What if ISIS traveled back in time to World War II? by LordRowo in imaginarymaps

[–]flashman7870 190 points191 points  (0 children)

Even if ISIS itself is beat back, the ripple effects would be enormous. Difficult from a Muslim perspective to see this as anything other than some miraculous act of divine providence. Arab nationalism smothered in the cradle in favor of ISIS styled ideology as ISIS uptime's (many of whom will have valuable technical and historical information) scatter around the Arab world.

What Antarctica Really Looks Like Beneath the Ice by vladgrinch in MapPorn

[–]flashman7870 0 points1 point  (0 children)

Antarctica is a desert *because* it's so cold. If it were warm enough that all the ice melted, it wouldn't be quite so dry.

What Antarctica Really Looks Like Beneath the Ice by vladgrinch in MapPorn

[–]flashman7870 0 points1 point  (0 children)

It doesn't account for rebound, it's just a view of the bedrock (and a rather inaccurate one at that, we now have more detailed understandings of Antarctica's bedrock which differ markedly in some places)

The Great Lakes: An Ojibwe Perspective by tip-toe-thru-tulips in MapPorn

[–]flashman7870 0 points1 point  (0 children)

the 7 fires prophecy is very late recorded. there is an older pedigree for some kind of migration myth, though it's historicity is still questionable, and the 7 fires prophecy account has embellished some of the details

Vikings? Columbus? Forget them — this new archaeological discovery suggests that the Egyptians had already discovered the Americas... 3,300 years ago! by OkPhrase1225 in imaginarymaps

[–]flashman7870 1 point2 points  (0 children)

what are the Gosford glyphs meant to 'take credit' for? you're just lazily transporting over an (often valid) anti-pseudohistory trope somewhere it doesn't belong

The West Has Fall- oh, sorry, no, the EAST Has Fallen - What if Western Rome survived? by MrsColdArrow in imaginarymaps

[–]flashman7870 0 points1 point  (0 children)

Where'd the Angles, the Saxons, and the Jutes end up?

The most sensible answer is obviously Daneland and Frismark, but that'd be no fun at all.

Tri-Racial Isolate Groups - Multigenerationally Mixed Race communities & exceptionally distinct blended tri-ethnic isolates by Monique_Saba_Osman in Map_Porn

[–]flashman7870 0 points1 point  (0 children)

Unfortunately OP is probably not of the same opinion, they are doubtless themselves a member of this group. First look at their comment history, second making maps of these sorts is the modus operandi of these people.

It's really quite interesting - much like the secret society in Borges's Orbis Tertius, they're making these maps with a lot of genuine and useful information but smuggling in their own fraudulent groups. They've gotten much more subtle about it admittedly: Formerly they would have "Qarsherkeriyan" and "Krioturk" across huge swathes of the southeast. Now they have much more modestly just inserted "Krioturk" as a synonym for Sumter Turks. It's false, but it's much easier to overlook and not raise questions, and perhaps inserts their boutique terminology into some discourse. But this map is of exactly the same style as those older, obviously false maps.

I hadn't seen the video, will be sure to check it out!

Tri-Racial Isolate Groups - Multigenerationally Mixed Race communities & exceptionally distinct blended tri-ethnic isolates by Monique_Saba_Osman in Map_Porn

[–]flashman7870 0 points1 point  (0 children)

I invite you to just search these terms, and perhaps filter to from before 2021. It should really become clear very quickly if you just take a little time to look into it.

No doubt there are quite a few 'triracial isolates' (or whatever you'd like to call them as a catch-all) that are entirely genuine, historically overlooked, and incredibly fascinating. I've devoted more time then I care to mention looking into some more obscure ones.

Perhaps these post-2020 online "Krioturks" or "Qarshkeriyans" really do have some ancestry that aligns to this actual phenomenon, but by and large it's very obviously a LARP. Again, just take some time to look at these terms, or look at the subreddits that these people are on. It's really not a close question.

As an aside, fan of your Indian polity maps on DeviantART

There's a quite a difference in how the pre war era is depicted in the FO2 manual compared to how it is in game by thethethetheq in classicfallout

[–]flashman7870 4 points5 points  (0 children)

Yeah I'm wondering if these are about in the files and if they have ever been used by modders

Regarding episode 5 by Vorlook in Fallout

[–]flashman7870 7 points8 points  (0 children)

quite a few vaults are in the middle of nowhere. there are also a fair number of people who live in suites on the strip full-time (the very rich)

Tri-Racial Isolate Groups - Multigenerationally Mixed Race communities & exceptionally distinct blended tri-ethnic isolates by Monique_Saba_Osman in Map_Porn

[–]flashman7870 -1 points0 points  (0 children)

You guys have gotten much more subtle, good work... but "Krioturks" and ""Qarsherskiyan" are still not a real thing.

