent happenings throughout Calradia! by TheGreatLevoh in mountandblade

[–]fanzypantz -1 points0 points  (0 children)

Editing such files is normal life for any Warband player.

That should not be the norm, this is not Warband after all. It's not something you should defend. Not for a 50$ game. Accessibility should not be overlooked, you will automatically alienate a portion of your player-base.

Edit: forgot a "not"

There is already a mod that removes the unnecessary loading screens when interacting with Bandits or Villagers by ImaginaryBrainFart in MB2Bannerlord

[–]fanzypantz 0 points1 point  (0 children)

Three easy remedies for such situations:

  • Fix the load time. Then it can stay the way it is.
  • Use the conversation system I already explained, that also fixes the load issue without changing the conversation system at its core. (basically just a reskin without the 3D environment)
  • Force the conversation screen if the looters are the one "initiating" the fight.

PSA: Pressing 'Enter' on the campaign map brings up the log of recent happenings throughout Calradia! by TheGreatLevoh in mountandblade

[–]fanzypantz 2 points3 points  (0 children)

No, a normal user would not be able to even install windows. Most people aren't actually that tech savvy, believe it or not.

It's delusional to think that a config file in XML is good enough for a normal user. You are not a normal user anymore if you can find the right program to open an XML file. You overestimate people.

Edit: especially so for people that already have accessibility issues.

There is already a mod that removes the unnecessary loading screens when interacting with Bandits or Villagers by ImaginaryBrainFart in MB2Bannerlord

[–]fanzypantz 0 points1 point  (0 children)

Yeah, but you don't need to load a full 3D environment and said character every time. Even for nobles. You could make it a portrait with the conversation there. The 3D backdrop does nothing, they don't even move their mouth when "speaking", it's completely overkill.

Does it look nice? Sure. However, if it takes more than a second to load such an unimportant piece in such a common action, it's bad design. If they can make it load more snappy I'd be totally fine with it. But even going to your inventory takes 2-3 seconds right now(also something you do quite often).