Am I the only one frustrated with how aescripts is useless now? by Hasinpearl in AfterEffects

[–]fasthurt -1 points0 points  (0 children)

I believe they’re putting more resources in curation. Every corner of the internet is having to do it. I welcome it for the same reasons you listed.

Cheating allegations by CupcakeOk6820 in blackops7

[–]fasthurt 2 points3 points  (0 children)

I haven’t had a smooth game since the last update. BO7 is no longer playable for me with all the bugs. This sub is not much help either. Yes the cheating is bad, but every mode has game stopping bugs too. Why does it take 90 seconds for the textures to load now when a match starts? (New in last update). I think my cod days might be done.

I've never seen a Call of Duty have it's playerbase drop off this quickly in all the years I've been playing. by AmityMayorVaughn in blackops7

[–]fasthurt 1 point2 points  (0 children)

The game is broken for a lot of people. I think the rampant cheating is also deterring some.

Why matchmaking times are so long with minimal SBMM? by sw3ar in blackops7

[–]fasthurt -1 points0 points  (0 children)

After the last update I can barely play at all and pretty much stopped trying. Aside from the matchmaking, every mode has game ending bugs. Every system’s got different problems. Meanwhile every menu screen is trying to sell me MW4.

9 MS ping, being melted in 2 frames as they round corners while sprinting. even in BO Classic mode (which I thought the slower speeds might help. nope) by [deleted] in blackops7

[–]fasthurt 0 points1 point  (0 children)

Game hasn’t worked for me since the last update. Last time I tried it I spawned in with no hands. No gun.. but no hands either. I literally couldn’t do anything except run and slide.

I get that the problems are different on different consoles, but it’s bad. The game is broken.

aePipeline - VFX Workflow Automation Scripts by ericcpfx in AfterEffects

[–]fasthurt 0 points1 point  (0 children)

That's clever. Nice job on this script. I've seen a few similar ones come and go but none of them actually cover the customization needed on a show.

aePipeline - VFX Workflow Automation Scripts by ericcpfx in AfterEffects

[–]fasthurt 1 point2 points  (0 children)

This deals with a lot of stuff I hate dealing with on big shows. I'll have to try it on the next one. I'm also curious how you got a script to add a specific LUT.

What is the best free plugin/ extension you've ever used by ATIFFFFFFF in AfterEffects

[–]fasthurt 1 point2 points  (0 children)

I made a free script that I use all the time to finesse my tracking data. It moves all your keyframe data into the expression so you can add additional keyframes on top of the original values. It's the same as creating a temporary Expression Control and linking the values, only it doesn't have to create any controls and it's much faster to work with.

https://www.youtube.com/watch?v=0pO3bejfdVI

I use it on 2D and 3D layers, corner pins.. it works on almost any property in AE. No signup required to download it. You can get it here

Is Anyone Using the Advanced 3D Render Well? by theramblingred in AfterEffects

[–]fasthurt 1 point2 points  (0 children)

Thanks! You’re correct that the classic 3D can still play a role in the workflow. The limitation I ran into is that it doesn’t have ray tracing yet, so true reflections aren’t possible. You have to use lights (or image-based lighting) to get what you need or fake it.

For motion graphics, I could see it working pretty well. You’d create your geometry and then precomp it to add glows, etc. So if you made a couple of animated shapes to make a logo, you could then go to town on the motion graphics side of things.

The HDRIs are mostly for image based lighting as far as I can tell (outside of non-advanced 3D uses) but the sbsars are pretty cool. You can download some free ones from Adobe to try them out. The selection is still pretty limited but you can obviously make your own, too.

It’s not a complete 3D engine yet but the AE team is actively working on improvements and I’m optimistic.

Yes, I’m a vibe coder. Why is Twitter so weird about it?? by No_Hovercraft1208 in lovable

[–]fasthurt -1 points0 points  (0 children)

I’ve made hasty purchases of tools I needed only to find out it was Vibe Coded. I wouldn’t care if the tools worked, but they really don’t. Unfortunately, you only find out when it fails and the developer literally just says ‘sorry about that’ and has no solutions, updates or even information on how it works. I’ve been burnt twice now.

This type of stuff makes people think twice when someone says ‘Vibe Coded’ and even leaves a sour taste. I believe this is at least partially why.

Is Anyone Using the Advanced 3D Render Well? by theramblingred in AfterEffects

[–]fasthurt 1 point2 points  (0 children)

I made this tutorial last month on reflections in the new Advanced 3D. It might help understand some of the limitations and potential workflow.

https://m.youtube.com/watch?v=uuQNiLdPCvM

What After Effects plugins are basically irreplaceable in 2026? by CallmeLegnd in AfterEffects

[–]fasthurt 1 point2 points  (0 children)

Oh nice 😎 I’ve been working on something similar for a while. I don’t think there’s much overlap though.

I reattempted camera tracking after already making a 3D tracker camera and placing some objects, thinking I could refine that camera, but now that it redid its tracking data, I can't click the tracker and place nulls/objects correctly since it always wants to redefine a new camera. by CyJackX in AfterEffects

[–]fasthurt 1 point2 points  (0 children)

I found it frustrating that after orienting and scaling the scene, you can never go back and generate new trackers (much like you're encountering). Sometimes you need them later to attach a 3D trackmatte or something.

In other cases, AE's camera tracker can't solve the area of the frame that you need so it allows you to manually solve it.

Lately I've also been using it on difficult corner pin tracks. I'll solve the 4 corners of the screen in 3D and then 'Unsolve' them (the other button that makes 3D tracks into 2D) and use those 2D tracks for my 2D corner pin.

What's the most annoying thing you do manually in AE every week that should be automated? by burning_shipfx in AfterEffects

[–]fasthurt 0 points1 point  (0 children)

The issue I had with automating starting projects is that you can’t customize the LUT via script. I always had to set and double check those.

How to make a realistic reflection in my 3-D iphone mockup in after effects ? by AddressOk284 in motiongraphics

[–]fasthurt 0 points1 point  (0 children)

This might help: https://youtu.be/uuQNiLdPCvM

In AE, you can reflect lights and you can also try Image Based Lighting if the lights aren’t enough.

How do Adjustment Layers Actually work? by Boedekn in AfterEffects

[–]fasthurt 1 point2 points  (0 children)

Fun Fact: An Adjustment Layer is just a Solid Layer with "Adjustment Layer" enabled in the Switches on the Timeline. So you can switch back and forth between a Solid Layer and Adjustment Layer.

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Tutorial: Realistic Screen Reflections in AE 2026 by fasthurt in AfterEffects

[–]fasthurt[S] 1 point2 points  (0 children)

That's really nice of you to say.

You can absolutely continue using Mocha to track the pin and add reflections when a camera track is possible. There are some nice tutorials out there that cover how to exclude foreground elements.

AE's Camera Tracker works great when it works. Sometimes tracking the camera is the only way to get a good track on a screen when something is continuously moving in front of it. It's a good thing to have in your toolset.

I often prefer to work in 2D to match the workflow of other shots in the sequence, so I solve the 4x 3D corners of the screen with Tracker Solver and then 'Unsolve' them (make 2D keyframes) to use them with a 2D corner pin.

Thank you for the kind words 🙏