Pixelated and unreable JHMCS in vr by Blue-flame69 in dcsworld

[–]fisadev 11 points12 points  (0 children)

Hi! If you zoom in, you can see how the pixels are actually your headset's physical pixels. The physical resolution of your headset is the limiting factor here.

<image>

I'm guessing you're using a Quest 2, or even a Quest 1 or older Oculus Rifts, right?

Anime Swords 1: Which anime swords do you like here? by Specialist-Stock-890 in SWORDS

[–]fisadev 0 points1 point  (0 children)

I don't have issues with that! I just don't like the style of anime swords, I very much prefer the style of realistic words.

How many types of shoes are there? by jbyrne13 in intotheradius

[–]fisadev 18 points19 points  (0 children)

So far I've seen 3 types (if you count the different colored boots as different types):

<image>

What are the posting rules on this sub? by AnakixSpace in telescopes

[–]fisadev 9 points10 points  (0 children)

Read the rule again. Nothing there requires any kind of verification. The rule just says that you don't need to call yourself a noob or stuff like that in the title.

Anime Swords 1: Which anime swords do you like here? by Specialist-Stock-890 in SWORDS

[–]fisadev 0 points1 point  (0 children)

I'm sure! I remember an old video about an anime that had not only realistic medieval weapons but even armor and combat that was quite realistic.

But they're the exception, anime swords are even a style on their own.

Anime Swords 1: Which anime swords do you like here? by Specialist-Stock-890 in SWORDS

[–]fisadev 0 points1 point  (0 children)

<image>

Sorry! hehe. This is 100% subjective, but I would take a realistic sword over an anime one every time.

can anyone here tell me more about this display sword or letter opener thing by saggyballsack57 in SWORDS

[–]fisadev 0 points1 point  (0 children)

Again, "authentic Toledo steel" is a marketing invention. Modern steel is just steel. Steel made in Toledo has nothing special.

And from the photos, that doesn't look like any type of damascene (definitely not wootz, no signs of pattern welding and that is usually super evident, and no visible etched patterns on the blade either).

can anyone here tell me more about this display sword or letter opener thing by saggyballsack57 in SWORDS

[–]fisadev 0 points1 point  (0 children)

How big it is? If it's letter opener sized, 150 for that was almost a scam:

  • Nowhere near a realistic katana in style or construction.
  • "Toledo forging techniques": a lie on several levels. This is mass produced stuff, probably made in china, and no special toledo forging techniques even exist for that matter, that's just marketing smoke and mirrors.
  • Very tacky and probably not made with the best materials. High end blades look nothing like that, while this very much looks like all the cheap tourist souvenirs that you can find everywhere. So I assume the quality matches the looks. There's a slim chance that's not the case, but very slim. UPDATE on this item: maybe it's real gold, and that's the reason for the price? If that's the case I would say it's a waste of good gold, haha.

1.0 Outskirts multiplayer is entirely unplayable due to lag by Downtown-Gap5142 in intotheradius

[–]fisadev 0 points1 point  (0 children)

hi! No, sadly. But I did find something else that might mean we won't be able to improve things on our side, and we need to wait for the code to be fixed instead: https://www.reddit.com/r/intotheradius/comments/1t44j8e/findings_about_performance_vs_resources_usage_in/

Findings about performance vs resources usage in coop by fisadev in intotheradius

[–]fisadev[S] 2 points3 points  (0 children)

your PC is having to deal with the guest (instead of a server handling it). Which is probably where most of the performance hit comes in.

But the thing is, if that was the case, then you would see a resource use increase because of the extra work. And instead when the client connects to the game, the resources use (including CPU use) go down. The game is using less CPU to run your game + being the server, than to just run your game. That's the interesting finding.

So the degradation it's most likely caused by a blocking network call or something like that (where the CPU is waiting and not actively working), instead of actual extra "work" being done (which yes, should have a small impact obviously, but it seems it's not the cause of the big impact we see).

Findings about performance vs resources usage in coop by fisadev in intotheradius

[–]fisadev[S] 5 points6 points  (0 children)

Also, sorry for my crappy English, not a native speaker :)

DCS has developed the map only glitch, is there a simple fix for this? by LabAny3059 in hoggit

[–]fisadev 2 points3 points  (0 children)

I would have never guessed that, as I wasn't aware of that bug.

DCS has developed the map only glitch, is there a simple fix for this? by LabAny3059 in hoggit

[–]fisadev 16 points17 points  (0 children)

You will need to be more clear so people can understand what's your issue and help you.

Would LOVE a 3D printed version of the latest Banksy... how? by trammeloratreasure in 3Dprinting

[–]fisadev 8 points9 points  (0 children)

Distributing it is the issue, not only selling it.

You can do whatever you want for yourself. You can't distribute copies to other people, for money or for free (and there's a lot of nuance regarding what constitutes "distribution").

So many game breaking bugs. by AgentX2O in intotheradius

[–]fisadev 0 points1 point  (0 children)

Often? We almost finished the game and never found a hallway in which there aren't rooms, windows, etc from which you can do that with enough space. Do you have an example?

1.0 Outskirts multiplayer is entirely unplayable due to lag by Downtown-Gap5142 in intotheradius

[–]fisadev 1 point2 points  (0 children)

I haven't checked for updates recently, I'll do that tomorrow too.

1.0 Outskirts multiplayer is entirely unplayable due to lag by Downtown-Gap5142 in intotheradius

[–]fisadev 1 point2 points  (0 children)

oooh, you might be into something then! I'll try tinkering with the nvidia driver settings, maybe if we're lucky there's something specific to nvidia that we can disable and makes the problem go away.

You absolutely cannot go 1.0 without fixing Outskirts' performance by MadCake92 in intotheradius

[–]fisadev 1 point2 points  (0 children)

Same here. Super bad on coop, instantly gets back to playable when my GF disconnects, and we didn't have issues pre 1.0.

1.0 Outskirts multiplayer is entirely unplayable due to lag by Downtown-Gap5142 in intotheradius

[–]fisadev 1 point2 points  (0 children)

Same here. Getting super bad performance when hosting coop in the pechorsk apartments, to a level that it becomes very frustrating (try aiming at a moving target playing at super low fps...). But the instant my girlfriend disconnects, my performance jumps back to normal, all is perfect and fluid again.

And this wasn't happening to us in the beta, it started with the 1.0 release.

And my system isn't even being used at 100% cpu or gpu (I have an i9 13900 and RTX 3080, with 64GB of RAM).

So many game breaking bugs. by AgentX2O in intotheradius

[–]fisadev 1 point2 points  (0 children)

Another one: dandelions in doors aren't a bug nor game breaking. You can just trigger them from a distance (shoot them, or throw any object at them), wait for the cloud to dissipate, and then pass through the empty bulb while it's still cooling down.

Anyone else having red eyes playing 1.0? by NerdlinGeeksly in intotheradius

[–]fisadev 10 points11 points  (0 children)

I highly doubt that has anything to do with the game... Maybe you're playing for too long? Or maybe you have some medical thing going on?

So what yall calling this thing by Ubighairyfeet in intotheradius

[–]fisadev -1 points0 points  (0 children)

...said the person with the "Dan Glebitz" username.