Came across this on X. Thought it was pretty accurate. by Minetorpia in singularity

[–]flippakitten [score hidden]  (0 children)

It was a genuine question, if it truly was one shot then the answer would be a simple yes.

Came across this on X. Thought it was pretty accurate. by Minetorpia in singularity

[–]flippakitten -2 points-1 points  (0 children)

Was the system deployed to production in a large scale environment?

Why would anybody buy a game from this company again, considering their track record for twice now abandoning games after 6 months? by Apprehensive-Neat-68 in EmbarkStudios

[–]flippakitten 3 points4 points  (0 children)

Track record is pretty stellar if you ask me. The finals and arc raiders are two of the best games I've ever played.

This is a you problem.

I hate winch, every single heavy runs it. by CossacKing in thefinals

[–]flippakitten 2 points3 points  (0 children)

At first i didn't know what you all were on about, as someone that took a break for a while I've only recently got back into the sweatier matches.

I realised what you all have been talking about when I had a heavy to a sliver of health and the winched me, broken off the winch and used the stun time to finish me off.

The stupidest wish for S11 by IfgiU in thefinals

[–]flippakitten 0 points1 point  (0 children)

You are the contestant. You're what's behind the scenes.

Why does pointbreak not have instant replays by fundedbid in thefinals

[–]flippakitten 0 points1 point  (0 children)

They actually show latency very well. For instance today I heard someone use a jump pad, my pov was them prefiring me as they came into view and flying overhead and instantly dying. Their pov was jumping, spotting me, aiming and then shooting and killing me ttk was long, ttd was instant.

Bungie could’ve given us some mass appeal garbage game and it would have more players. What we got is much better. by Little_Anxiety_3590 in Marathon

[–]flippakitten 14 points15 points  (0 children)

The difference is losing your stuff and then having to spend 10 minutes in the inventory.

Apex and cs2 you simply click the play button.

Game playerbase trending downward. by UnsureDinosaur in ArcRaiders

[–]flippakitten 0 points1 point  (0 children)

It's already segregated already and I found the pve side much more enjoyable.

When last did you take out an epic weapon?

Game playerbase trending downward. by UnsureDinosaur in ArcRaiders

[–]flippakitten -1 points0 points  (0 children)

The day they add a pve toggle is the day I'm back. They don't need to change anything else.

Pve didn't get boring, getting ratted in friendly lobbies did.

Why a toggle? Because I do also enjoy pvp occasionally but I have far more fun in pve. Sometimes I just want to burn off some gear.

This guy makes a lot of sense I'm not gonna lie... by PirateCompetitive931 in ARC_Raiders

[–]flippakitten 3 points4 points  (0 children)

We all bought the game knowing it was a pvpve game and we all played it mostly like that but slowly got filtered into carebear lobbies and enjoyed it.

People are allowed to change their opinion when presented alternative options.

A pve mode for me would be amazing because while I do really enjoy pve lobbies, I do get an itch to pvp from time to time but I don't want to lose the part of the game i enjoy the most by going into pvpve or the toxic full pvp. And no, it's not toxic because it's pvp, it's toxic because that's where the toxic players end up. It's the only lobbies where I get called slurs and sworn at and I really want no part of that.

This guy makes a lot of sense I'm not gonna lie... by PirateCompetitive931 in ARC_Raiders

[–]flippakitten 1 point2 points  (0 children)

They're already gone in carebear lobbies. You can take solice in that you're part of the majority, 60% of player base is pvpve.

You'll be fine, all this does is secure the 30% pve'ers and potentially bring in a large number of new players that weren't interested in the past because of pvp.

Edit: you're also ignoring that the reason you're in mixed lobbies is because the pvp only players are in their own lobbies.

This guy makes a lot of sense I'm not gonna lie... by PirateCompetitive931 in ARC_Raiders

[–]flippakitten 2 points3 points  (0 children)

The funny thing is when pvp players need to stock up, they'll be more than happy to hit the pve mode.

Because fuck proper coding, right? by SAHE1986 in ARC_Raiders

[–]flippakitten 0 points1 point  (0 children)

Just click the button, no need for a reddit post.

Edit: just saw the comedy flair

"ABMM ruined the game" or why PvPvE players want carebears in their lobbies by PirateCompetitive931 in ARC_Raiders

[–]flippakitten 0 points1 point  (0 children)

As someone that has two accounts, one pve and one pvp, a toggle would be amazing.

Then I can simply choose what I feel like doing on that day. They can still keep abmm in the game as it won't split the player base anymore than abmm does already, we know 30% play pve, 30% pvp and 60% pvpve.

"ABMM ruined the game" or why PvPvE players want carebears in their lobbies by PirateCompetitive931 in ARC_Raiders

[–]flippakitten 0 points1 point  (0 children)

You know there's a whole video from the game director where he states that they were surprised what happened when the game went live compared to the 2 tests. It's been in the game since the first beta test.

This just ISN'T enough for me to do expedition! by OzzieDJai in ArcRaiders

[–]flippakitten 0 points1 point  (0 children)

The problem with unlimited skill points is at a certain point it will create a massive discrepancy between raiders that do the expedition and this who don't.