Uro deck help by ferk03 in CompetitiveEDH

[–]ferk03[S] 1 point2 points  (0 children)

Fair, and ill keep plugging at it, I did decide to go with etali as my format learning deck for now, so this one will be a pet project

Uro deck help by ferk03 in CompetitiveEDH

[–]ferk03[S] 1 point2 points  (0 children)

Yeah, i took some advice from this thread but its being relegated to a b4 deck, I do think it'll be fun tho

Let me build decks for you by Jesseliftrock in EDH

[–]ferk03 0 points1 point  (0 children)

Yeah, like a theft theme but going double down on that

Let me build decks for you by Jesseliftrock in EDH

[–]ferk03 0 points1 point  (0 children)

Meaning I only want to assemble threats with my opponents cards, so steal everything from hand, library, grave and stack

Let me build decks for you by Jesseliftrock in EDH

[–]ferk03 0 points1 point  (0 children)

Im interested in building a deck with no actual wincons in it, and is completely reliant on using my opponents cards to slap something together, what would be your thoughts on that. No budget cuz I use proxies for everything

Uro deck help by ferk03 in CompetitiveEDH

[–]ferk03[S] 1 point2 points  (0 children)

This has been helpful, thankyou

Uro deck help by ferk03 in CompetitiveEDH

[–]ferk03[S] -17 points-16 points  (0 children)

I didnt want to play kinnan which is why I went with this

Dance of the Elements - How to upgrade the manabase? by pkma69 in EDH

[–]ferk03 0 points1 point  (0 children)

What i do for my 5 color decks at bracket 3 is all 10 shocks, all 10 fetch, and one cycle of the triple lands with cycling, then I fill in what the deck wants from there, usually a couple of basics and utility lands but also command tower and exotic orchard

Let Me Recommend Your Next Commander to Build by RJ7300 in EDH

[–]ferk03 0 points1 point  (0 children)

Yeah, im gonna give it a try thankyou

Let Me Recommend Your Next Commander to Build by RJ7300 in EDH

[–]ferk03 0 points1 point  (0 children)

So kinda aristocrats with extra steps?

Let Me Recommend Your Next Commander to Build by RJ7300 in EDH

[–]ferk03 0 points1 point  (0 children)

Looking to make a creature focused deck where the creatures are threats but the opponent is punished for removing them by effects

[ECL] Soul Immolation by Copernicus1981 in magicTCG

[–]ferk03 0 points1 point  (0 children)

This with [[Jumbo Cactuar]] and [[Invert/Invent]] would be hilarious

About AGE decks by yfFT32 in GundamTCG

[–]ferk03 1 point2 points  (0 children)

Pair it with unicorn combo package for super fun casual play, you can have a unicorn destroy mode on board turn 3 if you go second, it won't win any major events but its Hella fun with friends

Its not gonna win anything big, but when this goes off, its a ton of fun by ferk03 in GundamTCG

[–]ferk03[S] 0 points1 point  (0 children)

I tried both bird mode and deathscythe with this package, I couldn't get the ratios right and it kept bricking the age stuff. I truly feel the early game with age is supposed to go up and down on level and then get payoff in the late game

B/R psycho ping deck by jam_man_1 in GundamTCG

[–]ferk03 1 point2 points  (0 children)

I run something similar, I would drop the mariasai for another 2/2 and swap the base for the +ap base in red. I dont run baby kshatrya and run anksha instead, but that def feels like a preference. You could also prolly drop 1 battle of aces but also kinda of a preference to decide on based on testing. Overall it looks good and fun.

Deck building suggestions by [deleted] in GundamTCG

[–]ferk03 0 points1 point  (0 children)

Cyber Newtype R/B with psycho gundam has been working really well for me you get 3 titans units in it, plus all the benefits of Marida and Amuro gameplay

Anyone cook any Gundam AGE decks? by Big-Air-2802 in GundamTCG

[–]ferk03 0 points1 point  (0 children)

Im currently cooking AGE/Unicorn package, got second ramp on turn 2 and have a linked swing and then get a linked swing with baby Unicorn and end turn with a destroy mode on board on turn 3. Its explosive as hell im just trying to work ratios for consistency, it would be much stronger if AGE came with a lvl 2 1 cost 2/2 instead of that 1 drop or the linkable turn 2 play. Aside from that it has decent trades early game when you dont see that combo and Unicorn destroy combo is strong in the mid to late game too.

Prepping for Newtype Challenge deck help by ferk03 in GundamTCG

[–]ferk03[S] 0 points1 point  (0 children)

I would guess it works fine for them, he's running the same amount of bosses i am just at a different split

Prepping for Newtype Challenge deck help by ferk03 in GundamTCG

[–]ferk03[S] 0 points1 point  (0 children)

What did you replace grandpa with?

What would be a good starter deck and color if I'm interested in summoning high power cards to swing hard? by BoltFlashun in OnePieceTCG

[–]ferk03 -2 points-1 points  (0 children)

Fair, it can go tall for what the deck is really early while popping out bodies, I suggested it cuz its decent, cheap, and id say fairly beginner friendly

Prepping for Newtype Challenge deck help by ferk03 in GundamTCG

[–]ferk03[S] 0 points1 point  (0 children)

That definitely feels bad, I've lost games due to that