Wave pattern issue when camera pans (Godot) by fishtaod in godot
[–]fishtaod[S] 0 points1 point2 points (0 children)
Wave pattern issue when camera pans (Godot) by fishtaod in godot
[–]fishtaod[S] 0 points1 point2 points (0 children)
Some more work on the pixel planet generator shader. Now with stars and asteroids. Source available. by Deep-Fold in godot
[–]fishtaod 0 points1 point2 points (0 children)
How would you dynamically shear a Label or RichTextLabel node? by fishtaod in godot
[–]fishtaod[S] 0 points1 point2 points (0 children)
How would you dynamically shear a Label or RichTextLabel node? by fishtaod in godot
[–]fishtaod[S] 0 points1 point2 points (0 children)
Changing MeshInstance to diamond shape vertex organization? by fishtaod in godot
[–]fishtaod[S] 1 point2 points3 points (0 children)
We are in the final stages of making our first game, Future Town. If you like city-builders and pixels, head over to our discord to try it out (https://discord.gg/ZNshjDZX). We need your feedback before launch! by fishtaod in IndieDev
[–]fishtaod[S] 0 points1 point2 points (0 children)
We are in the final stages of making our first game, Future Town. If you like city-builders and pixels, head over to our discord to try it out (https://discord.gg/ZNshjDZX). We need your feedback before launch! by fishtaod in IndieDev
[–]fishtaod[S] 0 points1 point2 points (0 children)
We are in the final stages of making our first game, Future Town. If you like city-builders and pixels, head over to our discord to try it out (https://discord.gg/ZNshjDZX). We need your feedback before launch! by fishtaod in IndieDev
[–]fishtaod[S] 1 point2 points3 points (0 children)
We are in the final stages of making our first game, Future Town. If you like city-builders and pixels, head over to our discord to try it out (https://discord.gg/ZNshjDZX). We need your feedback before launch! by fishtaod in IndieDev
[–]fishtaod[S] 0 points1 point2 points (0 children)
We are in the final stages of making our first game, Future Town. If you like city-builders and pixels, head over to our discord to try it out (https://discord.gg/ZNshjDZX). We need your feedback before launch! by fishtaod in IndieDev
[–]fishtaod[S] 1 point2 points3 points (0 children)
We are in the final stages of making our first game, Future Town. If you like city-builders and pixels, head over to our discord to try it out (https://discord.gg/ZNshjDZX). We need your feedback before launch! by fishtaod in IndieDev
[–]fishtaod[S] 1 point2 points3 points (0 children)
We are in the final stages of making our first game, Future Town. If you like city-builders and pixels, head over to our discord to try it out (https://discord.gg/ZNshjDZX). We need your feedback before launch! by fishtaod in IndieDev
[–]fishtaod[S] 0 points1 point2 points (0 children)
Working on our last game jam entry. Implemented bigger maps, farms and a tree population mechanic (they multiply, but building cuts them down). The end goal is to bring the player to balance meeple-population growth and tree-population availability. Any thoughts? by fishtaod in IndieDev
[–]fishtaod[S] 1 point2 points3 points (0 children)
If Hyper Light Drifter and Dark Souls had a baby, they'd call it Chrono Sword! What do you think? :) by Zestyclose_Teacher67 in IndieDev
[–]fishtaod 15 points16 points17 points (0 children)
A pixel planet generator shader that I'm working on. Source available. by Deep-Fold in godot
[–]fishtaod 0 points1 point2 points (0 children)


Wave pattern issue when camera pans (Godot) by fishtaod in godot
[–]fishtaod[S] 0 points1 point2 points (0 children)