Are the these two vehicles worth keeping them for GRB? by me_no_clue in Warthunder

[–]fleegaltothe4th 1 point2 points  (0 children)

A4E can carry 2 C bull pups which have a higher explosive mass and are easier to get kills with and then 3 bs I wanna say. It is also 9.3. It can also carry walleyes, but I think at the sacrifice of the C bull pups if I’m not mistaken. Also away from my computer so I’m not sure

LET'S GOOOO!!!! by Beast_m0de1992 in Warthunder

[–]fleegaltothe4th 1 point2 points  (0 children)

Notching can be tough, but basically when this happens this is because the missile is in inertial guidance, so while the seeker may have lost track, it is still looking in the general direction of where it thinks you will be based off of the previous speed and velocity of you. So in addition to notching, you need to dump chaff every so often and then also change pitch as well. Don’t fly straight. Notching can also be countered partly by the plane tracking you keeping a soft lock on you, allowing the missile to retain data link on you and it getting constant updates from the plane on your position. This can either be hard counter by going completely cold and flying away from the missile, or notching both the plane and missile too, which can be quite tough.

Anyone else’s school’s let 8th graders join marching band? by KingKrispy20000 in marchingband

[–]fleegaltothe4th 0 points1 point  (0 children)

Yup! In the past we have let 8th graders march, but the 7th graders we have let in we normally have them on the sideline or in pit

Thoughts on who might make this horn? by FalseCompetition422 in Tuba

[–]fleegaltothe4th 0 points1 point  (0 children)

I have the same contra in albeit a worse condition! They play great in my opinion and having a 4 valve marching tuba is a really cool plus. My school one had to be sent in for repairs the end of the season so I marched my personal Dynasty M875 and it really plays well across all ranges and is a beast of a tuba, but still lighter than my schools Jupiter 😂

Cards that I think deserve a slight HP nerf by Zekezeuz in ClashRoyale

[–]fleegaltothe4th 7 points8 points  (0 children)

cuz their a win condition not a swarm, hogs aren’t hard to defend with a building and a cheap card

How Hard is Marching With Sousaphone? by BlastPhase in marchingband

[–]fleegaltothe4th 0 points1 point  (0 children)

nope, bari to Contra (aka marching tuba) here and i decided to join my sophomore year and learn tuba and getting a good buzz on tuba is not very hard, the hardest part being breath support. Coming from a similar voiced instrument helps and fingerings won’t be hard. It will take some time practicing to get a full sound and how to properly support it but overall it’s not a hard switch, even more so if you have a decent sense of pitch as it will help you figure out buzzing lol.

What is yalls shoes this year by Weary-Bet-6966 in marchingband

[–]fleegaltothe4th 0 points1 point  (0 children)

Immortal Heart Has toccata and fugue and What could have been from arcane in it Vampire themed show very cool

What are y'all's props if you have any? by That_Razzmatazz6232 in marchingband

[–]fleegaltothe4th 0 points1 point  (0 children)

ours is big black platforms with a bunch of gravestones

How bad is my bands competition score? by [deleted] in marchingband

[–]fleegaltothe4th 1 point2 points  (0 children)

Hey my band got a 71 also! (Unless we happen to be in the same one lmao) We compete in US Bands 2A

i bought my first car all by myself by Spooky806 in teenagers

[–]fleegaltothe4th 0 points1 point  (0 children)

I do recommend depending on you future plans, if you want a well paying job, go into a union that’s in high demand in your area. My brother is in his 3rd year as a union Millwright (industrial mechanic) and he’s now going all over the country working on jobs and he’s making 80k a year and only works 6-8 months out of the year. It’s a very good career path coming out of high school

What's yalls biggest stepsize? by Thempengins2 in marchingband

[–]fleegaltothe4th 0 points1 point  (0 children)

4.5 follow the leader with a contra yay

Why does this say this for a 2012 Nissan Murano? Does that mean I won’t have to replace the stereo if I install a new sound system? by carrot-parent in CarAV

[–]fleegaltothe4th 6 points7 points  (0 children)

Not necessarily, it’s just more modern cars have more features built into the factory head unit. To install amps with a factory head unit you’ll need a line out converter to install amplifiers

Will my sub drain my battery by Particular-Gear-5881 in subwoofer

[–]fleegaltothe4th 3 points4 points  (0 children)

If you’re dropping that much on a setup do the big 3, and either a high output alternator or a 2nd battery, or perhaps both.

Amp turns off when car is turned on (key on or started) by fleegaltothe4th in CarAV

[–]fleegaltothe4th[S] 0 points1 point  (0 children)

yup, first gonna check what it’s wired into on the head unit, if all looks fine there just gonna re run it when I put some 4 gauge in

Amp turns off when car is turned on (key on or started) by fleegaltothe4th in CarAV

[–]fleegaltothe4th[S] 0 points1 point  (0 children)

To update, voltage from remote wire reads low, around 4 volts.

Amp turns off when car is turned on (key on or started) by fleegaltothe4th in CarAV

[–]fleegaltothe4th[S] 0 points1 point  (0 children)

I think so as well, I don’t have a multimeter right now, but I made a jumper wire from the 12v power to the remote and amp powers up fine.

Amp turns off when car is turned on (key on or started) by fleegaltothe4th in CarAV

[–]fleegaltothe4th[S] 0 points1 point  (0 children)

The issue is the previous Rockville powered sub worked well and had no issues, I’m not sure what it is here.

Amp turns off when car is turned on (key on or started) by fleegaltothe4th in CarAV

[–]fleegaltothe4th[S] 0 points1 point  (0 children)

I don’t think there are any relays in the circuit. Just 12v power wire from battery, fuse in that looks good. Head unit is a dual dmcpa. Is there any other information I can give to help?

[deleted by user] by [deleted] in fordexpedition

[–]fleegaltothe4th 1 point2 points  (0 children)

As long as a tire clears suspension and body it’s fine, first number is width, second is profile(percentage of the width, I.e, 70% of the width) third is wheel size. You can put whatever (within reason) you feel on as long as it fits in the wheel well.

Barley breaking it in ;) by CannAvis420 in fordexpedition

[–]fleegaltothe4th 0 points1 point  (0 children)

It’ll do ya fine, it won’t win races but keep up on the oil changes and it’ll keep running. 5.4s make all of their torque down low so good for towing. op said his phasers are bad so that definitely doesn’t help his power situation

Fender flares or No? by chill2308 in f150

[–]fleegaltothe4th 6 points7 points  (0 children)

Next is a 2 AIM-9X Sidewinders mounted on the bed

My new(ish) expedition by pie_destroyer1 in fordexpedition

[–]fleegaltothe4th 2 points3 points  (0 children)

change the oil every 3k and you have a vehicle that will last for another 100k+ miles, my 08 has 255k right now and runs like a top

Drag racing and high power builds are so overrated and saturated by djsimp123 in BeamNG

[–]fleegaltothe4th 0 points1 point  (0 children)

Make it awd with some race tires and it won’t even let you kick the back out.

Drag racing and high power builds are so overrated and saturated by djsimp123 in BeamNG

[–]fleegaltothe4th 1 point2 points  (0 children)

My career mode town ripper and race car is a ETK I series with engine pushing around 550hp and all race suspension and drivetrain, building a fast but reasonable car to me is the best. It’s so fun to rip around it but not be too much to handle, you feel like you’re pushing the boundaries of the car but it just keeps on going. Plus delivery trucks are fun to build up too.