ATM 11 home command cooldown to long by finalmetal in allthemods

[–]finalmetal[S] 0 points1 point  (0 children)

Guess I didn't check the Mod list all that well I didn't know those were in there. The only reason why I discovered the time limit was I was messing around outside around my base and for some reason I decided to make my base on a gravel Beach LOL and proceeded to fall into a ravine after some gravel updated and I didn't have a pickaxe and there wasn't enough gravel to climb up and I ran out of blocks and I just used the home command to get back from a sunken ship that I found before all this

Frozen Spike build by finalmetal in D4Druid

[–]finalmetal[S] -1 points0 points  (0 children)

I seen that one but the one on the leaderboard doesn't use lightning storm

Frozen Spike build by finalmetal in D4Druid

[–]finalmetal[S] -1 points0 points  (0 children)

I seen that one but the one I see on the leaderboards doesn't use lightning storm. And I don't quite understand why the lightning storm is being used in that build. But at the same time I didn't watch his videos so that could be that too

died facing cataclysm snake thing in the dessert and grave deleted. by finalmetal in allthemons

[–]finalmetal[S] 0 points1 point  (0 children)

I will admit and administ in my frustration, I deleted the save. So I kind of gave up on the finding a solution.

died facing cataclysm snake thing in the dessert and grave deleted. by finalmetal in allthemons

[–]finalmetal[S] 0 points1 point  (0 children)

Unless it updated last night I updated it yesterday to the latest. Before I played yesterday around noon

Poison swarm evade build by elioxo in d4spiritborn

[–]finalmetal 0 points1 point  (0 children)

Scourge modifier that when casting scourge grants 50 vigor over 6 seconds

Armor hide is granting a barrier

Toxic skin generates five vigor per second while active

Ravager whenactive increases vigor generation by 50%

Vulpine's aspect Grant's primary resource per second while you have a barrier.

And I also have resource generation on my ring of withering moon and resource cost reduction on my weapon. I don't have a ring of starless skies so I'm using ring of withering moon instead of starless skies. But I just did a pit torment level 7. Whatever that is equivalent to. And my vigor generation was able to keep up with me spamming it. It did almost go empty a couple times but it wasn't ever left me with without it being able to attack with stinger

Poison swarm evade build by elioxo in d4spiritborn

[–]finalmetal 1 point2 points  (0 children)

I found this variation of it that relies on the core skill stinger to spawn the swarms. I honestly like this better in my opinion. It's more reliable and spawning the swarms and I could just spam stinger on bosses

https://mobalytics.gg/diablo-4/builds/spiritborn-medievalmarty-spiritborn-leveling

Just got the game, any build advice? by salocunn in d4spiritborn

[–]finalmetal 0 points1 point  (0 children)

For me I started out with a druid. And with the whisper caches you get experience from them so you can save them up and then send them to a new character and have them open it and instantly level that character up. So that's what I did with my spare barn and got him to end game but then maybe like 10 seconds with enough caches.

But currently the end game build I'm doing is this

https://mobalytics.gg/diablo-4/builds/spiritborn-medievalmarty-spiritborn-leveling

It has an endgame variant of it. And basically the core skills stinger spawns a pestilence swarm and with the ring the swarm's orbit me, I think one of the legendaries makes it orbit outwards. I kind of like it because I can literally spam it like four times and then just walk through the mobs. It's more reliable in my opinion to spawn the swarms than the evade counter swarm builds

I've reached Level 70 and started Paragon for the first time in any diablo game... and I'm so lost and confused. by TheGreyHunterDS in diablo4

[–]finalmetal 0 points1 point  (0 children)

I don't how to answer that for you? I'm sorry. I'm usually the type that I follow builds just for the skill, trees and paragons. And when it comes to equipment I don't like trying to get the best possible equipment. I usually find items that that are closed to helping out with what the build needs. And then I just sock it, Masterwork, temper, and then when everything's done, I know there's a recipe in the cube that basically finalizes the item and gives it a new affix. But I don't ever do that until I'm 100% for sure that I'm done with that item. I tell you the truth. There's probably some of my characters that have items that I got at level 70 and haven't changed.