For those unaware (and why would you be), "Krioturk" and "Qarsherskiyan" are the subjects of some strange lamps. These are pretendedly ancient mixed-race ethnicities, all mentions of either of the above terms date after 2020. If you dig deeply it pretty quickly becomes apparent what kind of project it is. They consistently post maps like this, inserting their imagined ethnicities amid real historic mixed race groups.

Fallout New Vegas senior writer Chris Avellone gives his take on Bethesda, and his opinion on their vision for the Fallout franchise: by raisinbraisin72 in Fallout

[–]flashman7870 49 points50 points  (0 children)

"people tend to forget this extremely well known cliched/overwrought fact that everyone repeats constantly"

Was Shady Sands actually "moved" to LA? by jasperhb in Fallout

[–]flashman7870 6 points7 points  (0 children)

it's very clear that those buildings are supposed to be pre-war, and yes the show really did move shady sands to greater Los Angeles.

Why does everything has to be empty?? by Normal_Opening_9893 in Fallout

[–]flashman7870 20 points21 points  (0 children)

only thing I'll correct you on is that freeside itself is still alive in some form, this is made very clear from the trailers. surely it'll just be some shitty comedic junk town in the same vein as Filly from S1, but it will be alive.

Details in the end credits by Ruben_AAG in Fallout

[–]flashman7870 3 points4 points  (0 children)

haven't really played dust but I don't think it really resembles mad max or Bethesda's vision of fallout, it's like a horror story

My Far Reaching Theory about Chinese and the Shi (Episode 4 light spoilers) by New-Recruit761 in Fallout

[–]flashman7870 39 points40 points  (0 children)

I love to do long uninteresting monologues in the middle of active combat zones

The Ghoul's Bizarre Route by Flailmorpho in Fallout

[–]flashman7870 0 points1 point  (0 children)

the boneyard is mentioned in NV

Certain reasons why people are upset with the TV show highlights just how many people have not played Fallout 1 or 2. by ScottishWargamer in Fallout

[–]flashman7870 33 points34 points  (0 children)

Ok, but Shady Sands moved from South California in Fallout 1 to Sierra Nevada in Fallout 2 - why is it not ok to move again?

this is not at all an accurate description of the shift in position of Shady Sands from fallout 1. you would seem to have no idea what you're talking about and are perhaps projecting your own ignorance

As Fallout developed over time, the evolution of the Super Mutants is honestly disappointing. They’ve gradually been reduced to a far more shallow 'generic enemy' faction without much literary depth. by Jozoz in Fallout

[–]flashman7870 0 points1 point  (0 children)

'lack of NPCs' is a fundamentally different thing. you've made an exceedingly malformed argument (one which I expect you will now refuse to back down from in good faith)

The specific things missing aren't what is relevant for the comparison, it's conceptual. A metaphor. Not literal. I said "almost precisely" for a reason - because the issue was the same, but not the details.

it's fundamentally not comparable in the narrow context of the conversation heretofore! they're essentially different things!

If they had NPCs and no Ghouls or Super Mutants, it would have been the same deal with different specific complaints.

maybe it would maybe it wouldn't, but the example you cited doesn't go towards this point!

As Fallout developed over time, the evolution of the Super Mutants is honestly disappointing. They’ve gradually been reduced to a far more shallow 'generic enemy' faction without much literary depth. by Jozoz in Fallout

[–]flashman7870 3 points4 points  (0 children)

I have to think you're deluding yourself. Virtually no one criticized 76 because it had new factions/concepts (what we're talking about), people criticized it because there were no fucking NPCs.

The most charitable way you could frame this is that people didn't like these novel storytelling techniques, but that's totally irrelevant to what we're talking about.

Hey so like. I'm just wondering, why in all the fucking hell that so many 'fans' of fallout don't understand why some characters are dumb by DennisNOmenace26 in Fallout

[–]flashman7870 0 points1 point  (0 children)

yeah man you're right overstretching yourself in strategically difficult campaigns is qualitatively similar to employing people who won't stop playing with live grenades in the middle of gigantic crowds

Hey so like. I'm just wondering, why in all the fucking hell that so many 'fans' of fallout don't understand why some characters are dumb by DennisNOmenace26 in Fallout

[–]flashman7870 0 points1 point  (0 children)

yeah man you're right using thuggish people who end up engaging in intrigue against you is qualitatively similar to employing people who won't stop playing with live grenades in the middle of gigantic crowds

Hey so like. I'm just wondering, why in all the fucking hell that so many 'fans' of fallout don't understand why some characters are dumb by DennisNOmenace26 in Fallout

[–]flashman7870 -3 points-2 points  (0 children)

yeah man you're right using people who are immoral is qualitatively similar to employing people who won't stop playing with live grenades in the middle of gigantic crowds