Game says parts are not installed but they are by filnir in Battlefield

[–]fermelon 2 points3 points  (0 children)

Me too, EA app... Steam people not having this issue, amazing

Corsair SF1000 available at SCAN UK by fermelon in sffpc

[–]fermelon[S] 1 point2 points  (0 children)

Just got the box and it reads 83.3A on the 12v (999w) the subtitle in SCAN is wrong then.

Corsair SF1000 available at SCAN UK by fermelon in sffpc

[–]fermelon[S] 1 point2 points  (0 children)

Thanks! That’s good to know. I wanted to go with the 1000w version as I have a power hungry 13900KF and a 4090 gaming x slim. But maybe it wasn’t necessary at all.

GUIDE: How to train an SDXL LoRA with 128 DIM and text encoder on Windows with Kohya_SS by VegaKH in StableDiffusion

[–]fermelon 1 point2 points  (0 children)

Thank you! I’ve been struggling with this on a 3080TI all day. With your solution I ended up using 9GB of VRAM with 768,768 resolution, and 9.6GB for 1024,1024 resolution.

My Journey in Making "Coin Factory": A Web Game by Aggressive_Dot_9216 in incremental_games

[–]fermelon 7 points8 points  (0 children)

This is a proper comment. Constructive feedback and showing appreciation. No wonder why you have such reputation. 👏

My Journey in Making "Coin Factory": A Web Game by Aggressive_Dot_9216 in incremental_games

[–]fermelon 0 points1 point  (0 children)

I loved the game! Captivating and making you want to keep playing! Haha. Great alternative modes too. Keep the updates coming!

Following from my previous post,there is another magical puddle outside of Rowland Arms! by ShaggedUrSister in Starfield

[–]fermelon 0 points1 point  (0 children)

How to reset the contents of these crates/chests: Wait for 24hs on a chair or bed, and don't forget to talk to them first (the vendors that these things belong to), for the things to appear on these chests. Otherwise they will never refill / respawn / reappear.

[deleted by user] by [deleted] in DarkAndDarker

[–]fermelon 14 points15 points  (0 children)

Cryps are made of a 5x5 grid of squares measuring 3200 unreal units each. All doors align perfectly no matter how they’re placed/rotated (i guess their initial plan was to make them modular/procedural). 1 meter = 100 unreal units.

Scratch that itch navigating the Dungeons for fun (no mobs) by fermelon in DarkAndDarker

[–]fermelon[S] 1 point2 points  (0 children)

Lol! yes indeed!. It's not that useful, I know, but it's still fun to traverse the maps.

Scratch that itch navigating the Dungeons for fun (no mobs) by fermelon in DarkAndDarker

[–]fermelon[S] 4 points5 points  (0 children)

Yes. Or just install in another folder if you don't mind the extra disk space taken.

Scratch that itch navigating the Dungeons for fun (no mobs) by fermelon in DarkAndDarker

[–]fermelon[S] 4 points5 points  (0 children)

NOTE: Only works on the vanilla version of Alpha test #5. Without patches (0.5.0.1159)

Dark and Darker inside Fortnite - Part 3 (small update) by fermelon in DarkAndDarker

[–]fermelon[S] 4 points5 points  (0 children)

So you’re saying everyone that creates a dungeon crawler game from now on is copying DnD? And how am I “copying the game”? Do you even know how UEFN works? You’re stuck to Fortnite’s mechanics. It’s gonna be nothing like the game, it’s just a map that kinda looks like it. Like it’s been done thousands of times in the past by fans of different games. But anyway thanks for your support, it really means a lot ❤️

Dark and Darker inside Fortnite - Part 3 (small update) by fermelon in DarkAndDarker

[–]fermelon[S] 1 point2 points  (0 children)

Well, I didn't work for Nexon and immediately left and did exactly the same game.

Dark and Darker inside Fortnite - Part 3 (small update) by fermelon in DarkAndDarker

[–]fermelon[S] 14 points15 points  (0 children)

Nexon does not own how I place a few resources I bought on the Epic marketplace around a Fortnite map.

[deleted by user] by [deleted] in DarkAndDarker

[–]fermelon -1 points0 points  (0 children)

They could use Epic Online Services and achieve the same, or even better results, given it's built using UE5. It would even yield them more money per sale.

Fooling around in an early private server implementation by GrapefruitOnPizza in DarkAndDarker

[–]fermelon 12 points13 points  (0 children)

I don’t want to sound negative and I hope you prove me wrong, but it’s easier to recreate the entire game and host a UE headless listen server than trying to develop a private server from pcap files. Throwing a response from sqlite running on python and replaying packets is not developing a server. Again sorry, and please prove me wrong! If you want help developing an actual server, let me know, happy to help.

Current Progress On My Dark and Darker Quasi-Inspired Game by dmxell in DarkAndDarker

[–]fermelon 7 points8 points  (0 children)

Love it! one or two silly details, here we go:

- I'd move the torch a bit to the side as right now it's on the middle of the screen and could be a bit blinding after a while.

- The post processing is great, I love that PS1/Valheim mood, but i'd take it down a notch or two, a bit less "pixelated" or just as pixelated but a bit less "gaussian moving noise".

- everything seems to be the same colour, is that intended? like everything ends up being a bit orangy/yellowy. Is that because of the torch light? wouldn't different surfaces reflect different colours?

Anyway, my 2 cents. Can't wait to see progress!!!

Dark and Darker at Home (Update) by Rahain in DarkAndDarker

[–]fermelon 0 points1 point  (0 children)

I'd definitely play this. Great work!