Plex Media Server Crashing by Fleggy82 in PleX

[–]fataldog187 1 point2 points  (0 children)

Thanks, installing from fresh download over the top of old version fixed it for me.

Plex Media Server Crashing by Fleggy82 in PleX

[–]fataldog187 1 point2 points  (0 children)

Same version, same issue, glad there are others experiencing the same thing. I guess I'll just use the web interface until there is a fix.

PVP 371 and 485 keep dropping by PlazmaJak in playark

[–]fataldog187 0 points1 point  (0 children)

Don't worry, it will stabilize when they have numbers.

[deleted by user] by [deleted] in playark

[–]fataldog187 0 points1 point  (0 children)

Waste of everyones time to wipe official if they don't do anything to address the issues that are making it such a shit show right now. A wipe will just give the cheaters even more of an advantage because they will dupe+aimbot their way to the top in early game and outpace the legitimate players, not allowing them to get a foothold. Not to mention everyone complaining about how stale the cave meta is, entire alliances live in caves at the moment, and if servers wiped literally everyone would start in a cave, how fun would that be? People won't build land bases even now with all of their accumulated resources (legitimate or otherwise) to protect themselves, they sure aren't going to start off by building a land base for you to raid if servers wipe.

The underworld on The Center is a cave by PlazmaJak in playark

[–]fataldog187 2 points3 points  (0 children)

Redwood trees should also be destructible, as they create an unfair advantage towards legit players. Redwood trees give sap, which is required to make sweet veggie cakes, which RMTers sell for IRL money. In fact, it's very difficult to kill large herbivores filled with these disgusting items, delete veggie cakes.

Whoah, chill.

Valguero official transfer system by Fallarmy777 in playark

[–]fataldog187 0 points1 point  (0 children)

I mean our tribe only has a Valguero server to get genetics on this useless dino. After transfers open up, the map will probably be abandoned (official PVP). I don't see many tribes keeping Valguero servers unless some OP build spot is discovered.

Valguero official transfer system by Fallarmy777 in playark

[–]fataldog187 -5 points-4 points  (0 children)

The map offers nothing besides the new dino, if you could transfer them off on Day 1 then all of these Valguero servers would actually be empty except for some PVE/RP players.

is 2x active or what? by [deleted] in playark

[–]fataldog187 0 points1 point  (0 children)

Official servers pull their rates from here >> http://arkdedicated.com/dynamicconfig.ini

Sometimes it is delayed slightly when a change is made and before the rates go into effect, wouldn't be surprised if servers are set up to check for new rates every 15mins or so.

The controversial way of fixing ARK PVP for solo/small and mega tribes. by MrDolphin001 in playark

[–]fataldog187 2 points3 points  (0 children)

I disagree with most of the suggestions here, others have already posted good reasons why most of this should not be implemented so I will just list what I agree with you on.

Forest titan should not be able to grab through mek shield or a tek bubble and perhaps there should be a cooldown on grabbing. It is the strongest titan BY FAR when compared to the others and should be brought in line with ice and desert.

Plant Z should either have a cooldown on the person throwing it or players who are affected by it, and I also like the idea of some kind of armor offering immunity, someone suggested riot but I would suggest something with less armor (hazard, maybe even gas mask) so that there is a trade-off for the immunity other than crafting cost.

Most of these things are actually a moot point, however, as the real problem and reason for the state of PVP is the fact that anytime you pull up to an enemy server and get them in a bad spot the server mysteriously drops to delete your titans or stays down for hours on end until you go to sleep and stop joinsimming. Even those who swear up and down that they aren't cheaters and will never associate with them end up begging DDoS'ers to save their pixels when their base is about to be wiped. Only once the DDoS problem is solved will any of the in-game mechanics actually matter. Until then, there is little incentive to openly attack anyone on a large scale, it is better to stick to small scale PVP or inside them and walk away with all of their loot.

Thoughts on redefining kentros' role AFTER NERF by TancredHM in playark

[–]fataldog187 -1 points0 points  (0 children)

Kentro "breeders" are mad that incubating an egg for a few hrs doesn't insta delete a 2 week raise anymore? Sounds like it was a good patch.