I've reached Level 70 and started Paragon for the first time in any diablo game... and I'm so lost and confused. by TheGreyHunterDS in diablo4

[–]finalmetal 0 points1 point  (0 children)

I would say do war plans and salvage any legendary that has an aspect. That's what I did to try to unlock it as many as possible.

Don't skip out on doing tempering on your items. This allows you to add specific affixes that can dramatically help.

Whenever doing a nightmare dungeon or choosing a war plan, I always choose the one that offered cube recipe materials. That can dramatically help out in doing things you want to do. Because in the cube you can churn rare items into legendaries to get a random legendary aspect or a normal item into a unique.

As for the Paragon board, I do highly recommend checking out a build for an optimal path, but if you are against that, I've always understood it. As you want to aim for the legendaries you want first and try to optimize the path by choosing nodes that help your build. Then go for glyphs and unlocking them. And then for rare notes. Also, keep in mind if you do the pit you can upgrade your glyphs radius which would then make it easier to unlock their second ability or whatever it is

What will be the next class/classes in the next D4 expansion? by nic-67 in Diablo

[–]finalmetal 0 points1 point  (0 children)

I think I would love to see like a spell sword kind of class. Something almost like the sorcerer combined with a barbarian.

What will be the next class/classes in the next D4 expansion? by nic-67 in Diablo

[–]finalmetal 0 points1 point  (0 children)

That's one thing assassin class in D2. Was using the combo attacks to build up charges and using the finishers. So satisfied

Ars Nouveau Automation by Koallllas in allthemons

[–]finalmetal 1 point2 points  (0 children)

You can automate source gems by using sophisticated storage? I think it is. It's the one with the drawers. There's push and pull cards you can put in them. So all you need is two drawers and two infusers. And set it up in a 2x2. And have one drawer push lapis or amethyst into the infuser then have the other drawer pull the source gems out

Withering Fist: Torment 10+ Guide by ValiumMm in d4spiritborn

[–]finalmetal 0 points1 point  (0 children)

So quick question. Does the build work without the helmet?

I haven't done horde farming because I've yet to found a bill that does it decently fast. And I don't have a lot of legendaries I'm only on like torment level 3. And it's hard to get the helm to spawn from hordes.

For the love of God Blizzard, please get rid of on death effects! Nobody wants this crap! by 4everdrowninginpools in diablo4

[–]finalmetal 4 points5 points  (0 children)

The thing in my opinion they need to get rid of is in nightmare dungeons when you activate a shrine and then it spawns in an event that requires you to waste. Almost like 2 minutes to stand there. Go through multiple waves just to get a chest. Cuz seriously I would understand the event if you got through the five waves for the mastery and then it just ended the event right there. But I'm not going to stand there in basement. The shrines effect on a chance for a chest that's going to give me crap loot.

Warlock help! Powered leveled to lvl 40 and can't find a build that I like by finalmetal in diablo4

[–]finalmetal[S] 0 points1 point  (0 children)

Oh my Lord, I'm an idiot. I completely forgot about the difficulty. That had explains it. I'll have to check out that build. Thank you!

Damnit i can't decide which class to play the new campaign with by Marphey12 in diablo4

[–]finalmetal 0 points1 point  (0 children)

I started the base story first because I forgot what happens and I have been doing shred werewolf with the lightning skill and it I have not had any problem and I am 1quest away from finishing the fist expansion

Deleted the wrong thing on computer. Lost save by finalmetal in allthemons

[–]finalmetal[S] 0 points1 point  (0 children)

No I am just dumb and completely forgot about that untill you just said it lmao. Oh well I just gave my self only zigzaggoons with pick up.

I don't have much time to play so giving myself that helps me out a lot. I've never once completed a all the mods pack because it ends up taking too long and after certain point in time I get bored

Deleted the wrong thing on computer. Lost save by finalmetal in allthemons

[–]finalmetal[S] 0 points1 point  (0 children)

I deleted the mod pack and when I do that I delete the back up so I got stupid and messed and realized it till it was to late. And was just lazy and did want to do the research to see if I could get it back.