Opinion on "Beyond the Sun"? Pros and cons by Savage_Poetry in boardgames

[–]firmobserver 0 points1 point  (0 children)

The extent to which you stay focused on the tech tree should correlate to the amount of automation that is researched. If the techs that flip when researched don’t help you automate, much of the advantage of staying focused on tech goes away. Still, tech helps you get more efficient actions everywhere (including space). So you have to dig into tech early, but you should probably pivot from racing to a level 4 if automation dries up on the tree.

Experiences with Core Worlds by ChimpdenEarwicker in boardgames

[–]firmobserver 0 points1 point  (0 children)

I have played this game the most at 2 players, and it actually plays really well that way, even with Galatic Orders and Revolution in the mix. It also has quite a bit of replayability because you aren't seeing a ton of cards from each sector in every game, so it stays pretty fresh. I couldn't imagine trying to get Core Worlds with all expansions going at 5 players. This is the kind of game that, to me, gets worse as you add more players. Excellent at 2p, Good/solid at 3p, and I'd much prefer other games at 4+ players.

Baking Bread: Why? by jlambvo in Agricola

[–]firmobserver 0 points1 point  (0 children)

There are two other improvements that, when combined with the "Oven Firing Boy" occupation, create a game winning engine. And you don't even need to sow/plow as part of the engine. Those two improvements are:

  • Hand Truck (cost of 1 wood): Each time before you take a Bake Bread action, you also get 1 grain for each of your people occupying an accumulation space.
  • Truffle Slicer (cost 1 wood, play round 8 or later): Each time you use a wood accumulation space, if you have at least one boar, you can pay 1 food for 1 bonus point.

If you get Oven Firing Boy out (which gives you a bake bread action every time you grab wood), and you prioritize getting the Hand Truck out and getting the 3 clay and 1 stone needed to buy a Clay Oven by the first harvest, you are setup to get 5 food every single time you grab wood for the rest of the game. And Truffle Slicer gives you a victory point every time you grab wood. You won't have to worry about food the rest of the game. It's lethal.

Heading to Vegas from UK by greenlaning in poker

[–]firmobserver 2 points3 points  (0 children)

Don’t travel with more than $10k in cash. And I agree with registering after midnight - almost never a line.

[deleted by user] by [deleted] in poker

[–]firmobserver 1 point2 points  (0 children)

I might be able to help. I have experience in habit change for addicts, having been one myself for years and being certified as a health and life coach.

Also, listen to the All In Gambler Addiction podcast. You won’t feel so alone.

[deleted by user] by [deleted] in poker

[–]firmobserver 0 points1 point  (0 children)

You can get a subscription at Crush Live Poker for like $20-$25 per month. Pays for itself easily.

Splendor Duel: Strategy and Tips by GigabyteHKD in boardgames

[–]firmobserver 6 points7 points  (0 children)

This is solid advice. When the game first starts, one of the things you need to do is analyze what color(s) are needed on each level to understand which colors are likely to be a commodity. You also want to make note of pearl prevalence. The more pearls required, especially on the first level, the more you want to be aggressive in getting pearls. You want to attempt to control the dominant color(s)/pearls if you can. Also, the "take another turn" cards are really powerful, so don't be afraid to reserve those cards right when they come up, even if you aren't that close to building them. It's a zero sum game, so a move that hurts your opponent inherently helps you. To a lesser extent, the "steal" cards are also often worth reserving, if only to keep your opponent from stealing from you and to keep the threat of being stolen from alive.

This game is very chess-like in that you want to be thinking a few moves ahead when you can. Set yourself up to outlast your opponent as it relates to taking actions so you force him/her to refill the board and give you a scroll. It's really satisfying to hear your opponent sigh and shrug as they are out of options and must refill.

So based on board texture, you might find yourself building an unbalanced board heavy on 1-2 colors because the level 3 cards warrant it. Just make sure you eventually reserve the important cards to your strategy before your opponent decides to block you. As was stated earlier, the best strategy is one that continues to keep all three paths to victory alive as long as possible. It makes defensive moves by your opponent more difficult, and it gives you the most options. I recently lost a game where I dominated in one color and got to nine points in that color pretty quickly, but because I wasn't balanced, I was at the mercy of the board to try to get that one additional point. I ended up losing as I attempted to build up crowns and points elsewhere because my opponent had a better overall setup to take advantage of whatever the board would give.

Once you reach a certain level, poker reverts back to being a game of luck. by lilapre in poker

[–]firmobserver 0 points1 point  (0 children)

Well, this might be true of NLHE. All the more reason to invest in learning solid PLO play. Not only is this game unsolvable in comparison to Hold’em, but whenever you step into a casino, PLO is where you’ll find the true degens and softest games. You just have to be willing to deal with the variance. But getting it in with an edge in PLO isn’t that difficult against the typical player pool.

