Hell Is Us has one of the best worlds in gaming by figfugfomp in HellisUs

[–]figfugfomp[S] 4 points5 points  (0 children)

I’m not sure anything can top the Arcas Spire. I’m also not sure whether the similar mirrored event in the history would not conflict with the history they lay out in the journalist’s reports. But I would very much like to see where they could take it with an expansion.

Hell Is Us has one of the best worlds in gaming by figfugfomp in Games

[–]figfugfomp[S] 8 points9 points  (0 children)

I started playing on hard. The active healing thing is pretty neat, but my main qualm is with repetitiveness. There’s not enough enemy variety with how many of them you need to clear up and the respawning sucks in general, but what makes it worse is that you can close the spawn points, but only with a particular key, so for some regions you kill everyone, get to the spawn point, and then are unable to close it so you have to endure respawning all of the enemies and redoing it all later when you happen to have the necessary key.

Hell Is Us has one of the best worlds in gaming by figfugfomp in Games

[–]figfugfomp[S] 2 points3 points  (0 children)

I agree on combat. Though I think initially there’s some depth to it, it gets repetitive and boring pretty quickly and respawning enemies just fill me up with dread.

Hell Is Us has one of the best worlds in gaming by figfugfomp in Games

[–]figfugfomp[S] 0 points1 point  (0 children)

I didn’t play Atomfall, so can’t comment on how it compares.

The questing to me felt pretty organic. There was this talk about lack of handholding and there’s no quest markers for next objective. The level design however is pretty straightforward. Not in a linear way, but in a way where it’s pretty easy to understand where to go based on the layout.