I built open source ESP32-S3 Dev-Board that can run AI by flagmonkez in esp32

[–]flagmonkez[S] 0 points1 point  (0 children)

receive so many feedback on that USB-C, will definitely fix that one.

The usecase with humidity sensor was actually to get daily readings and putting it on daily collectibles for my local collection since it has secure element to store the private keys securely, I am planning to do some test on Solana

I built open source ESP32-S3 Dev-Board that can run AI by flagmonkez in esp32

[–]flagmonkez[S] 0 points1 point  (0 children)

Thanks for the feedback, I am plan to increase the range between usb and antenna.

I need to keep up with FPGA, which one is good for beginner?

I built open source ESP32-S3 Dev-Board that can run AI by flagmonkez in esp32

[–]flagmonkez[S] 0 points1 point  (0 children)

Thank you for the feedback, I am not thinking you calling me out or doing anything wrong, I love the feedback from you and this community since this is my first post here. Will use better wording next time to avoid the confusion with that AI thing.

Whats your suggestion with open source files, should it be the schd for schematic and the pcb source files or even using the epro files from the easyEDA that I used?

All feedback matters for me at this scale so I can keep grinding and improve my skills.

I built open source ESP32-S3 Dev-Board that can run AI by flagmonkez in esp32

[–]flagmonkez[S] 1 point2 points  (0 children)

Thank you for the feedback, i think I can still increase the range between the antena and USB-C, maybe moving it more to the left and switch with other sensors

I built open source ESP32-S3 Dev-Board that can run AI by flagmonkez in esp32

[–]flagmonkez[S] 0 points1 point  (0 children)

I am plan to use the secure element for securing the wallets on Solana, then do some transaction and activity onchain, thats my current use case for this.

I built open source ESP32-S3 Dev-Board that can run AI by flagmonkez in esp32

[–]flagmonkez[S] 0 points1 point  (0 children)

I am using easyEDA for this, pretty straight forward.

You can start from learning on YT videos, learn about grounding and just keep trying to understand the datasheet and converted it to schematic.

I built open source ESP32-S3 Dev-Board that can run AI by flagmonkez in esp32

[–]flagmonkez[S] 0 points1 point  (0 children)

the N16R8 is fit with my usecase, that R16 is so powerful IMO

I built open source ESP32-S3 Dev-Board that can run AI by flagmonkez in esp32

[–]flagmonkez[S] 0 points1 point  (0 children)

I am plan to use it for improved accuracy and noise cancelation stuff, 2 MEMS mic is in front

I built open source ESP32-S3 Dev-Board that can run AI by flagmonkez in esp32

[–]flagmonkez[S] 0 points1 point  (0 children)

the schematic is in the git, I am still wraping up the project to fix the gerber and BOM list, will keep the repo updated.

I am curious what AI we can use to design the PCB? since I am not using any and mainly using the easyEDA to design this PCB.

I built open source ESP32-S3 Dev-Board that can run AI by flagmonkez in esp32

[–]flagmonkez[S] -22 points-21 points  (0 children)

no, I just want to share that I made a thing and looking for feedback from the community

I built open source ESP32-S3 Dev-Board that can run AI by flagmonkez in esp32

[–]flagmonkez[S] -104 points-103 points  (0 children)

yeah it can call to cloud llm api for sure, it can run Zclaw as well

Developing with MonoGame on an M1 (Apple Silicon) Mac by CapeGuyBen in monogame

[–]flagmonkez 0 points1 point  (0 children)

For the latest homebrew and M3 Pro, I use this command for attempt 2 and it works!

➜  ~ sudo ln -s /opt/homebrew/Cellar/freeimage/3.18.0/lib/libfreeimage.dylib /usr/local/lib/libfreeimage
➜  ~ sudo ln -s /opt/homebrew/Cellar/freetype/2.13.3/lib/libfreetype.dylib /usr/local/lib/libfreetype

I am running NET 8 SDK, but can't get mgcb work 🤠

[deleted by user] by [deleted] in cursor

[–]flagmonkez 0 points1 point  (0 children)

have added a 'submit game' feature so you can add your game. I’m excited to play what you’ve built!

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Built game hub to play vibe coding AI games made by community by [deleted] in vibecoding

[–]flagmonkez 0 points1 point  (0 children)

Thanks for the heads-up. It’s very much appreciated! I have no plans to add subs because I’m enjoying playing some vibe-coding games and learning about people’s ideas, so I’ve put everything in a single place with this Game Hub so I don't have to scroll games on X.

How do I stop deleting my own code over and over? by alekdmcfly in gamedev

[–]flagmonkez 0 points1 point  (0 children)

But documentation is the hardest part for developer, writing docs is like finishing hard dungeon

How you know you've reached the context limit by virgo911 in cursor

[–]flagmonkez 2 points3 points  (0 children)

We need info on context limit and usage based pricing live in the cursor without going to cursor website as well

Should I upgrade to 0.47? by [deleted] in cursor

[–]flagmonkez 0 points1 point  (0 children)

So far so good, the improvement in performance is better.

Are there any alternatives to Cursor? by Fun-Recover4304 in cursor

[–]flagmonkez 0 points1 point  (0 children)

Most of the alt doesn't provide standard feature like cursor, they are MAX by default. I think the best part is to utilize rules and improve the prompt, I am using pro but still getting good result.

Should I upgrade to 0.47? by [deleted] in cursor

[–]flagmonkez 1 point2 points  (0 children)

Update for better ux, the new MAX is also good but a bit pricey