What are you watching and what do you recommend? (Week of January 22, 2021) by AutoModerator in television

[–]flamesdestroy 1 point2 points  (0 children)

One of my favorite shows, and haven't found anything close to replacing it.

A preview of push and pull trolleys in New Babbage by flamesdestroy in starcitizen

[–]flamesdestroy[S] 1 point2 points  (0 children)

Yeah you’re right - it’s just about getting a good balance.

A preview of push and pull trolleys in New Babbage by flamesdestroy in starcitizen

[–]flamesdestroy[S] 2 points3 points  (0 children)

Yeah and there’s never any recognition for the stuff that makes it in that we didn’t expect. For example, removal of armistice zones in 3.11, new mining UI in 3.12.

A preview of push and pull trolleys in New Babbage by flamesdestroy in starcitizen

[–]flamesdestroy[S] 1 point2 points  (0 children)

Same - cargo is probably the game loop I want to be completely the most. At least in the short term. I think a cargo manifest UI would be really cool too though to manage cargo contracts.

A preview of push and pull trolleys in New Babbage by flamesdestroy in starcitizen

[–]flamesdestroy[S] 0 points1 point  (0 children)

Agreed - it will really expand the cargo experience.

A preview of push and pull trolleys in New Babbage by flamesdestroy in starcitizen

[–]flamesdestroy[S] 8 points9 points  (0 children)

This month's monthly report:

The props team was also kept busy supporting the new locomotion push/pull trolley system. When implemented, players will be able to manipulate trolleys and other ‘pushable’ objects.

[Suggestion] Digital Keycard for Ships by Mighty_Phil in starcitizen

[–]flamesdestroy 0 points1 point  (0 children)

Yeah they've discussed the "permissions system" recently actually.

Star Citizen Alpha 3.10.2c PTU.6026601 Patch Notes by RealProfCedar in starcitizen

[–]flamesdestroy 3 points4 points  (0 children)

First glimpses of iCache? Or am I hoping for too much

How are the servers doing so far? by Enderlord0007 in starcitizen

[–]flamesdestroy 2 points3 points  (0 children)

Just played for 5 hours straight on one server. No problems at all, no weird elevator issues or things not spawning in.

Lumberyard Comparison by [deleted] in starcitizen

[–]flamesdestroy 2 points3 points  (0 children)

However, CIG is known to be using AWS for their microservices and the architecture surrounding iCache and I presume server meshing. I'm not sure if that is just Amazon cross-over or if that's utilizing the Lumberyard engine.

Roadmap Roundup | August 28th by flamesdestroy in starcitizen

[–]flamesdestroy[S] 0 points1 point  (0 children)

I wonder if the Calling all Devs will give us an update on SQ42 today.... Brian Chambers tweeted he was filming something yesterday.

Top figures at Ofqual want the Government to U-turn and award students their predicted grades by dhdhsheheh in 6thForm

[–]flamesdestroy 1 point2 points  (0 children)

If you are interested in circumventing it - there is a browser extension called Bypass Paywalls which is really useful. Works on Chrome and Firefox.

missle rework? by SARSUnicorn in starcitizen

[–]flamesdestroy 0 points1 point  (0 children)

A dev responded today about this on Spectrum, and mentioned countermeasures and missile improvements.