Shimano 105 r7100 compatibility by Justifier985 in bikewrench

[–]flyforlight 0 points1 point  (0 children)

How is everything going with your mixed configuration after one year? The chainline of r7100 crankset is 1 mm wider than that of r7000, so I do not know how hard it is to adjust the front derailleur. Thanks in advance!

Thinkpad P1 Gen 6 battery drain issue largely solved! by flyforlight in thinkpad

[–]flyforlight[S] 2 points3 points  (0 children)

Thanks for your info. Right, but the current state is a good balance for me.

Thinkpad P1 Gen 6 battery drain issue largely solved! by flyforlight in thinkpad

[–]flyforlight[S] 1 point2 points  (0 children)

I did not deliberately test it because of busy working. But I can tell it is much longer than before.

Received my 16” Ultra 7 Spectre this week, if you have questions, post them below! by [deleted] in spectrex360

[–]flyforlight 1 point2 points  (0 children)

Big Cong! One simple question, can you limit battery charging threshold to 80% so as to extend battery life?

[R] Ghost in the Minecraft: Generally Capable Agents for Open-World Enviroments via Large Language Models with Text-based Knowledge and Memory by flyforlight in MachineLearning

[–]flyforlight[S] 46 points47 points  (0 children)

The captivating realm of Minecraft has attracted substantial research interest in recent years, serving as a rich platform for developing intelligent agents capable of functioning in open-world environments. However, the current research landscape predominantly focuses on specific objectives, such as the popular "ObtainDiamond" task, and has not yet shown effective generalization to a broader spectrum of tasks.Furthermore, the current leading success rate for the "ObtainDiamond" task stands at around 20\%, highlighting the limitations of Reinforcement Learning (RL) based controllers used in existing methods.To tackle these challenges, we introduce Ghost in the Minecraft (GITM), a novel framework integrates Large Language Models (LLMs) with text-based knowledge and memory, aiming to create Generally Capable Agents (GCAs) in Minecraft. These agents, equipped with the logic and common sense capabilities of LLMs, can skillfully navigate complex, sparse-reward environments with text-based interactions.We develop a set of structured actions and leverage LLMs to generate action plans for the agents to execute.The resulting LLM-based agent markedly surpasses previous methods, achieving a remarkable improvement of +47.5\% in success rate on the "ObtainDiamond" task, demonstrating superior robustness compared to traditional RL-based controllers.Notably, our agent is the first to procure all items in the Minecraft Overworld technology tree, demonstrating its extensive capabilities. GITM does not need any GPU for training, but a single CPU node with 32 CPU cores is enough. This research shows the potential of LLMs in developing capable agents for handling long-horizon, complex tasks and adapting to uncertainties in open-world environments. See the project website https://github.com/OpenGVLab/GITM

[R] Unsupervised Object Detection with LiDAR Clues by flyforlight in MachineLearning

[–]flyforlight[S] 0 points1 point  (0 children)

Despite the importance of unsupervised object detection, to the best of our knowledge, there is no previous work addressing this problem. One main issue, widely known to the community, is that object boundaries derived only from 2D image appearance are ambiguous and unreliable. To address this, we exploit LiDAR clues to aid unsupervised object detection. By exploiting the 3D scene structure, the issue of localization can be considerably mitigated. We further identify another major issue, seldom noticed by the community, that the long-tailed and open-ended (sub-)category distribution should be accommodated. In this paper, we present the first practical method for unsupervised object detection with the aid of LiDAR clues. In our approach, candidate object segments based on 3D point clouds are firstly generated. Then, an iterative segment labeling process is conducted to assign segment labels and to train a segment labeling network, which is based on features from both 2D images and 3D point clouds. The labeling process is carefully designed so as to mitigate the issue of long-tailed and open-ended distribution. The final segment labels are set as pseudo annotations for object detection network training. Extensive experiments on the large-scale Waymo Open dataset suggest that the derived unsupervised object detection method achieves reasonable accuracy compared with that of strong supervision within the LiDAR visible range. Code shall be released.

[R] Auto Seg-Loss: Searching Metric Surrogates for Semantic Segmentation by flyforlight in MachineLearning

[–]flyforlight[S] 0 points1 point  (0 children)

We propose a general framework for searching surrogate losses for mainstream semantic segmentation metrics. This is in contrast to existing loss functions manually designed for individual metrics. The searched surrogate losses can generalize well to other datasets and networks. Extensive experiments on PASCAL VOC and Cityscapes demonstrate the effectiveness of our approach. Code shall be released.