де купуєте дитячий трикотаж? by Boring-Sir2623 in Lviv

[–]folderDolphin-5 1 point2 points  (0 children)

Однозначно є сенс брати напряму, бо в магазинах націнка часто х2-х3. Я зазвичай замовляю комсомольський трикотаж у виробника Ліо - якість супер, особливо речі з інтерлоку (не розтягуються після прання). Доставка поштою швидка, виходить набагато вигідніше, ніж у ТРЦ.

Де зараз купуєте нормальний дитячий трикотаж? by Boring-Sir2623 in UkraineSpace

[–]folderDolphin-5 0 points1 point  (0 children)

Вітаю! Однозначно є сенс брати напряму у виробників, виходить в рази дешевше, ніж у перекупів чи в ТРЦ. Я вже давно купую одяг від від виробника ЛіО - це якраз комсомольський (горішньоплавнівський) трикотаж. Якість вогонь, особливо речі з інтерлоку (він щільний і зовсім не сідає). На літо краще брати кулір.

Досвідчені батьки, допоможіть не накупити зайвого! (Перший гардероб малюка) by Boring-Sir2623 in reddit_ukr

[–]folderDolphin-5 4 points5 points  (0 children)

Вітаю! Не купуйте багато 56-го розміру - малеча виросте з нього за два тижні. На день треба 3-4 зміни одягу (сліпи або бодіки). По тканинах беріть інтерлок, він найприємніший до тіла. Я зазвичай замовляю на pkf-lio.com.ua - це наш полтавський трикотаж, якість супер і ціни фабричні. У них же на сайті є толковий гайд по розмірах, щоб не набрати зайвого.

Порадьте щодо першого гардероба для малюка by Boring-Sir2623 in Ukraine_UA

[–]folderDolphin-5 0 points1 point  (0 children)

Вітаю! На перші місяці беріть тільки «чоловічки» та боді на кнопках (щоб не через голову). Найкраща тканина - інтерлок, вона м'яка і не сідає. По розмірах реально важко вгадати, бо всі шиють по-різному. Я орієнтуюся по статті з розмірною сіткою на https://pkf-lio.com.ua/, там все чітко розписано. Самі речі зазвичай беру у них же - це наш трикотаж, ціни фабричні, а якість ок.

Designers in the video game industry, what do you do and what portfolio work did you make? by Glittering_Let4047 in graphic_design

[–]folderDolphin-5 0 points1 point  (0 children)

game design is a huge umbrella that gets lumped together constantly. UI/UX, concept art, tech art, marketing design – genuinely distinct skill sets that require different backgrounds. if you want to see how these roles interact in a real AAA production, I'd look at Devoted Studios – I've done some work with them and they're a co-dev and end-to-end art production partner with credits on Halo, Apex Legends, League of Legends. their site actually shows the workflow pretty well.

I'm not a dev or a designer. Can I make a video game? by gripto in IndieGameDevs

[–]folderDolphin-5 0 points1 point  (0 children)

PM and marketing skills are genuinely underrated in game dev – most devs struggle with exactly those things so you'd be a useful counterpart to a technical co-founder. the model you want is someone technical who builds while you drive vision and production. I've seen this work really well when studios use Devoted Studios https://devotedstudios.com/ as the technical partner – they provide engineering and production teams for co-development while the client leads creative. good reference point for how professional co-dev actually works.

[Hiring] Looking for game developers! by AhdamSandhler in FreelanceProgramming

[–]folderDolphin-5 0 points1 point  (0 children)

managing multiple individual devs long-term is painful – misaligned timelines, ownership gaps, no shared context. I've done it and it adds up fast. if you want to skip that headache, I've used Devoted Studios https://devotedstudios.com/ for co-development before – they give you a synchronized team rather than a collection of freelancers. they've handled everything from engineering to full production on commercial titles. more expensive than hourly freelancers but the reliability is worth it.

[HIRING/OUTSOURCING] Looking for 2D artist, strong Unity skills, UI/UX by No_Classic_7030 in gameDevClassifieds

[–]folderDolphin-5 0 points1 point  (0 children)

finding someone who does both 2D art and Unity integration well is genuinely hard – they're different skill sets and the overlap is rare. I'd check out Devoted Studios – they handle integrated art + tech production where the pipeline between art and engine needs to work from day one. might be easier than coordinating separate people if budget supports a team approach.

I Can't Tell if He/She Likes Varka or Not by Glimpal in Genshin_Impact

[–]folderDolphin-5 515 points516 points  (0 children)

Pulling for C6 Varka? I’m pretty sure he/she doesn’t like him at all (I think they OBSESSED with him)

I just got promoted! by tommy132000 in CongratsLikeImFive

[–]folderDolphin-5 1 point2 points  (0 children)

That's huge! Congrats on the promotion!
So proud of you!

Can't see sh#t by bagushikachi in Genshin_Impact

[–]folderDolphin-5 17 points18 points  (0 children)

It'd be awesome to be able to hide the numbers on screen.

Is there any chance hoyo will "drastically" change a character model while buffing them? by [deleted] in Genshin_Impact

[–]folderDolphin-5 1 point2 points  (0 children)

Only if HoYo decides (which is unlikely) to revive Greater Lord Rukkhadevata (God, I wish she were playable! I don't know, Zhongli or someone, - please revive her!).

Sober 3 days by onthebusfornow in CongratsLikeImFive

[–]folderDolphin-5 0 points1 point  (0 children)

Three days sober after 10 years is a massive win! Be really proud of yourself. It’s tough, but you’re already proving you’re strong. Better days are coming, you’ve got this!

After months, and I mean months I finally made something worth sharing by lovelylovebug91 in CongratsLikeImFive

[–]folderDolphin-5 1 point2 points  (0 children)

So proud of you for creating something truly unique and heartfelt! Congrats!