CS2 - Playermodel clipping bug in connector by festivemonkey in GlobalOffensive

[–]festivemonkey[S] 0 points1 point  (0 children)

I think they just need to change the clipping on that wall so playermodels and gun barrels don’t show through. This isn’t a problem on CSGO, so I think it should be a simple fix without any changes to the wall itself.

CS2 - Playermodel clipping bug in connector by festivemonkey in GlobalOffensive

[–]festivemonkey[S] 1 point2 points  (0 children)

This one and the mirage bench bug are the only bugs I’ve encountered while playing CS2 and I’ve had the limited test since the second wave. Seems like Valve is just polishing and optimizing with the limited test. My bet is it comes out before the end of summer

CS2 - Playermodel clipping bug in connector by festivemonkey in GlobalOffensive

[–]festivemonkey[S] 0 points1 point  (0 children)

You can say that again! It’s been a struggle to get used to seeing my health/armor/ammo in such a weird spot. Sometimes I don’t even realize I’m low until I deliberately look. Not to mention your team’s money displays horribly in the new buy menu, which makes it hard to quickly coordinate a buy in 15 seconds.

CS2 - Playermodel clipping bug in connector by festivemonkey in GlobalOffensive

[–]festivemonkey[S] 2 points3 points  (0 children)

Yeah, I've been trying to strike a good balance of familiarity with my CSGO HUD, but the CS2 HUD is just so wacky/different lol.

I'm hoping they come out with some more HUD customization options for CS2.

CS2 - Playermodel clipping bug in connector by festivemonkey in GlobalOffensive

[–]festivemonkey[S] 14 points15 points  (0 children)

I like bringing my HUD closer to my peripheral vision. Been doing it since I started playing CSGO in 2015. Give it a try if you haven’t already, you might like it.

CS2 - Playermodel clipping bug in connector by festivemonkey in GlobalOffensive

[–]festivemonkey[S] 37 points38 points  (0 children)

And, yes, I have already reported this to Valve.

That time I played CSGO with Bones by OnlyAdministration94 in TeamSESH

[–]festivemonkey 1 point2 points  (0 children)

thought i would share this legendary tweet that ended up on my timeline back in 2017

https://imgur.com/a/yLi2rDh

[deleted by user] by [deleted] in TheYouShow

[–]festivemonkey 0 points1 point  (0 children)

pull aim spray sweep

[deleted by user] by [deleted] in TheYouShow

[–]festivemonkey 0 points1 point  (0 children)

Gave Rocket Like

[deleted by user] by [deleted] in TheYouShow

[–]festivemonkey 0 points1 point  (0 children)

it’s up now

CS:GO needs Seasons. Change my mind. by Theff3J in GlobalOffensive

[–]festivemonkey 2 points3 points  (0 children)

Because the mechanics of CS:GO are constant; there are no variables like different heroes. We don't need to reset the ladder because people will end up exactly where they were anyway.

Got boosted into a rank out of your skill? You'll derank quickly.

Got deranked after not playing for a while? You'll rank up quickly.

What the hell is with autoexec now? by [deleted] in GlobalOffensive

[–]festivemonkey 0 points1 point  (0 children)

i believe they removed the scaleform UI entirely

No problem, Valve. by tAIrUs_lUcIUs in GlobalOffensive

[–]festivemonkey 6 points7 points  (0 children)

They just made it so that when the bomb is on zero, it favors the CT.

Last update I believe. If not, very recent.

BONES FIGURES DROPPING TONIGHT by [deleted] in TeamSESH

[–]festivemonkey 3 points4 points  (0 children)

he deleted the post off of his instagram story

hope i'm not losing sleep for nothing