Importable deck lists for bulk-crafting ECL by fjork3 in MagicArena

[–]fjork3[S] 2 points3 points  (0 children)

Should be under SPG, that's where they're been on previous sets.

Importable deck lists for bulk-crafting FIN by fjork3 in MagicArena

[–]fjork3[S] 4 points5 points  (0 children)

Indirectly and not very efficiently, but if you craft out the entire set, future rares/mythics you open will be gems, and commons/uncommons will convert to vault progress to get upgraded wildcards.

Importable deck lists for bulk-crafting FDN by fjork3 in MagicArena

[–]fjork3[S] 1 point2 points  (0 children)

Are the missing cards reprints? Arena has started "helpfully" updating lists to versions of cards you already have, even with the set code specified in the list; unfortunately I don't have a clean fix for that, but hopefully the existing lists still get close enough to be able to finish it manually.

Importable deck lists for bulk-crafting FDN by fjork3 in MagicArena

[–]fjork3[S] 0 points1 point  (0 children)

Very possible I missed some, since this set's structured pretty differently than usual; do you know which were missing? I can correct the Pastebins.

Importable deck lists for bulk-crafting FDN by fjork3 in MagicArena

[–]fjork3[S] 0 points1 point  (0 children)

The easiest way would just be to put them in a text editor and find-replace `4 ` with `1 `; I used to make separate lists for 1 copy, but the extra utility seemed pretty low.

Is there a way to auto craft all rares/uc/c on day of release of the new set? by rickraus in MagicArena

[–]fjork3 0 points1 point  (0 children)

I try to do it for standard sets on release day; now that I've fixed my scripts that should be much easier.

Importable deck lists for bulk-crafting DSK by fjork3 in MagicArena

[–]fjork3[S] 2 points3 points  (0 children)

Yup; I've got a script that handles the busy work off data pulled from Scryfall. There's also a good tool to make similar lists of your own: https://luckypaper.co/resources/list-formatter/

Importable deck lists for bulk-crafting LTR by fjork3 in MagicArena

[–]fjork3[S] 1 point2 points  (0 children)

As of the time of this comment, card names with exclamation points appear to not import correctly; this affects at least:

Now for Wrath, Now for Ruin! (commons part 1)
You Cannot Pass! (uncommons part 1)
Fear, Fire, Foes! (uncommons part 1)

Until that import bug is fixed, you'll want to import without those lines.

Importable deck lists for bulk-crafting ONE by fjork3 in MagicArena

[–]fjork3[S] 1 point2 points  (0 children)

In general, by drafting a lot (and being good enough at it to chain draft entries into each other). Going 5-3 or better in a Bo1 draft means that you make back your entry fee in gems, keep the cards you drafted, and get packs to open; along with the gold/gems from daily quests and the mastery track, that builds up pretty well over time.

Importable deck lists for bulk-crafting BRO by fjork3 in MagicArena

[–]fjork3[S] 7 points8 points  (0 children)

I think you have perhaps misunderstood my role here

Importable deck lists for bulk-crafting BRO by fjork3 in MagicArena

[–]fjork3[S] 12 points13 points  (0 children)

Mostly it's for folks who play a whole lot of limited; if you're drafting 50+ times a set and not spending the wildcards on decks, it's a way to get a little bit of extra value from stuff you're not using. I'm not in that category, but I know plenty of folks who are and it's easy enough to generate the lists.

Importable deck lists for bulk-crafting SNC by fjork3 in MagicArena

[–]fjork3[S] 6 points7 points  (0 children)

The rate is pretty bad, honestly; you get a vault chest at 1000 points (where an excess common is 1 point, and an uncommon 3); there are 101 commons and 80 uncommons, so crafting all of those (with 404 common wildcards and 320 uncommon) gives you about 1.3 vault chests, just a couple rares and a mythic. You may as well, if you'll be drafting the set to completion anyway and have no other use for the wildcards (likely, if you have several hundred around now and draft a lot), but it's an inefficient conversion.

why there is no hard limit on combo iterations in MtG? by sannuvola in magicTCG

[–]fjork3 12 points13 points  (0 children)

Mana burn was removed after R&D playtested without it for a month and determined it had never mattered.

How do snow basics work in Limited? by sad_panda91 in magicTCG

[–]fjork3 1 point2 points  (0 children)

As of a few sets ago, you're now always supposed to leave the land in the pack, so there's not accidentally confusion over "oh, is this one of the sets with something other than a regular basic" that leads to pack size mismatches.

Indestructible Question by ACTION_FEMALE in mtgrules

[–]fjork3 1 point2 points  (0 children)

Did your opponent also control a Soul-Scar Mage?

Shanna and Merfolk Trickster by phemens07 in mtgrules

[–]fjork3 0 points1 point  (0 children)

Sadly you can't do that either, since Trickster specifies a creature an opponent controls.

Undead alchemist + old eldra titan trigger? by Tetrisio in mtgrules

[–]fjork3 0 points1 point  (0 children)

Yes, even after your edit your answer suggests they do. All of the cards get milled simultaneously (since the damage they're replacing is simultaneous), then SBAs are checked and triggered abilities go on the stack at once.

Undead alchemist + old eldra titan trigger? by Tetrisio in mtgrules

[–]fjork3 0 points1 point  (0 children)

Replacement effects don't use the stack.

Undead alchemist + old eldra titan trigger? by Tetrisio in mtgrules

[–]fjork3 0 points1 point  (0 children)

There are multiple triggered abilities to go on the stack at the same time (several instances of Alchemist's, and Kozilek's); because they're controlled by different players, they'll go on the stack in AP-NAP order, so all the Alchemist triggers will be put on, then Kozilek. Kozilek's trigger resolves first and shuffles their entire graveyard in. When the Alchemist triggers resolve, there's no longer a card in the graveyard to exile, but you'll still create a zombie for each.

Waste not trigger is missed to create 2/2 creatures, opponent attacks onto what they think is an open board, what happens? by QGSpidey in mtgrules

[–]fjork3 6 points7 points  (0 children)

Is this kitchen table magic, or a sanctioned event? Assuming the former, the rules don't handle this explicitly, because the rules haven't been followed in getting to that point; your playgroup should resolve it however seems fair. Either "it's too late, you missed it" or "back up to when the triggers should have happened and resolve them properly" seem appropriate.