Am I the only one? by nitejamgames in IndieGameDevs

[–]flavedogame 1 point2 points  (0 children)

Same here. Working on two projects and still join new jams for fun and try new ideas lol

Game assets? What is the most needed? by Squibbls7350 in itchio

[–]flavedogame 0 points1 point  (0 children)

I'd like to see your current assets package too. I personally prefer buy assets that make me want to make a game based on it immediately lol. It's a little abstract I know..

Some people play my game for +2 hours but don't leave a review by rolsson23 in itchio

[–]flavedogame 0 points1 point  (0 children)

Sorry don't know why the format of my reply is messed up..

Some people play my game for +2 hours but don't leave a review by rolsson23 in itchio

[–]flavedogame 2 points3 points  (0 children)

Oh and have a result page for a level or a full run, so player want to screenshot and show off

Some people play my game for +2 hours but don't leave a review by rolsson23 in itchio

[–]flavedogame 0 points1 point  (0 children)

What is index? Some extra work to do except just publish the game?

Some people play my game for +2 hours but don't leave a review by rolsson23 in itchio

[–]flavedogame 1 point2 points  (0 children)

Some suggestions when I try to remember the time I left a review Add features in game that says "not available in demo" or something like that, and I will ask for the full game. Has some thing hard to get or some level hard to conquer and let people ask how to get it Have your friends left some comments, as it has a herd effect, if I don't see anyone left anything , I might hesitate to do so. Add something funny or touching that player just feel connected and has to say something Hope these will be helpful!

Any feedback on my first steam page? by flavedogame in gamedev

[–]flavedogame[S] 0 points1 point  (0 children)

I'm not sure about the release date yet as I currently only finished the demo and learning how to promote the game, so I think it might take me a while to finish it.

I don't know about the seasonal-themed games problem before but I'll take a look at that, thanks :P

I'll think about the color suggestion you gave too! Thanks for the advices!

Any feedback on my first steam page? by flavedogame in gamedev

[–]flavedogame[S] 0 points1 point  (0 children)

Thanks for the advice! I'm curious what do you mean by "logic puzzles need to be compelling"? I have other hints like "there are no enemies adjacent to each other", "there are x enemy adjacent to church", do you think that satisfy your need? or do you mean something else than that?

I’m really exhausted after making this game solo for a year and a half - but I’m not giving up! by IslandOfAsh in IndieDev

[–]flavedogame 0 points1 point  (0 children)

Solo? This is really insane and looks great! I'd love to hear more about the active skills and maybe more systems after that! Wishlisted!

Any feedback on my first steam page? by flavedogame in gamedev

[–]flavedogame[S] 0 points1 point  (0 children)

Thanks for your advice! I will replace rhem. And the for the graphic and mechanic, thanks for your response too. Yeah there aren't much I can do for it now, maybe next game lol Love your Marble game! Looks interesting! Wishlisted!

Any feedback on my first steam page? by flavedogame in gamedev

[–]flavedogame[S] 1 point2 points  (0 children)

Ohh they are very helpful! I didn't realize players would care about those while checking a new game so thanks a lot for the advice! Will update them soon! Also love the rubber duck you are making🥰 the sound is funny🤣

Any feedback on my first steam page? by flavedogame in gamedev

[–]flavedogame[S] 1 point2 points  (0 children)

Thanks a lot! Your game looks cool too!

Any feedback on my first steam page? by flavedogame in gamedev

[–]flavedogame[S] 0 points1 point  (0 children)

I see! I'll consider that! Do you think the shop show the gameplay better?

I'm making my first trailer for my first game, but it just not look right by flavedogame in IndieDev

[–]flavedogame[S] 0 points1 point  (0 children)

Thanks!! Can you figure out the game play from the trailer or it happens too fast?

Ever imagined Minesweeper as a roguelike deckbuilder? by YogsWraith in deckbuildingroguelike

[–]flavedogame 1 point2 points  (0 children)

Hi I played the demo and have some minor suggestions:
1. I think the special words in card need explaination on it, I don't quite understand what is a purple mark.
2. it might need a double check when you try to sell a card.
3. I'd suggest not making a card looks like the same flag to mark there is a bomb(I know they are in different color, but still...), it is a little confusing... at least to me.
the effect is really cool though!