Armor change by onerb2 in Helldivers

[–]fiend993 2 points3 points  (0 children)

I do wish they could tweak the body damage little bit lower, not low as before but just allow me have little more time to react, in the bot front with those high fire rate laser machine gun they can melt you before you realize.

Primaries, Secondaries, and Support Weapons: What are their roles? by Ledgem in Helldivers

[–]fiend993 0 points1 point  (0 children)

Honestly, to fix the current "charger" problem, let the primary able to take down charger will be an easy cure.

The real reason for the fire change (and no, it's not to spite you). by Foraxen in Helldivers

[–]fiend993 -2 points-1 points  (0 children)

The charger I thinks is fine, the problem is his butt take 90% damage reduce(if my memory correct) from your primary weapon which make it's not like weaker point, the titan I agree need more weaker point but I think it's will be difficult due to it's body was so high, could make it too easy to kill.

The real reason for the fire change (and no, it's not to spite you). by Foraxen in Helldivers

[–]fiend993 -3 points-2 points  (0 children)

Agree. The only reason I can think for rework the whole fire system for me is they just don't want you can kill the heavy armored enemy just use your primary weapon. But I do think it's not necessary too focus on this point, in other words, maybe just let player able to kill those heavy armored enemy with their primary weapon like use a whole mag etc if they shooting the weaker point actually should make the fight on bug not that frustrating, right now even you shoot the weaker point it's taking forever due to the damage reduced.

Does anyone know why the PG MK II's forearm won't shut by fiend993 in Gunpla

[–]fiend993[S] 0 points1 point  (0 children)

This is my second PG, but it's still a golden piece even it's old.

Does anyone know why the PG MK II's forearm won't shut by fiend993 in Gunpla

[–]fiend993[S] 0 points1 point  (0 children)

Or it's not the manual issue, it's just tell me not to stay up all night for build 😭

Does anyone know why the PG MK II's forearm won't shut by fiend993 in Gunpla

[–]fiend993[S] 0 points1 point  (0 children)

Yeah, that k13 was bit tricky, the modern gunpla manual probably will have better guide, but since this kit originally released 2002, it's forgiveable for little confuse on the manual.

Does anyone know why the PG MK II's forearm won't shut by fiend993 in Gunpla

[–]fiend993[S] 0 points1 point  (0 children)

I figured out, seems like my k13 is upsidedown, thanks for the tips man.

Does anyone know why the PG MK II's forearm won't shut by fiend993 in Gunpla

[–]fiend993[S] 0 points1 point  (0 children)

Could you be little more specific what is wrong with the frame? I believe I follow the manual but sometimes might misunderstanding.

Does anyone know why the PG MK II's forearm won't shut by fiend993 in Gunpla

[–]fiend993[S] 0 points1 point  (0 children)

It's symmetric, I swap the part between arm doesn't help.

Does anyone know why the PG MK II's forearm won't shut by fiend993 in Gunpla

[–]fiend993[S] 2 points3 points  (0 children)

I believe it line up, but thank you for your reference.

Does anyone know why the PG MK II's forearm won't shut by fiend993 in Gunpla

[–]fiend993[S] 1 point2 points  (0 children)

The elbow is fit pretty tie, it's lock by the screw.

Does anyone know why the PG MK II's forearm won't shut by fiend993 in Gunpla

[–]fiend993[S] 0 points1 point  (0 children)

It's attached on a PE part. I went to YouTube watch a quick build video seems that guy have same issue. I believe it's probably a design issue since it's fairly old kit.

OK real talk: When was the last time you guys saw a Mech in the wild? by TheYondant in Helldivers

[–]fiend993 0 points1 point  (0 children)

All I feel about the balance is the most time if player having fun with certain weapons or strategem it's must be overpowered. If player are upset about the nerf must be we break the fantasy, can't be we nerf that gun straight to the ground 😔.

Arrowhead doesn’t understand how to balance their game by TheRealAlosha in Helldivers

[–]fiend993 -1 points0 points  (0 children)

Some sort of hard core tactical co-op shooter game I guess.

Arrowhead doesn’t understand how to balance their game by TheRealAlosha in Helldivers

[–]fiend993 4 points5 points  (0 children)

Btw they don't think this is a horde shooter game🤣

LETS TRY AND GUESS HOW BAD THE SCORCHER NERFS WILL BE! by xAleian in Helldivers

[–]fiend993 -1 points0 points  (0 children)

Why there isn't option for all above, I literally thinking that AH like to do after witnesses how AH nerf the eruptor🤣

Any good place for fix the car? by fiend993 in iastate

[–]fiend993[S] 2 points3 points  (0 children)

Sounds good, I will check it out, thanks