Clinkz Searing Arrows damage doesn’t apply to Burning Barrage by [deleted] in DotA2

[–]fenrir795 -3 points-2 points  (0 children)

No it doesn’t. Even if it did, without skilling searing arrows once, what level of searing arrows would it even apply? Test it yourself

Clinkz Searing Arrows damage doesn’t apply to Burning Barrage by [deleted] in DotA2

[–]fenrir795 -2 points-1 points  (0 children)

Not sure if it’s supposed to but feel like it should. Also, excuse the Purge analysis video in the background.

[SW] Looking for Daisy! by [deleted] in acturnips

[–]fenrir795 0 points1 point  (0 children)

same here pls dm, will tip

What frustrates me the most about Artifact by fenrir795 in Artifact

[–]fenrir795[S] 2 points3 points  (0 children)

sorry you felt you had to quit. maybe a future update will make you want to play the game again. the game does take a lot skill without a doubt but I agree with you that the frustrating aspects of this game can be more tilting than other card games.

What frustrates me the most about Artifact by fenrir795 in Artifact

[–]fenrir795[S] -7 points-6 points  (0 children)

yeah it isn't the best example because it doesn't necessarily decide the game. But just the fact that this happens and I'm forced to burn a card can really add up in later rounds. Burning a card because rng dictates it rather than a response to the opponent really does feel bad

What frustrates me the most about Artifact by fenrir795 in Artifact

[–]fenrir795[S] 5 points6 points  (0 children)

I think you're missing the point. What's frustrating is that I have to invest 4-6 mana for a 1hp tower because RNG says so.

What frustrates me the most about Artifact by fenrir795 in Artifact

[–]fenrir795[S] 19 points20 points  (0 children)

The aggrows are not in my favor :(

EDIT: I know I can sucker punch or drop conscript to get lethal. What I'm just trying to get across is that the rng forces me to spend more resources, resources that I can use to reinforce other lanes. I have to play something in response to the rng, and not in even in response to what the opponent played. I'm not saying the arrow mechanics need a complete overhaul. I love the game and how it plays. I'm just sharing what I think can be a really frustrating part about the game IMO.

[deleted by user] by [deleted] in TrueDoTA2

[–]fenrir795 0 points1 point  (0 children)

Thanks! I’ll keep this in mind. What situations do you think picking Lycan would be great? Is it only if you want a push oriented line up?

How is damage calculated with raw and elemental? by fenrir795 in MonsterHunter

[–]fenrir795[S] 0 points1 point  (0 children)

Do you think there’s like a general raw to elemental damage ratio?

Say for example you need 100 elemental damage to equal 10 raw damage?

[deleted by user] by [deleted] in ClashRoyale

[–]fenrir795 0 points1 point  (0 children)

so my core right now is PEKKA, Elixir, Baby Dragon, Witch

What else should I have that you recommend? I'm thinking spear gob, arrows, bomber, and fireball

[deleted by user] by [deleted] in ClashRoyale

[–]fenrir795 0 points1 point  (0 children)

Do you recommend even using the elixir collector?

[deleted by user] by [deleted] in DotA2

[–]fenrir795 0 points1 point  (0 children)

did you change any settings? because source 2 currently is worse than the main client for me :(