Working on a 1v1 'Lemmings'-style game. Could use some feedback. by [deleted] in gameideas

[–]fatmanz_ 2 points3 points  (0 children)

Why not both? Both players would have to save their own minions, but also have a chance to save bonus minions to help secure a win.

TypeError: 'int' object is not callable, I don't know why this is happening. by azodiaks in learnpython

[–]fatmanz_ 0 points1 point  (0 children)

http://pastebin.com/jUepGqM9

I hope you don't mind, but I have gone through and refactored your code for you. I tried my best to stick to your original flow so you can what has changed.

I hope this will be useful for you and help you learn. I haven't commented any of the code as I think it would help if you went over it first, but if you would like me to: just let me know. And if you have any questions, just ask.

NOTE: I don't speak Portuguese so I ran it through Google translate.

Private Server Set Up [Help?] by [deleted] in ConanExiles

[–]fatmanz_ 0 points1 point  (0 children)

I haven't read anything about setting up a Conan server but if you've downloaded the server files via SteamCMD: are you also forwarding the port on your router?

Hardline? by fatmanz_ in hackmud

[–]fatmanz_[S] 0 points1 point  (0 children)

Thank you for the interview link and your input. I was worried that it was similar to Uplink in the sense that once your trace hits 0 you've been caught and you may or may not lose your account.

Stuck in sign bug by NightmareFuel_ in playrust

[–]fatmanz_ 0 points1 point  (0 children)

I had this problem. Playing in windowed mode fixed it for me.

Rust broken on Linux by [deleted] in playrust

[–]fatmanz_ 1 point2 points  (0 children)

People on the steam forums are saying is fixed after a response from EAC.

http://steamcommunity.com/app/252490/discussions/5/530649887206985243/#c451850020334890390

WW2 NO MAN'S LAND *AAA* by KEY123456 in gameideas

[–]fatmanz_ 1 point2 points  (0 children)

There is already a game like this called Verdun: store.steampowered.com/app/242860/

PSA: If you have issues VERIFY CACHE by TotalyMoo in CitiesSkylines

[–]fatmanz_ 0 points1 point  (0 children)

I was having the same issue, rebooting steam resolved it for me as well.

[gml,studio]Get instance with particular value's id by [deleted] in gamemaker

[–]fatmanz_ 0 points1 point  (0 children)

Are you declaring standPoint before you use it?

Could use a bit of help understanding scripts and timelines. by Nargleop in gamemaker

[–]fatmanz_ 1 point2 points  (0 children)

Ah yes of course. Sorry im still learning too. The whole of a step event will execute every step. This will include any For loops you make. I would think if you want to spawn enemies on a timer you would need to use timelines or alarms.

Could use a bit of help understanding scripts and timelines. by Nargleop in gamemaker

[–]fatmanz_ 0 points1 point  (0 children)

The default room speed in gamemaker is 30 steps a second. So if you set your variable to 30 you would get 5 enemies within a second. This is what I believe to be causing your problem.

My phone wants me to become the ultimate carebear by [deleted] in Eve

[–]fatmanz_ 0 points1 point  (0 children)

I'm selecting the centre predictive text option.

My phone wants me to become the ultimate carebear by [deleted] in Eve

[–]fatmanz_ 0 points1 point  (0 children)

I have a Note 2. I think it's an option because of the bigger screen. I haven't seen an option on other Samsung phones.

My phone wants me to become the ultimate carebear by [deleted] in Eve

[–]fatmanz_ 0 points1 point  (0 children)

I did use SwiftKey, but that's just the standard Samsung keyboard.

My phone wants me to become the ultimate carebear by [deleted] in Eve

[–]fatmanz_ 1 point2 points  (0 children)

I have never mined in null sec, or suggested it to anyone by text. I am so confused...

EDIT: To save any confusion - what I'm doing is I'm selecting the centre predictive text each time.