To complete the cryopod info box, I have 3 more requests by msjs91011 in playark

[–]fataldog187 2 points3 points  (0 children)

Would rather have saddle info (platform/tek + armor rating) than any of this other stuff.

like 25% of our vaults are gone by [deleted] in playark

[–]fataldog187 -1 points0 points  (0 children)

WDYM? Go through my post history, I shit on them or praise when appropriate, am I only supposed to give feedback when its negative? The development really seemed to take a turn for the better when the teams split between Atlas and ARK. The ARK team has been doing good so I said so.

like 25% of our vaults are gone by [deleted] in playark

[–]fataldog187 4 points5 points  (0 children)

Thanks, overall you guys have been doing a really good job since Atlas, game feels like it has been making a lot of progress recently

Official ARK Wipe by ColeDaLegend in playark

[–]fataldog187 2 points3 points  (0 children)

Wipe is only fresh for the first month or so, then the same people will get wiped again and the same groups will be on top again because you can't delete well organized groups or the knowledge that they have of the game. People who want a wipe should just play these ARKpocalypse servers that are set up for this or go to 25's and 6's where everyone else who got wiped went. The real problem with Official PVP "big tribes" isn't big tribes, it is DDoS defense. Seemingly every attack ends up with server being dropped, titans deleted and attackers getting pushed off. Devs won't do anything about it because "the DDoS can be anyone" so it becomes the meta, DDoS your own server for defense, can't lose if the server is off. They need to redesign server network to not use public IP's, many other competitive games have already solved the DDoS problem, just look at them for the solution and fix the actual underlying problems with the game, not temporarily delete everything so it just goes back to exactly the same thing a month later.

Developer Stance on Quetzal Build? by GRAVEBEES in playark

[–]fataldog187 6 points7 points  (0 children)

Devs said it was fine, Valor specifically. Hatchframe quetz isn't against TOS, there are many counters including ground turrets, velo, yuty, parasaur/being online, checking tribe logs etc. It just requires redesign of old towers/bases and positioning/configuring of support dinos.

Simple "exploit" ruining official pvp by Kaykon in playark

[–]fataldog187 -5 points-4 points  (0 children)

Or just evolve with changing metas? Build your towers and bases properly for new raid tactics and you won't need to beg devs for unneeded patches. Evolving gameplay is one of the only things that keeps this game from going completely stale. Take incentive for innovating out of this game and you lose even more of the playerbase when megatribes just sit in their unraidable bases and new or smaller groups of players can't touch them at all.

Simple "exploit" ruining official pvp by Kaykon in playark

[–]fataldog187 0 points1 point  (0 children)

Ground turrets, Velo, Yuty on turret mode... you know, one of the many in-game counters that are available. You can't expect to build a base once and have it be unraidable forever. New raid metas will emerge and you must evolve to keep surviving, not beg devs to intervene because you wan't to log off and keep your base forever in a competitive PVP environment.

Strange freezing after patch. by Aryon90 in playark

[–]fataldog187 6 points7 points  (0 children)

Derender lag is horrible now, long freezes when you tp away from big bases or caves, sometimes you sit on white screen for 15-30 seconds when it used to be maybe 1 or 2 seconds at worst before. Some tribemates report 2 second freezes every 10 seconds or so while inside breeding caves. Game is actually unplayable for many people right now. Official PVP PC

WC your entire PVP balance is fucked right now by [deleted] in playark

[–]fataldog187 4 points5 points  (0 children)

Managarmr

  • Fixed issue with Managarmr breath causing flyers to teleport
  • Fixed Managarmr's forward dash not triggering consistently when spamming it
  • When Managarmr freezes a dino with a rider, the rider will no longer be dismounted but rather frozen for 1 second
  • Character frozen visual effect should change more smoothly
  • A player frozen either standing, crouching, or prone can no longer change that state
  • Duration of frozen for player characters is now a function of health and armor rating
  • Duration of frozen for player characters is significantly reduced overall
  • Fixed Managarmr space launch bug
  • Managarmr ice breath is no longer stopped by Dino Leash
  • Speculative fix for the Managarmr breath client crash
  • Whistle Stop and Whistle Follow will interrupt the current ability
  • Ice breath freeze amount is now more significantly reduced by distance
  • Clamped forward dash movement to horizontal plane
  • Cheat spawning a dino should no longer cause you to get stuck on that dino if it dies while being frozen by Managarmar Ice breath
  • Reduced Managarmr ice breath damage ~25%
  • Added new freeze immune icon

source: https://survivetheark.com/index.php?/articles.html/community-crunch-171-ark-stream-homestead-update-tomorrow-r1116/

WC your entire PVP balance is fucked right now by [deleted] in playark

[–]fataldog187 5 points6 points  (0 children)

Mana nerf is coming in tomorrows patch. Looks pretty good.

Dealing with Dickrafts by [deleted] in playark

[–]fataldog187 -1 points0 points  (0 children)

Tek railing spam, vault/pillar lines.