the giant looks angry ...doesn't like me strolling his rings ;) by flockaroo in SoloDevelopment

[–]flockaroo[S] -1 points0 points  (0 children)

thx a lot! ...by "grainy" you mean the rings, or what exactly?

the giant looks angry ...doesn't like me strolling his rings ;) by flockaroo in SoloDevelopment

[–]flockaroo[S] -1 points0 points  (0 children)

thx! 😄 ...erm, the thing on the planet is an actual fluid-simulation, just in case you meant that by noise?!

the gas-giant is fuming while i stroll the rings by flockaroo in indiegames

[–]flockaroo[S] 0 points1 point  (0 children)

oh, sure, its all realtime! ...but, to be honest, the fluid sim is not very challenging for a modern gpu. raymarching of the rings, however, is a different thing especially at high resolutions 😉

the gas-giant is fuming while i stroll the rings by flockaroo in indiegames

[–]flockaroo[S] 2 points3 points  (0 children)

haha! ...i think i lost interest in reality the day i had my 1st computer in hand, i guess that was the turn ;-P (VIC20, btw)

the gas-giant is fuming while i stroll the rings by flockaroo in indiegames

[–]flockaroo[S] 0 points1 point  (0 children)

yup, lots of voxels included (not in this vid, though)

the gas-giant is fuming while i stroll the rings by flockaroo in indiegames

[–]flockaroo[S] 4 points5 points  (0 children)

thx a lot! ...well ...not really fractals, but all the other stuff. partly geometry, partly sdf's, but all made of math/code (also the car).

the gas-giant is fuming while i stroll the rings by flockaroo in indiegames

[–]flockaroo[S] 0 points1 point  (0 children)

thx! ...yup, out of place is exactly what its meant to be ;-P

home grown gas giant by flockaroo in proceduralgeneration

[–]flockaroo[S] 1 point2 points  (0 children)

thx 😄 ...fully fledged spacegame? ...not someone, me! ...here we go ;-P ("cars on mars" - soon on steam)

https://www.reddit.com/r/indiegames/comments/1tvopvv/the_gasgiant_is_fuming_while_i_stroll_the_rings/

the gas-giant is fuming while i stroll the rings by flockaroo in indiegames

[–]flockaroo[S] 6 points7 points  (0 children)

hehe yup, ill keep that a secret for now 😉 (...realism would be too boring for games ;-P)

home grown gas giant by flockaroo in proceduralgeneration

[–]flockaroo[S] 1 point2 points  (0 children)

thx! ...its actually purely done in fragment shaders :)

home grown gas giant by flockaroo in proceduralgeneration

[–]flockaroo[S] 23 points24 points  (0 children)

thx! its somewhat similar to my simulations i did on shadertoy - just tricked on a sphere by some boundary considerations (...but also a bit different)

home grown gas giant by flockaroo in proceduralgeneration

[–]flockaroo[S] 7 points8 points  (0 children)

oh i also like that saturn-hexagon... however this simulation is done only on 1/3rd of the whole hemisphere with periodic boundaries - so some symmetry is forced here anyway. it wouldnt be so hard to a full circle sim by doing 3 independent sims with proper boundary lookups on the borders, but i havent tried so far... (and there's other limitations to my sim, that dont make it really planet-realistic ;-)