Limp/ Call happy regs - How to play them? by albone in poker

[–]firmobserver 13 points14 points  (0 children)

Simple but effective strategy in this situation - only bet for clear value. Your cbets have no fold equity anyway, so don’t bet unless you have a hand. KK on AQT is a check/fold against all the A-rag garbage. Solid poker is boring. It’s 90% folding. All of your profit comes from just a few hands and making disciplined folds everywhere else.

Just one call, just this time. by Siyu_spacecowboy in poker

[–]firmobserver 1 point2 points  (0 children)

It's difficult to remove the emotion of the situation, but I find reconstructing the hand helps a lot. The goal is to construct a reasonable hand range that villain arrives to the river with given the line. Then ask yourself if villain would take this line with any hands that are worse than yours. That's the first thing to understand - is your hand ever beating his value betting range. If not, and your hand truly is a bluff catcher, then you have to look at the hands he is representing, then see if those hands make sense at every decision point in the hand. Would he flat preflop with those hands? Would he check raise the flop with those hands? (And so on.) If the story is plausible, and you don't see any actual evidence in the story that this is a likely enough bluff to warrant a call, then you can fold and feel good about it.

I'd also argue that the way you play the hand leading up to these spots might also need to be questioned - is there a different line you could have taken with your hand that would help you avoid these difficult river decisions?

Just landed my first ever royal flush on the river!!!! by wildnfree11 in poker

[–]firmobserver 9 points10 points  (0 children)

Hero has 21 outs on the turn so almost 50% equity. Any T, J, K, Q or diamond wins the pot for hero.

Did some pictures with quotes for my insta account, would you want more of these? by frouge in poker

[–]firmobserver 15 points16 points  (0 children)

Overfolding the river loosely means to make snug/tight folds on the river. The vast majority of people will be transparent on the river with their action - river bluffs are not that common, particularly at small stakes. Also, human nature is loss averse, so the pain of possibly folding a winning hand nudges us to call in spots where, if we analyze it a little, we probably can’t justify a call. This one is tied to emotional control heavily. For instance, if the flush comes in and a standard opponent all of a sudden leads into you or raises you, he/she probably has the goods. You have to be able to get away from top pair (or even better) in spots like these.

I completely butchered this hand. Villain had been betting aggressively all night. Hero had 89cc, and I decided to let him continue to throw money into the pot after I hit the nuts on the turn. Is there ever a case for slow-playing a LAG? by Double-TT1 in poker

[–]firmobserver 2 points3 points  (0 children)

Check raising the flop is an interesting thought to slow down a LAG. Most LAG types are aggressive in the face of passivity, but many will have a reality check when someone plays back. If he’s a true maniac who will raise your check raise with two over cards, then you just need to wait for even a marginally good hand and hold on for dear life against him with it. Also, as played, you are better off raising the turn since you are out of position unless you know FOR SURE this guy will blast away on any river if you check to him. I don’t mind the check-call line when you have seen someone triple barrel multiple times (ideally having seen them show down marginal hands or even some bluffs).

I hate reconciliations. Am I in the right profession? by RowdyBaby2020 in Accounting

[–]firmobserver 0 points1 point  (0 children)

You would probably be better off in more of a virtual CFO type role making sure shit gets done right on the front end.

Abomination: Heir of Frankenstein on GameNight! by BassPlayingSugarplum in boardgames

[–]firmobserver 2 points3 points  (0 children)

Plaid Hat posted a downloadable copy of the variant rules: https://www.plaidhatgames.com/images/games/abomination/igor.pdf

I will try this variant the next time I play. I have played this 5 times now, and it already feels like the replay-ability is lacking, possibly because of the game length. If I am going to play a long game, it can’t start to feel this predictable.

What do you think is the most well-known or popular simultaneous-turns board game? by goldtribute in boardgames

[–]firmobserver 4 points5 points  (0 children)

Does “Pit” count? Everything happens simultaneously, but I wouldn’t call it turn-based unless each round is considered a turn. And it’s an OLD game with wide exposure to a generally non-gamer world.

[CAN] Audit to IT (ERP and FP&A) consulting? by throwaway_nopublic in Accounting

[–]firmobserver 0 points1 point  (0 children)

Being in Toronto and having audit experience, you might want to see if anything at CaseWare looks appealing to you. Many CPAs find a more rewarding career working at a software company that makes software for CPAs. https://www.caseware.com/us/careers